SerializableFontUIResourcepublic class Font extends Object implements Serializable
Font class represents fonts, which are used to render text in a visible way. A font provides the information needed to map sequences of characters to sequences of glyphs and to render sequences of glyphs on Graphics and Component objects. 'g', LATIN SMALL LETTER G, is a character. A glyph is a shape used to render a character or a sequence of characters. In simple writing systems, such as Latin, typically one glyph represents one character. In general, however, characters and glyphs do not have one-to-one correspondence. For example, the character 'á' LATIN SMALL LETTER A WITH ACUTE, can be represented by two glyphs: one for 'a' and one for '´'. On the other hand, the two-character string "fi" can be represented by a single glyph, an "fi" ligature. In complex writing systems, such as Arabic or the South and South-East Asian writing systems, the relationship between characters and glyphs can be more complicated and involve context-dependent selection of glyphs as well as glyph reordering. A font encapsulates the collection of glyphs needed to render a selected set of characters as well as the tables needed to map sequences of characters to corresponding sequences of glyphs.
 Physical fonts are the actual font libraries containing glyph data and tables to map from character sequences to glyph sequences, using a font technology such as TrueType or PostScript Type 1. All implementations of the Java Platform must support TrueType fonts; support for other font technologies is implementation dependent. Physical fonts may use names such as Helvetica, Palatino, HonMincho, or any number of other font names. Typically, each physical font supports only a limited set of writing systems, for example, only Latin characters or only Japanese and Basic Latin. The set of available physical fonts varies between configurations. Applications that require specific fonts can bundle them and instantiate them using the createFont method. 
Logical fonts are the five font families defined by the Java platform which must be supported by any Java runtime environment: Serif, SansSerif, Monospaced, Dialog, and DialogInput. These logical fonts are not actual font libraries. Instead, the logical font names are mapped to physical fonts by the Java runtime environment. The mapping is implementation and usually locale dependent, so the look and the metrics provided by them vary. Typically, each logical font name maps to several physical fonts in order to cover a large range of characters.
 Peered AWT components, such as Label and TextField, can only use logical fonts. 
For a discussion of the relative advantages and disadvantages of using physical or logical fonts, see the Physical and Logical Fonts in The Java Tutorials document.
Font can have many faces, such as heavy, medium, oblique, gothic and regular. All of these faces have similar typographic design.  There are three different names that you can get from a Font object. The logical font name is simply the name that was used to construct the font. The font face name, or just font name for short, is the name of a particular font face, like Helvetica Bold. The family name is the name of the font family that determines the typographic design across several faces, like Helvetica. 
 The Font class represents an instance of a font face from a collection of font faces that are present in the system resources of the host system. As examples, Arial Bold and Courier Bold Italic are font faces. There can be several Font objects associated with a font face, each differing in size, style, transform and font features. 
Glyphs may not always be rendered with the requested properties (e.g, font and style) due to platform limitations such as the absence of suitable platform fonts to implement a logical font.
 The getAllFonts method of the GraphicsEnvironment class returns an array of all font faces available in the system. These font faces are returned as Font objects with a size of 1, identity transform and default font features. These base fonts can then be used to derive new Font objects with varying sizes, styles, transforms and font features via the deriveFont methods in this class. 
Font supports most TextAttributes. This makes some operations, such as rendering underlined text, convenient since it is not necessary to explicitly construct a TextLayout object. Attributes can be set on a Font by constructing or deriving it using a Map of TextAttribute values. 
The values of some TextAttributes are not serializable, and therefore attempting to serialize an instance of Font that has such values will not serialize them. This means a Font deserialized from such a stream will not compare equal to the original Font that contained the non-serializable attributes. This should very rarely pose a problem since these attributes are typically used only in special circumstances and are unlikely to be serialized. 
FOREGROUND and BACKGROUND use Paint values. The subclass Color is serializable, while GradientPaint and TexturePaint are not.CHAR_REPLACEMENT uses GraphicAttribute values. The subclasses ShapeGraphicAttribute and ImageGraphicAttribute are not serializable.INPUT_METHOD_HIGHLIGHT uses InputMethodHighlight values, which are not serializable. See InputMethodHighlight.Clients who create custom subclasses of Paint and GraphicAttribute can make them serializable and avoid this problem. Clients who use input method highlights can convert these to the platform-specific attributes for that highlight on the current platform and set them on the Font as a workaround. 
The Map-based constructor and deriveFont APIs ignore the FONT attribute, and it is not retained by the Font; the static getFont(java.util.Map<? extends java.text.AttributedCharacterIterator.Attribute, ?>) method should be used if the FONT attribute might be present. See TextAttribute.FONT for more information.
