Cloneable
public final class TextLayout extends Object implements Cloneable
TextLayout
is an immutable graphical representation of styled character data. It provides the following capabilities:
A TextLayout
object can be rendered using its draw
method.
TextLayout
can be constructed either directly or through the use of a LineBreakMeasurer
. When constructed directly, the source text represents a single paragraph. LineBreakMeasurer
allows styled text to be broken into lines that fit within a particular width. See the LineBreakMeasurer
documentation for more information.
TextLayout
construction logically proceeds as follows:
TextAttribute.FONT
is present, otherwise by computing a default font using the attributes that have been defined All graphical information returned from a TextLayout
object's methods is relative to the origin of the TextLayout
, which is the intersection of the TextLayout
object's baseline with its left edge. Also, coordinates passed into a TextLayout
object's methods are assumed to be relative to the TextLayout
object's origin. Clients usually need to translate between a TextLayout
object's coordinate system and the coordinate system in another object (such as a Graphics
object).
TextLayout
objects are constructed from styled text, but they do not retain a reference to their source text. Thus, changes in the text previously used to generate a TextLayout
do not affect the TextLayout
.
Three methods on a TextLayout
object (getNextRightHit
, getNextLeftHit
, and hitTestChar
) return instances of TextHitInfo
. The offsets contained in these TextHitInfo
objects are relative to the start of the TextLayout
, not to the text used to create the TextLayout
. Similarly, TextLayout
methods that accept TextHitInfo
instances as parameters expect the TextHitInfo
object's offsets to be relative to the TextLayout
, not to any underlying text storage model.
Examples:
Constructing and drawing a TextLayout
and its bounding rectangle:
Graphics2D g = ...; Point2D loc = ...; Font font = Font.getFont("Helvetica-bold-italic"); FontRenderContext frc = g.getFontRenderContext(); TextLayout layout = new TextLayout("This is a string", font, frc); layout.draw(g, (float)loc.getX(), (float)loc.getY()); Rectangle2D bounds = layout.getBounds(); bounds.setRect(bounds.getX()+loc.getX(), bounds.getY()+loc.getY(), bounds.getWidth(), bounds.getHeight()); g.draw(bounds);
Hit-testing a TextLayout
(determining which character is at a particular graphical location):
Point2D click = ...; TextHitInfo hit = layout.hitTestChar( (float) (click.getX() - loc.getX()), (float) (click.getY() - loc.getY()));
Responding to a right-arrow key press:
int insertionIndex = ...; TextHitInfo next = layout.getNextRightHit(insertionIndex); if (next != null) { // translate graphics to origin of layout on screen g.translate(loc.getX(), loc.getY()); Shape[] carets = layout.getCaretShapes(next.getInsertionIndex()); g.draw(carets[0]); if (carets[1] != null) { g.draw(carets[1]); } }
Drawing a selection range corresponding to a substring in the source text. The selected area may not be visually contiguous:
// selStart, selLimit should be relative to the layout, // not to the source text int selStart = ..., selLimit = ...; Color selectionColor = ...; Shape selection = layout.getLogicalHighlightShape(selStart, selLimit); // selection may consist of disjoint areas // graphics is assumed to be translated to origin of layout g.setColor(selectionColor); g.fill(selection);
Drawing a visually contiguous selection range. The selection range may correspond to more than one substring in the source text. The ranges of the corresponding source text substrings can be obtained with getLogicalRangesForVisualSelection()
:
TextHitInfo selStart = ..., selLimit = ...; Shape selection = layout.getVisualHighlightShape(selStart, selLimit); g.setColor(selectionColor); g.fill(selection); int[] ranges = getLogicalRangesForVisualSelection(selStart, selLimit); // ranges[0], ranges[1] is the first selection range, // ranges[2], ranges[3] is the second selection range, etc.
Note: Font rotations can cause text baselines to be rotated, and multiple runs with different rotations can cause the baseline to bend or zig-zag. In order to account for this (rare) possibility, some APIs are specified to return metrics and take parameters 'in baseline-relative coordinates' (e.g. ascent, advance), and others are in 'in standard coordinates' (e.g. getBounds). Values in baseline-relative coordinates map the 'x' coordinate to the distance along the baseline, (positive x is forward along the baseline), and the 'y' coordinate to a distance along the perpendicular to the baseline at 'x' (positive y is 90 degrees clockwise from the baseline vector). Values in standard coordinates are measured along the x and y axes, with 0,0 at the origin of the TextLayout. Documentation for each relevant API indicates what values are in what coordinate system. In general, measurement-related APIs are in baseline-relative coordinates, while display-related APIs are in standard coordinates.
