Select entities which are within a distance threshold of a target entity. More...
Import Statement: | import Qt3D.Render |
Since: | Qt 5.10 |
Instantiates: | QProximityFilter |
Inherits: |
A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.
import Qt3DRender 2.10 ... RenderSetting { Viewport { CameraSelector { camera: mainCamera ProximityFilter { entity: mainCamera distanceThreshold: 50 // select entities within 50m metre radius of mainCamera } } } }
distanceThreshold : real
Holds the distance to the target entity above which entities are filtered out.
entity : Entity
Holds the entity against which we should compare the distance to.
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https://doc.qt.io/qt-6.2/qml-qt3d-render-proximityfilter.html