Several attributes will cause additional rendering overhead and potentially invoke layout. If a Font has such attributes, the hasLayoutAttributes()
Note: Font rotations can cause text baselines to be rotated. In order to account for this (rare) possibility, font APIs are specified to return metrics and take parameters 'in baseline-relative coordinates'. This maps the 'x' coordinate to the advance along the baseline, (positive x is forward along the baseline), and the 'y' coordinate to a distance along the perpendicular to the baseline at 'x' (positive y is 90 degrees clockwise from the baseline vector). APIs for which this is especially important are called out as having 'baseline-relative coordinates.'
| Modifier and Type | Field | Description | 
|---|---|---|
| static final int | BOLD | The bold style constant. | 
| static final int | CENTER_BASELINE | The baseline used in ideographic scripts like Chinese, Japanese, and Korean when laying out text. | 
| static final String | DIALOG | A String constant for the canonical family name of the logical font "Dialog". | 
| static final String | DIALOG_INPUT | A String constant for the canonical family name of the logical font "DialogInput". | 
| static final int | HANGING_BASELINE | The baseline used in Devanagari and similar scripts when laying out text. | 
| static final int | ITALIC | The italicized style constant. | 
| static final int | LAYOUT_LEFT_TO_RIGHT | A flag to layoutGlyphVector indicating that text is left-to-right as determined by Bidi analysis. | 
| static final int | LAYOUT_NO_LIMIT_CONTEXT | A flag to layoutGlyphVector indicating that text in the char array after the indicated limit should not be examined. | 
| static final int | LAYOUT_NO_START_CONTEXT | A flag to layoutGlyphVector indicating that text in the char array before the indicated start should not be examined. | 
| static final int | LAYOUT_RIGHT_TO_LEFT | A flag to layoutGlyphVector indicating that text is right-to-left as determined by Bidi analysis. | 
| static final String | MONOSPACED | A String constant for the canonical family name of the logical font "Monospaced". | 
| protected String | name | The logical name of this  Font, as passed to the constructor. | 
| static final int | PLAIN | The plain style constant. | 
| protected float | pointSize | The point size of this  Fontinfloat. | 
| static final int | ROMAN_BASELINE | The baseline used in most Roman scripts when laying out text. | 
| static final String | SANS_SERIF | A String constant for the canonical family name of the logical font "SansSerif". | 
| static final String | SERIF | A String constant for the canonical family name of the logical font "Serif". | 
| protected int | size | The point size of this  Font, rounded to integer. | 
| protected int | style | The style of this  Font, as passed to the constructor. | 
| static final int | TRUETYPE_FONT | Identify a font resource of type TRUETYPE. | 
| static final int | TYPE1_FONT | Identify a font resource of type TYPE1. | 
| Modifier | Constructor | Description | 
|---|---|---|
| protected  | Creates a new  Fontfrom the specifiedfont. | |
| Creates a new  Fontfrom the specified name, style and point size. | ||
| Creates a new  Fontwith the specified attributes. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| boolean | canDisplay | Checks if this  Fonthas a glyph for the specified character. | 
| boolean | canDisplay | Checks if this  Fonthas a glyph for the specified character. | 
| int | canDisplayUpTo | Indicates whether or not this  Fontcan display the characters in the specifiedtextstarting atstartand ending atlimit. | 
| int | canDisplayUpTo | Indicates whether or not this  Fontcan display a specifiedString. | 
| int | canDisplayUpTo | Indicates whether or not this  Fontcan display the text specified by theiterstarting atstartand ending atlimit. | 
| static Font | createFont | Returns a new  Fontusing the specified font type and the specified font file. | 
| static Font | createFont | Returns a new  Fontusing the specified font type and input data. | 
| static Font[] | createFonts | Returns a new array of  Fontdecoded from the specified file. | 
| static Font[] | createFonts | Returns a new array of  Fontdecoded from the specified stream. | 
| GlyphVector | createGlyphVector | Creates a  GlyphVectorby mapping characters to glyphs one-to-one based on the Unicode cmap in thisFont. | 
| GlyphVector | createGlyphVector | Creates a  GlyphVectorby mapping characters to glyphs one-to-one based on the Unicode cmap in thisFont. | 
| GlyphVector | createGlyphVector | Creates a  GlyphVectorby mapping characters to glyphs one-to-one based on the Unicode cmap in thisFont. | 
| GlyphVector | createGlyphVector | Creates a  GlyphVectorby mapping the specified characters to glyphs one-to-one based on the Unicode cmap in thisFont. | 
| static Font | decode | Returns the  Fontthat thestrargument describes. | 
| Font | deriveFont | Creates a new  Fontobject by replicating the currentFontobject and applying a new size to it. | 
| Font | deriveFont | Creates a new  Fontobject by replicating the currentFontobject and applying a new style to it. | 
| Font | deriveFont | Creates a new  Fontobject by replicating thisFontobject and applying a new style and size. | 
| Font | deriveFont | Creates a new  Fontobject by replicating thisFontobject and applying a new style and transform. | 
| Font | deriveFont | Creates a new  Fontobject by replicating the currentFontobject and applying a new transform to it. | 
| Font | deriveFont | Creates a new  Fontobject by replicating the currentFontobject and applying a new set of font attributes to it. | 
| boolean | equals | Compares this  Fontobject to the specifiedObject. | 
| Map | getAttributes() | Returns a map of font attributes available in this  Font. | 