Modifier and Type | Class | Description |
---|---|---|
static class |
TextLayout.CaretPolicy |
Defines a policy for determining the strong caret location. |
Modifier and Type | Field | Description |
---|---|---|
static final TextLayout.CaretPolicy |
DEFAULT_CARET_POLICY |
This CaretPolicy is used when a policy is not specified by the client. |
Constructor | Description |
---|---|
TextLayout |
|
TextLayout |
Constructs a TextLayout from a String and an attribute set. |
TextLayout |
Constructs a TextLayout from an iterator over styled text. |
Modifier and Type | Method | Description |
---|---|---|
protected Object |
clone() |
Creates a copy of this TextLayout . |
void |
draw |
Renders this TextLayout at the specified location in the specified Graphics2D context. |
boolean |
equals |
Returns true if the two layouts are equal. |
float |
getAdvance() |
Returns the advance of this TextLayout . |
float |
getAscent() |
Returns the ascent of this TextLayout . |
byte |
getBaseline() |
Returns the baseline for this TextLayout . |
float[] |
getBaselineOffsets() |
Returns the offsets array for the baselines used for this TextLayout . |
Shape |
getBlackBoxBounds |
Returns the black box bounds of the characters in the specified range. |
Rectangle2D |
getBounds() |
Returns the bounds of this TextLayout . |
float[] |
getCaretInfo |
Returns information about the caret corresponding to hit . |
float[] |
getCaretInfo |
Returns information about the caret corresponding to hit . |
Shape |
getCaretShape |
Returns a Shape representing the caret at the specified hit inside the natural bounds of this TextLayout . |
Shape |
getCaretShape |
Returns a Shape representing the caret at the specified hit inside the specified bounds. |
Shape[] |
getCaretShapes |
Returns two paths corresponding to the strong and weak caret. |
Shape[] |
getCaretShapes |
Returns two paths corresponding to the strong and weak caret. |
Shape[] |
getCaretShapes |
Returns two paths corresponding to the strong and weak caret. |
int |
getCharacterCount() |
Returns the number of characters represented by this TextLayout . |
byte |
getCharacterLevel |
Returns the level of the character at index . |
float |
getDescent() |
Returns the descent of this TextLayout . |
TextLayout |
getJustifiedLayout |
Creates a copy of this TextLayout justified to the specified width. |
LayoutPath |
getLayoutPath() |
Return the LayoutPath, or null if the layout path is the default path (x maps to advance, y maps to offset). |
float |
getLeading() |
Returns the leading of the TextLayout . |
Shape |
getLogicalHighlightShape |
Returns a Shape enclosing the logical selection in the specified range, extended to the natural bounds of this TextLayout . |
Shape |
getLogicalHighlightShape |
Returns a Shape enclosing the logical selection in the specified range, extended to the specified bounds . |
int[] |
getLogicalRangesForVisualSelection |
Returns the logical ranges of text corresponding to a visual selection. |
TextHitInfo |
getNextLeftHit |
Returns the hit for the next caret to the left (top); if no such hit, returns null . |
TextHitInfo |
getNextLeftHit |
Returns the hit for the next caret to the left (top); if no such hit, returns null . |
TextHitInfo |
getNextLeftHit |
Returns the hit for the next caret to the left (top); if no such hit, returns null . |
TextHitInfo |
getNextRightHit |
Returns the hit for the next caret to the right (bottom); if no such hit, returns null . |
TextHitInfo |
getNextRightHit |
Returns the hit for the next caret to the right (bottom); if no such hit, returns null . |
TextHitInfo |
getNextRightHit |
Returns the hit for the next caret to the right (bottom); if there is no such hit, returns null . |
Shape |
getOutline |
Returns a Shape representing the outline of this TextLayout . |
Rectangle |
getPixelBounds |
Returns the pixel bounds of this TextLayout when rendered in a graphics with the given FontRenderContext at the given location. |
float |
getVisibleAdvance() |
Returns the advance of this TextLayout , minus trailing whitespace. |
Shape |
getVisualHighlightShape |
Returns a Shape enclosing the visual selection in the specified range, extended to the bounds. |
Shape |
getVisualHighlightShape |
Returns a path enclosing the visual selection in the specified range, extended to bounds . |
TextHitInfo |
getVisualOtherHit |
Returns the hit on the opposite side of the specified hit's caret. |
protected void |
handleJustify |
Justify this layout. |
TextHitInfo |
hitTestChar |
Returns a TextHitInfo corresponding to the specified point. |
TextHitInfo |
hitTestChar |
Returns a TextHitInfo corresponding to the specified point. |
void |
hitToPoint |
Convert a hit to a point in standard coordinates. |
boolean |
isLeftToRight() |
Returns true if this TextLayout has a left-to-right base direction or false if it has a right-to-left base direction. |
boolean |
isVertical() |
Returns true if this TextLayout is vertical. |
String |
toString() |
Returns debugging information for this TextLayout . |
public static final TextLayout.CaretPolicy DEFAULT_CARET_POLICY
CaretPolicy
is used when a policy is not specified by the client. With this policy, a hit on a character whose direction is the same as the line direction is stronger than a hit on a counterdirectional character. If the characters' directions are the same, a hit on the leading edge of a character is stronger than a hit on the trailing edge of a character.public TextLayout(String string, Font font, FontRenderContext frc)
TextLayout
from a String
and a Font
. All the text is styled using the specified Font
. The String
must specify a single paragraph of text, because an entire paragraph is required for the bidirectional algorithm.
