public abstract class GraphicsEnvironment extends Object
GraphicsEnvironment class describes the collection of GraphicsDevice objects and Font objects available to a Java(tm) application on a particular platform. The resources in this GraphicsEnvironment might be local or on a remote machine. GraphicsDevice objects can be screens, printers or image buffers and are the destination of Graphics2D drawing methods. Each GraphicsDevice has a number of GraphicsConfiguration objects associated with it. These objects specify the different configurations in which the GraphicsDevice can be used.| Modifier | Constructor | Description | 
|---|---|---|
| protected  | This is an abstract class and cannot be instantiated directly. | 
| Modifier and Type | Method | Description | 
|---|---|---|
| abstract Graphics2D | createGraphics | Returns a  Graphics2Dobject for rendering into the specifiedBufferedImage. | 
| abstract Font[] | getAllFonts() | Returns an array containing a one-point size instance of all fonts available in this  GraphicsEnvironment. | 
| abstract String[] | getAvailableFontFamilyNames() | Returns an array containing the names of all font families in this  GraphicsEnvironmentlocalized for the default locale, as returned byLocale.getDefault(). | 
| abstract String[] | getAvailableFontFamilyNames | Returns an array containing the names of all font families in this  GraphicsEnvironmentlocalized for the specified locale. | 
| Point | getCenterPoint() | Returns the Point where Windows should be centered. | 
| abstract GraphicsDevice | getDefaultScreenDevice() | Returns the default screen  GraphicsDevice. | 
| static GraphicsEnvironment | getLocalGraphicsEnvironment() | Returns the local  GraphicsEnvironment. | 
| Rectangle | getMaximumWindowBounds() | Returns the maximum bounds for centered Windows. | 
| abstract GraphicsDevice[] | getScreenDevices() | Returns an array of all of the screen  GraphicsDeviceobjects. | 
| static boolean | isHeadless() | Tests whether or not a display, keyboard, and mouse can be supported in this environment. | 
| boolean | isHeadlessInstance() | Returns whether or not a display, keyboard, and mouse can be supported in this graphics environment. | 
| void | preferLocaleFonts() | Indicates a preference for locale-specific fonts in the mapping of logical fonts to physical fonts. | 
| void | preferProportionalFonts() | Indicates a preference for proportional over non-proportional (for example dual-spaced CJK fonts) fonts in the mapping of logical fonts to physical fonts. | 
| boolean | registerFont | Registers a created  Fontin thisGraphicsEnvironment. | 
protected GraphicsEnvironment()
public static GraphicsEnvironment getLocalGraphicsEnvironment()
GraphicsEnvironment.GraphicsEnvironment
public static boolean isHeadless()
true if this environment cannot support a display, keyboard, and mouse; false otherwisepublic boolean isHeadlessInstance()
HeadlessException will be thrown from areas of the graphics environment that are dependent on a display, keyboard, or mouse.true if a display, keyboard, and mouse can be supported in this environment; false otherwisepublic abstract GraphicsDevice[] getScreenDevices() throws HeadlessException
GraphicsDevice objects.GraphicsDevice objects that represent screen devicesHeadlessException - if isHeadless() returns truepublic abstract GraphicsDevice getDefaultScreenDevice() throws HeadlessException
GraphicsDevice.GraphicsDevice that represents the default screen deviceHeadlessException - if isHeadless() returns truepublic abstract Graphics2D createGraphics(BufferedImage img)
Graphics2D object for rendering into the specified BufferedImage.img - the specified BufferedImage
Graphics2D to be used for rendering into the specified BufferedImage
NullPointerException - if img is nullpublic abstract Font[] getAllFonts()
GraphicsEnvironment. Typical usage would be to allow a user to select a particular font. Then, the application can size the font and set various font attributes by calling the deriveFont method on the chosen instance.  This method provides for the application the most precise control over which Font instance is used to render text. If a font in this GraphicsEnvironment has multiple programmable variations, only one instance of that Font is returned in the array, and other variations must be derived by the application. 
 If a font in this environment has multiple programmable variations, such as Multiple-Master fonts, only one instance of that font is returned in the Font array. The other variations must be derived by the application.
Font objectspublic abstract String[] getAvailableFontFamilyNames()
GraphicsEnvironment localized for the default locale, as returned by Locale.getDefault(). Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
String containing font family names localized for the default locale, or a suitable alternative name if no name exists for this locale.public abstract String[] getAvailableFontFamilyNames(Locale l)
GraphicsEnvironment localized for the specified locale. Typical usage would be for presentation to a user for selection of a particular family name. An application can then specify this name when creating a font, in conjunction with a style, such as bold or italic, giving the font system flexibility in choosing its own best match among multiple fonts in the same font family.
l - a Locale object that represents a particular geographical, political, or cultural region. Specifying null is equivalent to specifying Locale.getDefault().String containing font family names localized for the specified Locale, or a suitable alternative name if no name exists for the specified locale.public boolean registerFont(Font font)
Font in this GraphicsEnvironment. A created font is one that was returned from calling Font.createFont(int, java.io.InputStream), or derived from a created font by calling Font.deriveFont(int, float). After calling this method for such a font, it is available to be used in constructing new Fonts by name or family name, and is enumerated by getAvailableFontFamilyNames() and getAllFonts() within the execution context of this application or applet. This means applets cannot register fonts in a way that they are visible to other applets.  Reasons that this method might not register the font and therefore return false are: 
Font. Font already in this GraphicsEnvironment. For example if the name is that of a system font, or a logical font as described in the documentation of the Font class. It is implementation dependent whether a font may also conflict if it has the same family name as a system font. Notice that an application can supersede the registration of an earlier created font with a new one.
font - the font to be registeredfont is successfully registered in this GraphicsEnvironment.NullPointerException - if font is nullpublic void preferLocaleFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all, or the requested behavior may already match the default behavior. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.
public void preferProportionalFonts()
The actual change in font rendering behavior resulting from a call to this method is implementation dependent; it may have no effect at all. The behavior may differ between font rendering in lightweight and peered components. Since calling this method requests a different font, clients should expect different metrics, and may need to recalculate window sizes and layout. Therefore this method should be called before user interface initialisation.
public Point getCenterPoint() throws HeadlessException
HeadlessException - if isHeadless() returns truepublic Rectangle getMaximumWindowBounds() throws HeadlessException
 To get the usable bounds of a single display, use GraphicsConfiguration.getBounds() and Toolkit.getScreenInsets().
HeadlessException - if isHeadless() returns true
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