| AttributedCharacterIterator.Attribute[] | getAvailableAttributes() | Returns the keys of all the attributes supported by this  Font. | 
| byte | getBaselineFor | Returns the baseline appropriate for displaying this character. | 
| String | getFamily() | Returns the family name of this  Font. | 
| String | getFamily | Returns the family name of this  Font, localized for the specified locale. | 
| static Font | getFont | Returns a  Fontobject from the system properties list. | 
| static Font | getFont | Gets the specified  Fontfrom the system properties list. | 
| static Font | getFont | Returns a  Fontappropriate to the attributes. | 
| String | getFontName() | Returns the font face name of this  Font. | 
| String | getFontName | Returns the font face name of the  Font, localized for the specified locale. | 
| float | getItalicAngle() | Returns the italic angle of this  Font. | 
| LineMetrics | getLineMetrics | Returns a  LineMetricsobject created with the specified arguments. | 
| LineMetrics | getLineMetrics | Returns a  LineMetricsobject created with the specified arguments. | 
| LineMetrics | getLineMetrics | |
| LineMetrics | getLineMetrics | Returns a  LineMetricsobject created with the specified arguments. | 
| Rectangle2D | getMaxCharBounds | Returns the bounds for the character with the maximum bounds as defined in the specified  FontRenderContext. | 
| int | getMissingGlyphCode() | Returns the glyphCode which is used when this  Fontdoes not have a glyph for a specified unicode code point. | 
| String | getName() | Returns the logical name of this  Font. | 
| int | getNumGlyphs() | Returns the number of glyphs in this  Font. | 
| String | getPSName() | Returns the postscript name of this  Font. | 
| int | getSize() | Returns the point size of this  Font, rounded to an integer. | 
| float | getSize2D() | Returns the point size of this  Fontinfloatvalue. | 
| Rectangle2D | getStringBounds | Returns the logical bounds of the specified array of characters in the specified  FontRenderContext. | 
| Rectangle2D | getStringBounds | Returns the logical bounds of the specified  Stringin the specifiedFontRenderContext. | 
| Rectangle2D | getStringBounds | Returns the logical bounds of the specified  Stringin the specifiedFontRenderContext. | 
| Rectangle2D | getStringBounds | Returns the logical bounds of the characters indexed in the specified  CharacterIteratorin the specifiedFontRenderContext. | 
| int | getStyle() | Returns the style of this  Font. | 
| AffineTransform | getTransform() | Returns a copy of the transform associated with this  Font. | 
| int | hashCode() | Returns a hashcode for this  Font. | 
| boolean | hasLayoutAttributes() | Return true if this Font contains attributes that require extra layout processing. | 
| boolean | hasUniformLineMetrics() | Checks whether or not this  Fonthas uniform line metrics. | 
| boolean | isBold() | Indicates whether or not this  Fontobject's style is BOLD. | 
| boolean | isItalic() | Indicates whether or not this  Fontobject's style is ITALIC. | 
| boolean | isPlain() | Indicates whether or not this  Fontobject's style is PLAIN. | 
| boolean | isTransformed() | Indicates whether or not this  Fontobject has a transform that affects its size in addition to the Size attribute. | 
| GlyphVector | layoutGlyphVector | Returns a new  GlyphVectorobject, performing full layout of the text if possible. | 
| static boolean | textRequiresLayout | Returns true if any part of the specified text is from a complex script for which the implementation will need to invoke layout processing in order to render correctly when using  drawString(String,int,int)and other text rendering methods. | 
| String | toString() | Converts this  Fontobject to aStringrepresentation. | 
public static final String DIALOG
public static final String DIALOG_INPUT
public static final String SANS_SERIF
public static final String SERIF
public static final String MONOSPACED
public static final int PLAIN
public static final int BOLD
public static final int ITALIC
public static final int ROMAN_BASELINE
public static final int CENTER_BASELINE
public static final int HANGING_BASELINE
public static final int TRUETYPE_FONT
createFont(int, java.io.InputStream) method. The TrueType format was extended to become the OpenType format, which adds support for fonts with Postscript outlines, this tag therefore references these fonts, as well as those with TrueType outlines.public static final int TYPE1_FONT
createFont(int, java.io.InputStream) method.protected String name
Font, as passed to the constructor.protected int style
Font, as passed to the constructor. This style can be PLAIN, BOLD, ITALIC, or BOLD+ITALIC.protected int size
Font, rounded to integer.protected float pointSize
Font in float.public static final int LAYOUT_LEFT_TO_RIGHT
public static final int LAYOUT_RIGHT_TO_LEFT
public static final int LAYOUT_NO_START_CONTEXT
public static final int LAYOUT_NO_LIMIT_CONTEXT
public Font(String name, int style, int size)
Font from the specified name, style and point size.  The font name can be a font face name or a font family name. It is used together with the style to find an appropriate font face. When a font family name is specified, the style argument is used to select the most appropriate face from the family. When a font face name is specified, the face's style and the style argument are merged to locate the best matching font from the same family. For example if face name "Arial Bold" is specified with style Font.ITALIC, the font system looks for a face in the "Arial" family that is bold and italic, and may associate the font instance with the physical font face "Arial Bold Italic". The style argument is merged with the specified face's style, not added or subtracted. This means, specifying a bold face and a bold style does not double-embolden the font, and specifying a bold face and a plain style does not lighten the font. 