string
- the text to displayfont
- a Font
used to style the textfrc
- contains information about a graphics device which is needed to measure the text correctly. Text measurements can vary slightly depending on the device resolution, and attributes such as antialiasing. This parameter does not specify a translation between the TextLayout
and user space.public TextLayout(String string, Map<? extends AttributedCharacterIterator.Attribute,?> attributes, FontRenderContext frc)
TextLayout
from a String
and an attribute set. All the text is styled using the provided attributes.
string
must specify a single paragraph of text because an entire paragraph is required for the bidirectional algorithm.
string
- the text to displayattributes
- the attributes used to style the textfrc
- contains information about a graphics device which is needed to measure the text correctly. Text measurements can vary slightly depending on the device resolution, and attributes such as antialiasing. This parameter does not specify a translation between the TextLayout
and user space.public TextLayout(AttributedCharacterIterator text, FontRenderContext frc)
TextLayout
from an iterator over styled text. The iterator must specify a single paragraph of text because an entire paragraph is required for the bidirectional algorithm.
text
- the styled text to displayfrc
- contains information about a graphics device which is needed to measure the text correctly. Text measurements can vary slightly depending on the device resolution, and attributes such as antialiasing. This parameter does not specify a translation between the TextLayout
and user space.protected Object clone()
TextLayout
.public TextLayout getJustifiedLayout(float justificationWidth)
TextLayout
justified to the specified width. If this TextLayout
has already been justified, an exception is thrown. If this TextLayout
object's justification ratio is zero, a TextLayout
identical to this TextLayout
is returned.
justificationWidth
- the width to use when justifying the line. For best results, it should not be too different from the current advance of the line.TextLayout
justified to the specified width.Error
- if this layout has already been justified, an Error is thrown.protected void handleJustify(float justificationWidth)
Some code may rely on immutability of layouts. Subclassers should not call this directly, but instead should call getJustifiedLayout, which will call this method on a clone of this layout, preserving the original.
justificationWidth
- the width to use when justifying the line. For best results, it should not be too different from the current advance of the line.public byte getBaseline()
TextLayout
. The baseline is one of the values defined in Font
, which are roman, centered and hanging. Ascent and descent are relative to this baseline. The baselineOffsets
are also relative to this baseline.TextLayout
.public float[] getBaselineOffsets()
TextLayout
. The array is indexed by one of the values defined in Font
, which are roman, centered and hanging. The values are relative to this TextLayout
object's baseline, so that getBaselineOffsets[getBaseline()] == 0
. Offsets are added to the position of the TextLayout
object's baseline to get the position for the new baseline.