 If no face for the requested style can be found, the font system may apply algorithmic styling to achieve the desired style. For example, if ITALIC is requested, but no italic face is available, glyphs from the plain face may be algorithmically obliqued (slanted). 
Font name lookup is case insensitive, using the case folding rules of the US locale.
 If the name parameter represents something other than a logical font, i.e. is interpreted as a physical font face or family, and this cannot be mapped by the implementation to a physical font or a compatible alternative, then the font system will map the Font instance to "Dialog", such that for example, the family as reported by getFamily will be "Dialog".
name - the font name. This can be a font face name or a font family name, and may represent either a logical font or a physical font found in this GraphicsEnvironment. The family names for logical fonts are: Dialog, DialogInput, Monospaced, Serif, or SansSerif. Pre-defined String constants exist for all of these names, for example, DIALOG. If name is null, the logical font name of the new Font as returned by getName() is set to the name "Default".style - the style constant for the Font The style argument is an integer bitmask that may be PLAIN, or a bitwise union of BOLD and/or ITALIC (for example, ITALIC or BOLD|ITALIC). If the style argument does not conform to one of the expected integer bitmasks then the style is set to PLAIN.size - the point size of the Font
public Font(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Font with the specified attributes. Only keys defined in TextAttribute are recognized. In addition the FONT attribute is not recognized by this constructor (see getAvailableAttributes()). Only attributes that have values of valid types will affect the new Font.  If attributes is null, a new Font is initialized with default values.
attributes - the attributes to assign to the new Font, or null
protected Font(Font font)
Font from the specified font. This constructor is intended for use by subclasses.font - from which to create this Font.NullPointerException - if font is nullpublic static boolean textRequiresLayout(char[] chars, int start, int end)
drawString(String,int,int) and other text rendering methods. Measurement of the text may similarly need the same extra processing. The start and end indices are provided so that the application can request only a subset of the text be considered. The last char index examined is at "end-1", i.e a request to examine the entire array would be 
 Font.textRequiresLayout(chars, 0, chars.length);
  An application may find this information helpful in performance sensitive code.  Note that even if this method returns false, layout processing may still be invoked when used with any Font for which hasLayoutAttributes() returns true, so that method will need to be consulted for the specific font, in order to obtain an answer which accounts for such font attributes.
chars - the text.start - the index of the first char to examine.end - the ending index, exclusive.true if the specified text will need special layout.NullPointerException - if chars is null.ArrayIndexOutOfBoundsException - if start is negative or end is greater than the length of the chars array.public static Font getFont(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Font appropriate to the attributes. If attributes contains a FONT attribute with a valid Font as its value, it will be merged with any remaining attributes. See TextAttribute.FONT for more information.attributes - the attributes to assign to the new Font
Font created with the specified attributesNullPointerException - if attributes is null.public static Font[] createFonts(InputStream fontStream) throws FontFormatException, IOException
Font decoded from the specified stream. The returned Font[] will have at least one element.  The explicit purpose of this variation on the createFont(int, InputStream) method is to support font sources which represent a TrueType/OpenType font collection and be able to return all individual fonts in that collection. Consequently this method will throw FontFormatException if the data source does not contain at least one TrueType/OpenType font. The same exception will also be thrown if any of the fonts in the collection does not contain the required font tables. 
 The condition "at least one", allows for the stream to represent a single OpenType/TrueType font. That is, it does not have to be a collection. Each Font element of the returned array is created with a point size of 1 and style PLAIN. This base font can then be used with the deriveFont methods in this class to derive new Font objects with varying sizes, styles, transforms and font features. 
This method does not close the InputStream. 
 To make each Font available to Font constructors it must be registered in the GraphicsEnvironment by calling registerFont(Font).
fontStream - an InputStream object representing the input data for the font or font collection.Font[].FontFormatException - if the fontStream data does not contain the required font tables for any of the elements of the collection, or if it contains no fonts at all.IOException - if the fontStream cannot be completely read.public static Font[] createFonts(File fontFile) throws FontFormatException, IOException
Font decoded from the specified file. The returned Font[] will have at least one element.  The explicit purpose of this variation on the createFont(int, File) method is to support font sources which represent a TrueType/OpenType font collection and be able to return all individual fonts in that collection. Consequently this method will throw FontFormatException if the data source does not contain at least one TrueType/OpenType font. The same exception will also be thrown if any of the fonts in the collection does not contain the required font tables. 
 The condition "at least one", allows for the stream to represent a single OpenType/TrueType font. That is, it does not have to be a collection. Each Font element of the returned array is created with a point size of 1 and style PLAIN. This base font can then be used with the deriveFont methods in this class to derive new Font objects with varying sizes, styles, transforms and font features. 
 To make each Font available to Font constructors it must be registered in the GraphicsEnvironment by calling registerFont(Font).
fontFile - a File object containing the input data for the font or font collection.Font[].FontFormatException - if the File does not contain the required font tables for any of the elements of the collection, or if it contains no fonts at all.IOException - if the fontFile cannot be read.public static Font createFont(int fontFormat, InputStream fontStream) throws FontFormatException, IOException
Font using the specified font type and input data. The new Font is created with a point size of 1 and style PLAIN. This base font can then be used with the deriveFont methods in this class to derive new Font objects with varying sizes, styles, transforms and font features. This method does not close the InputStream.  To make the Font available to Font constructors the returned Font must be registered in the GraphicsEnvironment by calling registerFont(Font).
fontFormat - the type of the Font, which is TRUETYPE_FONT if a TrueType resource is specified. or TYPE1_FONT if a Type 1 resource is specified.fontStream - an InputStream object representing the input data for the font.Font created with the specified font type.IllegalArgumentException - if fontFormat is not TRUETYPE_FONT or TYPE1_FONT.FontFormatException - if the fontStream data does not contain the required font tables for the specified format.IOException - if the fontStream cannot be completely read.public static Font createFont(int fontFormat, File fontFile) throws FontFormatException, IOException
Font using the specified font type and the specified font file. The new Font is created with a point size of 1 and style PLAIN. This base font can then be used with the deriveFont methods in this class to derive new Font objects with varying sizes, styles, transforms and font features.fontFormat - the type of the Font, which is TRUETYPE_FONT if a TrueType resource is specified or TYPE1_FONT if a Type 1 resource is specified. So long as the returned font, or its derived fonts are referenced the implementation may continue to access fontFile to retrieve font data. Thus the results are undefined if the file is changed, or becomes inaccessible.  To make the Font available to Font constructors the returned Font must be registered in the GraphicsEnvironment by calling registerFont(Font).
fontFile - a File object representing the input data for the font.Font created with the specified font type.IllegalArgumentException - if fontFormat is not TRUETYPE_FONT or TYPE1_FONT.NullPointerException - if fontFile is null.IOException - if the fontFile cannot be read.FontFormatException - if fontFile does not contain the required font tables for the specified format.SecurityException - if the executing code does not have permission to read from the file.public AffineTransform getTransform()
Font. This transform is not necessarily the one used to construct the font. If the font has algorithmic superscripting or width adjustment, this will be incorporated into the returned AffineTransform.  Typically, fonts will not be transformed. Clients generally should call isTransformed() first, and only call this method if isTransformed returns true.
AffineTransform object representing the transform attribute of this Font object.public String getFamily()
Font. The family name of a font is font specific. Two fonts such as Helvetica Italic and Helvetica Bold have the same family name, Helvetica, whereas their font face names are Helvetica Bold and Helvetica Italic. The list of available family names may be obtained by using the GraphicsEnvironment.getAvailableFontFamilyNames() method. 
Use getName to get the logical name of the font. Use getFontName to get the font face name of the font.
String that is the family name of this Font.public String getFamily(Locale l)
Font, localized for the specified locale. The family name of a font is font specific. Two fonts such as Helvetica Italic and Helvetica Bold have the same family name, Helvetica, whereas their font face names are Helvetica Bold and Helvetica Italic. The list of available family names may be obtained by using the GraphicsEnvironment.getAvailableFontFamilyNames() method. 