TextLayout
.public float getAdvance()
TextLayout
. The advance is the distance from the origin to the advance of the rightmost (bottommost) character. This is in baseline-relative coordinates.TextLayout
.public float getVisibleAdvance()
TextLayout
, minus trailing whitespace. This is in baseline-relative coordinates.TextLayout
without the trailing whitespace.public float getAscent()
TextLayout
. The ascent is the distance from the top (right) of the TextLayout
to the baseline. It is always either positive or zero. The ascent is sufficient to accommodate superscripted text and is the maximum of the sum of the ascent, offset, and baseline of each glyph. The ascent is the maximum ascent from the baseline of all the text in the TextLayout. It is in baseline-relative coordinates.TextLayout
.public float getDescent()
TextLayout
. The descent is the distance from the baseline to the bottom (left) of the TextLayout
. It is always either positive or zero. The descent is sufficient to accommodate subscripted text and is the maximum of the sum of the descent, offset, and baseline of each glyph. This is the maximum descent from the baseline of all the text in the TextLayout. It is in baseline-relative coordinates.TextLayout
.public float getLeading()
TextLayout
. The leading is the suggested interline spacing for this TextLayout
. This is in baseline-relative coordinates. The leading is computed from the leading, descent, and baseline of all glyphvectors in the TextLayout
. The algorithm is roughly as follows:
maxD = 0; maxDL = 0; for (GlyphVector g in all glyphvectors) { maxD = max(maxD, g.getDescent() + offsets[g.getBaseline()]); maxDL = max(maxDL, g.getDescent() + g.getLeading() + offsets[g.getBaseline()]); } return maxDL - maxD;
TextLayout
.public Rectangle2D getBounds()
TextLayout
. The bounds are in standard coordinates. Due to rasterization effects, this bounds might not enclose all of the pixels rendered by the TextLayout.
It might not coincide exactly with the ascent, descent, origin or advance of theTextLayout
.Rectangle2D
that is the bounds of this TextLayout
.public Rectangle getPixelBounds(FontRenderContext frc, float x, float y)
TextLayout
when rendered in a graphics with the given FontRenderContext
at the given location. The graphics render context need not be the same as the FontRenderContext
used to create this TextLayout
, and can be null. If it is null, the FontRenderContext
of this TextLayout
is used.frc
- the FontRenderContext
of the Graphics
.x
- the x-coordinate at which to render this TextLayout
.y
- the y-coordinate at which to render this TextLayout
.Rectangle
bounding the pixels that would be affected.public boolean isLeftToRight()
true
if this TextLayout
has a left-to-right base direction or false
if it has a right-to-left base direction. The TextLayout
has a base direction of either left-to-right (LTR) or right-to-left (RTL). The base direction is independent of the actual direction of text on the line, which may be either LTR, RTL, or mixed. Left-to-right layouts by default should position flush left. If the layout is on a tabbed line, the tabs run left to right, so that logically successive layouts position left to right. The opposite is true for RTL layouts. By default they should position flush left, and tabs run right-to-left.true
if the base direction of this TextLayout
is left-to-right; false
otherwise.public boolean isVertical()
true
if this TextLayout
is vertical.true
if this TextLayout
is vertical; false
otherwise.public int getCharacterCount()
TextLayout
.TextLayout
.public float[] getCaretInfo(TextHitInfo hit, Rectangle2D bounds)
hit
. The first element of the array is the intersection of the caret with the baseline, as a distance along the baseline. The second element of the array is the inverse slope (run/rise) of the caret, measured with respect to the baseline at that point. This method is meant for informational use. To display carets, it is better to use getCaretShapes
.
hit
- a hit on a character in this TextLayout
bounds
- the bounds to which the caret info is constructed. The bounds is in baseline-relative coordinates.public float[] getCaretInfo(TextHitInfo hit)
hit
. This method is a convenience overload of getCaretInfo
and uses the natural bounds of this TextLayout
.hit
- a hit on a character in this TextLayout
public TextHitInfo getNextRightHit(TextHitInfo hit)
null
. If the hit character index is out of bounds, an IllegalArgumentException
is thrown.hit
- a hit on a character in this layoutnull
.public TextHitInfo getNextRightHit(int offset, TextLayout.CaretPolicy policy)
null
. The hit is to the right of the strong caret at the specified offset, as determined by the specified policy. The returned hit is the stronger of the two possible hits, as determined by the specified policy.offset
- an insertion offset in this TextLayout
. Cannot be less than 0 or greater than this TextLayout
object's character count.policy
- the policy used to select the strong caretnull
.public TextHitInfo getNextRightHit(int offset)
null
. The hit is to the right of the strong caret at the specified offset, as determined by the default policy. The returned hit is the stronger of the two possible hits, as determined by the default policy.offset
- an insertion offset in this TextLayout
. Cannot be less than 0 or greater than the TextLayout
object's character count.null
.public TextHitInfo getNextLeftHit(TextHitInfo hit)
null
. If the hit character index is out of bounds, an IllegalArgumentException