Use getFontName to get the font face name of the font.
l - locale for which to get the family nameString representing the family name of the font, localized for the specified locale.public String getPSName()
Font. Use getFamily to get the family name of the font. Use getFontName to get the font face name of the font.String representing the postscript name of this Font.public String getName()
Font. Use getFamily to get the family name of the font. Use getFontName to get the font face name of the font.String representing the logical name of this Font.public String getFontName()
Font. For example, Helvetica Bold could be returned as a font face name. Use getFamily to get the family name of the font. Use getName to get the logical name of the font.String representing the font face name of this Font.public String getFontName(Locale l)
Font, localized for the specified locale. For example, Helvetica Fett could be returned as the font face name. Use getFamily to get the family name of the font.l - a locale for which to get the font face nameString representing the font face name, localized for the specified locale.public int getStyle()
Font. The style can be PLAIN, BOLD, ITALIC, or BOLD+ITALIC.Font
public int getSize()
Font, rounded to an integer. Most users are familiar with the idea of using point size to specify the size of glyphs in a font. This point size defines a measurement between the baseline of one line to the baseline of the following line in a single spaced text document. The point size is based on typographic points, approximately 1/72 of an inch. The Java(tm)2D API adopts the convention that one point is equivalent to one unit in user coordinates. When using a normalized transform for converting user space coordinates to device space coordinates 72 user space units equal 1 inch in device space. In this case one point is 1/72 of an inch.
Font in 1/72 of an inch units.public float getSize2D()
Font in float value.Font as a float value.public boolean isPlain()
Font object's style is PLAIN.true if this Font has a PLAIN style; false otherwise.public boolean isBold()
Font object's style is BOLD.true if this Font object's style is BOLD; false otherwise.public boolean isItalic()
Font object's style is ITALIC.true if this Font object's style is ITALIC; false otherwise.public boolean isTransformed()
Font object has a transform that affects its size in addition to the Size attribute.true if this Font object has a non-identity AffineTransform attribute. false otherwise.public boolean hasLayoutAttributes()
public static Font getFont(String nm)
Font object from the system properties list. nm is treated as the name of a system property to be obtained. The String value of this property is then interpreted as a Font object according to the specification of Font.decode(String) If the specified property is not found, or the executing code does not have permission to read the property, null is returned instead.nm - the property nameFont object that the property name describes, or null if no such property exists.NullPointerException - if nm is null.public static Font decode(String str)
Font that the str argument describes. To ensure that this method returns the desired Font, format the str parameter in one of these ways "PLAIN", "BOLD", "BOLDITALIC", or "ITALIC", and pointsize is a positive decimal integer representation of the point size. For example, if you want a font that is Arial, bold, with a point size of 18, you would call this method with: "Arial-BOLD-18". This is equivalent to calling the Font constructor : new Font("Arial", Font.BOLD, 18); and the values are interpreted as specified by that constructor. A valid trailing decimal field is always interpreted as the pointsize. Therefore a fontname containing a trailing decimal value should not be used in the fontname only form.
If a style name field is not one of the valid style strings, it is interpreted as part of the font name, and the default style is used.
Only one of ' ' or '-' may be used to separate fields in the input. The identified separator is the one closest to the end of the string which separates a valid pointsize, or a valid style name from the rest of the string. Null (empty) pointsize and style fields are treated as valid fields with the default value for that field.
 Some font names may include the separator characters ' ' or '-'. If str is not formed with 3 components, e.g. such that style or pointsize fields are not present in str, and fontname also contains a character determined to be the separator character then these characters where they appear as intended to be part of fontname may instead be interpreted as separators so the font name may not be properly recognised. 
 The default size is 12 and the default style is PLAIN. If str does not specify a valid size, the returned Font has a size of 12. If str does not specify a valid style, the returned Font has a style of PLAIN. If you do not specify a valid font name in the str argument, this method will return a font with the family name "Dialog". To determine what font family names are available on your system, use the GraphicsEnvironment.getAvailableFontFamilyNames() method. If str is null, a new Font is returned with the family name "Dialog", a size of 12 and a PLAIN style.
str - the name of the font, or null
Font object that str describes, or a new default Font if str is null.public static Font getFont(String nm, Font font)
Font from the system properties list. As in the getProperty method of System, the first argument is treated as the name of a system property to be obtained. The String value of this property is then interpreted as a Font object.  The property value should be one of the forms accepted by Font.decode(String) If the specified property is not found, or the executing code does not have permission to read the property, the font argument is returned instead.
nm - the case-insensitive property namefont - a default Font to return if property nm is not definedFont value of the property.NullPointerException - if nm is null.public int hashCode()
Font.public boolean equals(Object obj)
Font object to the specified Object.public String toString()
Font object to a String representation.public int getNumGlyphs()
Font. Glyph codes for this Font range from 0 to getNumGlyphs() - 1.Font.public int getMissingGlyphCode()
Font does not have a glyph for a specified unicode code point.Font.public byte getBaselineFor(char c)
Large fonts can support different writing systems, and each system can use a different baseline. The character argument determines the writing system to use. Clients should not assume all characters use the same baseline.
c - a character used to identify the writing systempublic Map<TextAttribute,?> getAttributes()
Font. Attributes include things like ligatures and glyph substitution.Font.public AttributedCharacterIterator.Attribute[] getAvailableAttributes()
Font. These attributes can be used to derive other fonts.Font.public Font deriveFont(int style, float size)
Font object by replicating this Font object and applying a new style and size.style - the style for the new Font
size - the size for the new Font
Font object.public Font deriveFont(int style, AffineTransform trans)
Font object by replicating this Font object and applying a new style and transform.style - the style for the new Font
trans - the AffineTransform associated with the new Font
Font object.IllegalArgumentException - if trans is null
public Font deriveFont(float size)
Font object by replicating the current Font object and applying a new size to it.size - the size for the new Font.Font object.public Font deriveFont(AffineTransform trans)
Font object by replicating the current Font object and applying a new transform to it.trans - the AffineTransform associated with the new Font
Font object.IllegalArgumentException - if trans is null
public Font deriveFont(int style)
Font object by replicating the current Font object and applying a new style to it.style - the style for the new Font
Font object.public Font deriveFont(Map<? extends AttributedCharacterIterator.Attribute,?> attributes)
Font object by replicating the current Font object and applying a new set of font attributes to it.attributes - a map of attributes enabled for the new Font
Font object.public boolean canDisplay(char c)
Font has a glyph for the specified character.  Note: This method cannot handle  supplementary characters. To support all Unicode characters, including supplementary characters, use the canDisplay(int) method or canDisplayUpTo methods.
c - the character for which a glyph is neededtrue if this Font has a glyph for this character; false otherwise.public boolean canDisplay(int codePoint)
Font has a glyph for the specified character.codePoint - the character (Unicode code point) for which a glyph is needed.true if this Font has a glyph for the character; false otherwise.IllegalArgumentException - if the code point is not a valid Unicode code point.public int canDisplayUpTo(String str)
Font can display a specified String. For strings with Unicode encoding, it is important to know if a particular font can display the string. This method returns an offset into the String str which is the first character this Font cannot display without using the missing glyph code. If the Font can display all characters, -1 is returned.str - a String objectstr that points to the first character in str that this Font cannot display; or -1 if this Font can display all characters in str.public int canDisplayUpTo(char[] text, int start, int limit)
Font can display the characters in the specified text starting at start and ending at limit. This method is a convenience overload.text - the specified array of char valuesstart - the specified starting offset (in chars) into the specified array of char valueslimit - the specified ending offset (in chars) into the specified array of char valuestext that points to the first character in text that this Font cannot display; or -1 if this Font can display all characters in text.public int canDisplayUpTo(CharacterIterator iter, int start, int limit)
Font can display the text specified by the iter starting at start and ending at limit.iter - a CharacterIterator objectstart - the specified starting offset into the specified CharacterIterator.limit - the specified ending offset into the specified CharacterIterator.iter that points to the first character in iter that this Font cannot display; or -1 if this Font can display all characters in iter.public float getItalicAngle()
Font. The italic angle is the inverse slope of the caret which best matches the posture of this Font.Font.public boolean hasUniformLineMetrics()
Font has uniform line metrics. A logical Font might be a composite font, which means that it is composed of different physical fonts to cover different code ranges. Each of these fonts might have different LineMetrics. If the logical Font is a single font then the metrics would be uniform.true if this Font has uniform line metrics; false otherwise.public LineMetrics getLineMetrics(String str, FontRenderContext frc)
str - the specified String
frc - the specified FontRenderContext
LineMetrics object created with the specified String and FontRenderContext.public LineMetrics getLineMetrics(String str, int beginIndex, int limit, FontRenderContext frc)
LineMetrics object created with the specified arguments.str - the specified String
beginIndex - the initial offset of str
limit - the end offset of str
frc - the specified FontRenderContext
LineMetrics object created with the specified arguments.public LineMetrics getLineMetrics(char[] chars, int beginIndex, int limit, FontRenderContext frc)
LineMetrics object created with the specified arguments.chars - an array of charactersbeginIndex - the initial offset of chars
limit - the end offset of chars
frc - the specified FontRenderContext
LineMetrics object created with the specified arguments.public LineMetrics getLineMetrics(CharacterIterator ci, int beginIndex, int limit, FontRenderContext frc)
LineMetrics object created with the specified arguments.ci - the specified CharacterIterator
beginIndex - the initial offset in ci
limit - the end offset of ci
frc - the specified FontRenderContext
LineMetrics object created with the specified arguments.public Rectangle2D getStringBounds(String str, FontRenderContext frc)
String in the specified FontRenderContext. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the getBounds method of TextLayout. Note: The returned bounds is in baseline-relative coordinates (see class notes).
str - the specified String
frc - the specified FontRenderContext
Rectangle2D that is the bounding box of the specified String in the specified FontRenderContext.public Rectangle2D getStringBounds(String str, int beginIndex, int limit, FontRenderContext frc)
String in the specified FontRenderContext. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the getBounds method of TextLayout. Note: The returned bounds is in baseline-relative coordinates (see class notes).