is thrown.hit
- a hit on a character in this TextLayout
.null
.public TextHitInfo getNextLeftHit(int offset, TextLayout.CaretPolicy policy)
null
. The hit is to the left of the strong caret at the specified offset, as determined by the specified policy. The returned hit is the stronger of the two possible hits, as determined by the specified policy.offset
- an insertion offset in this TextLayout
. Cannot be less than 0 or greater than this TextLayout
object's character count.policy
- the policy used to select the strong caretnull
.public TextHitInfo getNextLeftHit(int offset)
null
. The hit is to the left of the strong caret at the specified offset, as determined by the default policy. The returned hit is the stronger of the two possible hits, as determined by the default policy.offset
- an insertion offset in this TextLayout
. Cannot be less than 0 or greater than this TextLayout
object's character count.null
.public TextHitInfo getVisualOtherHit(TextHitInfo hit)
hit
- the specified hitpublic Shape getCaretShape(TextHitInfo hit, Rectangle2D bounds)
Shape
representing the caret at the specified hit inside the specified bounds.hit
- the hit at which to generate the caretbounds
- the bounds of the TextLayout
to use in generating the caret. The bounds is in baseline-relative coordinates.Shape
representing the caret. The returned shape is in standard coordinates.public Shape getCaretShape(TextHitInfo hit)
Shape
representing the caret at the specified hit inside the natural bounds of this TextLayout
.hit
- the hit at which to generate the caretShape
representing the caret. The returned shape is in standard coordinates.public byte getCharacterLevel(int index)
index
. Indices -1 and characterCount
are assigned the base level of this TextLayout
.index
- the index of the character from which to get the levelpublic Shape[] getCaretShapes(int offset, Rectangle2D bounds, TextLayout.CaretPolicy policy)
offset
- an offset in this TextLayout
bounds
- the bounds to which to extend the carets. The bounds is in baseline-relative coordinates.policy
- the specified CaretPolicy
null
. The returned shapes are in standard coordinates.public Shape[] getCaretShapes(int offset, Rectangle2D bounds)
getCaretShapes
that uses the default caret policy.offset
- an offset in this TextLayout
bounds
- the bounds to which to extend the carets. This is in baseline-relative coordinates.DEFAULT_CARET_POLICY
. These are in standard coordinates.public Shape[] getCaretShapes(int offset)
getCaretShapes
that uses the default caret policy and this TextLayout
object's natural bounds.offset
- an offset in this TextLayout
DEFAULT_CARET_POLICY
. These are in standard coordinates.public int[] getLogicalRangesForVisualSelection(TextHitInfo firstEndpoint, TextHitInfo secondEndpoint)
firstEndpoint
- an endpoint of the visual rangesecondEndpoint
- the other endpoint of the visual range. This endpoint can be less than firstEndpoint
.public Shape getVisualHighlightShape(TextHitInfo firstEndpoint, TextHitInfo secondEndpoint, Rectangle2D bounds)
bounds
. If the selection includes the leftmost (topmost) position, the selection is extended to the left (top) of bounds
. If the selection includes the rightmost (bottommost) position, the selection is extended to the right (bottom) of the bounds. The height (width on vertical lines) of the selection is always extended to bounds
.
Although the selection is always contiguous, the logically selected text can be discontiguous on lines with mixed-direction text. The logical ranges of text selected can be retrieved using getLogicalRangesForVisualSelection
. For example, consider the text 'ABCdef' where capital letters indicate right-to-left text, rendered on a right-to-left line, with a visual selection from 0L (the leading edge of 'A') to 3T (the trailing edge of 'd'). The text appears as follows, with bold underlined areas representing the selection:
defCBAThe logical selection ranges are 0-3, 4-6 (ABC, ef) because the visually contiguous text is logically discontiguous. Also note that since the rightmost position on the layout (to the right of 'A') is selected, the selection is extended to the right of the bounds.
firstEndpoint
- one end of the visual selectionsecondEndpoint
- the other end of the visual selectionbounds
- the bounding rectangle to which to extend the selection. This is in baseline-relative coordinates.Shape
enclosing the selection. This is in standard coordinates.public Shape getVisualHighlightShape(TextHitInfo firstEndpoint, TextHitInfo secondEndpoint)
Shape
enclosing the visual selection in the specified range, extended to the bounds. This method is a convenience overload of getVisualHighlightShape
that uses the natural bounds of this TextLayout
.firstEndpoint
- one end of the visual selectionsecondEndpoint
- the other end of the visual selectionShape
enclosing the selection. This is in standard coordinates.public Shape getLogicalHighlightShape(int firstEndpoint, int secondEndpoint, Rectangle2D bounds)
Shape
enclosing the logical selection in the specified range, extended to the specified bounds
. If the selection range includes the first logical character, the selection is extended to the portion of bounds
before the start of this TextLayout
. If the range includes the last logical character, the selection is extended to the portion of bounds
after the end of this TextLayout
. The height (width on vertical lines) of the selection is always extended to bounds
.