str - the specified String
beginIndex - the initial offset of str
limit - the end offset of str
frc - the specified FontRenderContext
Rectangle2D that is the bounding box of the specified String in the specified FontRenderContext.IndexOutOfBoundsException - if beginIndex is less than zero, or limit is greater than the length of str, or beginIndex is greater than limit.public Rectangle2D getStringBounds(char[] chars, int beginIndex, int limit, FontRenderContext frc)
FontRenderContext. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the getBounds method of TextLayout. Note: The returned bounds is in baseline-relative coordinates (see class notes).
chars - an array of charactersbeginIndex - the initial offset in the array of characterslimit - the end offset in the array of charactersfrc - the specified FontRenderContext
Rectangle2D that is the bounding box of the specified array of characters in the specified FontRenderContext.IndexOutOfBoundsException - if beginIndex is less than zero, or limit is greater than the length of chars, or beginIndex is greater than limit.public Rectangle2D getStringBounds(CharacterIterator ci, int beginIndex, int limit, FontRenderContext frc)
CharacterIterator in the specified FontRenderContext. The logical bounds contains the origin, ascent, advance, and height, which includes the leading. The logical bounds does not always enclose all the text. For example, in some languages and in some fonts, accent marks can be positioned above the ascent or below the descent. To obtain a visual bounding box, which encloses all the text, use the getBounds method of TextLayout. Note: The returned bounds is in baseline-relative coordinates (see class notes).
ci - the specified CharacterIterator
beginIndex - the initial offset in ci
limit - the end offset in ci
frc - the specified FontRenderContext
Rectangle2D that is the bounding box of the characters indexed in the specified CharacterIterator in the specified FontRenderContext.IndexOutOfBoundsException - if beginIndex is less than the start index of ci, or limit is greater than the end index of ci, or beginIndex is greater than limit
public Rectangle2D getMaxCharBounds(FontRenderContext frc)
FontRenderContext. Note: The returned bounds is in baseline-relative coordinates (see class notes).
frc - the specified FontRenderContext
Rectangle2D that is the bounding box for the character with the maximum bounds.public GlyphVector createGlyphVector(FontRenderContext frc, String str)
GlyphVector by mapping characters to glyphs one-to-one based on the Unicode cmap in this Font. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.frc - the specified FontRenderContext
str - the specified String
GlyphVector created with the specified String and the specified FontRenderContext.public GlyphVector createGlyphVector(FontRenderContext frc, char[] chars)
GlyphVector by mapping characters to glyphs one-to-one based on the Unicode cmap in this Font. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.frc - the specified FontRenderContext
chars - the specified array of charactersGlyphVector created with the specified array of characters and the specified FontRenderContext.public GlyphVector createGlyphVector(FontRenderContext frc, CharacterIterator ci)
GlyphVector by mapping the specified characters to glyphs one-to-one based on the Unicode cmap in this Font. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.frc - the specified FontRenderContext
ci - the specified CharacterIterator
GlyphVector created with the specified CharacterIterator and the specified FontRenderContext.public GlyphVector createGlyphVector(FontRenderContext frc, int[] glyphCodes)
GlyphVector by mapping characters to glyphs one-to-one based on the Unicode cmap in this Font. This method does no other processing besides the mapping of glyphs to characters. This means that this method is not useful for some scripts, such as Arabic, Hebrew, Thai, and Indic, that require reordering, shaping, or ligature substitution.frc - the specified FontRenderContext
glyphCodes - the specified integer arrayGlyphVector created with the specified integer array and the specified FontRenderContext.public GlyphVector layoutGlyphVector(FontRenderContext frc, char[] text, int start, int limit, int flags)
GlyphVector object, performing full layout of the text if possible. Full layout is required for complex text, such as Arabic or Hindi. Support for different scripts depends on the font and implementation.  Layout requires bidi analysis, as performed by Bidi, and should only be performed on text that has a uniform direction. The direction is indicated in the flags parameter,by using LAYOUT_RIGHT_TO_LEFT to indicate a right-to-left (Arabic and Hebrew) run direction, or LAYOUT_LEFT_TO_RIGHT to indicate a left-to-right (English) run direction. 
In addition, some operations, such as Arabic shaping, require context, so that the characters at the start and limit can have the proper shapes. Sometimes the data in the buffer outside the provided range does not have valid data. The values LAYOUT_NO_START_CONTEXT and LAYOUT_NO_LIMIT_CONTEXT can be added to the flags parameter to indicate that the text before start, or after limit, respectively, should not be examined for context.
All other values for the flags parameter are reserved.
frc - the specified FontRenderContext
text - the text to layoutstart - the start of the text to use for the GlyphVector
limit - the limit of the text to use for the GlyphVector
flags - control flags as described aboveGlyphVector representing the text between start and limit, with glyphs chosen and positioned so as to best represent the textArrayIndexOutOfBoundsException - if start or limit is out of bounds
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