The selection can be discontiguous on lines with mixed-direction text. Only those characters in the logical range between start and limit appear selected. For example, consider the text 'ABCdef' where capital letters indicate right-to-left text, rendered on a right-to-left line, with a logical selection from 0 to 4 ('ABCd'). The text appears as follows, with bold standing in for the selection, and underlining for the extension:
defCBAThe selection is discontiguous because the selected characters are visually discontiguous. Also note that since the range includes the first logical character (A), the selection is extended to the portion of the
bounds
before the start of the layout, which in this case (a right-to-left line) is the right portion of the bounds
.firstEndpoint
- an endpoint in the range of characters to selectsecondEndpoint
- the other endpoint of the range of characters to select. Can be less than firstEndpoint
. The range includes the character at min(firstEndpoint, secondEndpoint), but excludes max(firstEndpoint, secondEndpoint).bounds
- the bounding rectangle to which to extend the selection. This is in baseline-relative coordinates.public Shape getLogicalHighlightShape(int firstEndpoint, int secondEndpoint)
Shape
enclosing the logical selection in the specified range, extended to the natural bounds of this TextLayout
. This method is a convenience overload of getLogicalHighlightShape
that uses the natural bounds of this TextLayout
.firstEndpoint
- an endpoint in the range of characters to selectsecondEndpoint
- the other endpoint of the range of characters to select. Can be less than firstEndpoint
. The range includes the character at min(firstEndpoint, secondEndpoint), but excludes max(firstEndpoint, secondEndpoint).Shape
enclosing the selection. This is in standard coordinates.public Shape getBlackBoxBounds(int firstEndpoint, int secondEndpoint)
firstEndpoint
- one end of the character rangesecondEndpoint
- the other end of the character range. Can be less than firstEndpoint
.Shape
enclosing the black box bounds. This is in standard coordinates.public TextHitInfo hitTestChar(float x, float y, Rectangle2D bounds)
TextHitInfo
corresponding to the specified point. Coordinates outside the bounds of the TextLayout
map to hits on the leading edge of the first logical character, or the trailing edge of the last logical character, as appropriate, regardless of the position of that character in the line. Only the direction along the baseline is used to make this evaluation.x
- the x offset from the origin of this TextLayout
. This is in standard coordinates.y
- the y offset from the origin of this TextLayout
. This is in standard coordinates.bounds
- the bounds of the TextLayout
. This is in baseline-relative coordinates.public TextHitInfo hitTestChar(float x, float y)
TextHitInfo
corresponding to the specified point. This method is a convenience overload of hitTestChar
that uses the natural bounds of this TextLayout
.x
- the x offset from the origin of this TextLayout
. This is in standard coordinates.y
- the y offset from the origin of this TextLayout
. This is in standard coordinates.public boolean equals(TextLayout rhs)
true
if the two layouts are equal. Obeys the general contract of equals(Object)
.rhs
- the TextLayout
to compare to this TextLayout
true
if the specified TextLayout
equals this TextLayout
.public String toString()
TextLayout
.public void draw(Graphics2D g2, float x, float y)
TextLayout
at the specified location in the specified Graphics2D
context. The origin of the layout is placed at x, y. Rendering may touch any point within getBounds()
of this position. This leaves the g2
unchanged. Text is rendered along the baseline path.g2
- the Graphics2D
context into which to render the layoutx
- the X coordinate of the origin of this TextLayout
y
- the Y coordinate of the origin of this TextLayout
public Shape getOutline(AffineTransform tx)
Shape
representing the outline of this TextLayout
.tx
- an optional AffineTransform
to apply to the outline of this TextLayout
.Shape
that is the outline of this TextLayout
. This is in standard coordinates.public LayoutPath getLayoutPath()
public void hitToPoint(TextHitInfo hit, Point2D point)
hit
- the hit to check. This must be a valid hit on the TextLayout.point
- the returned point. The point is in standard coordinates.IllegalArgumentException
- if the hit is not valid for the TextLayout.NullPointerException
- if hit or point is null.
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