This section documents features that define some aspects of the Rust runtime.
panic_handler
attributeThe panic_handler
attribute can only be applied to a function with signature fn(&PanicInfo) -> !
. The function marked with this attribute defines the behavior of panics. The PanicInfo
struct contains information about the location of the panic. There must be a single panic_handler
function in the dependency graph of a binary, dylib or cdylib crate.
Below is shown a panic_handler
function that logs the panic message and then halts the thread.
#![no_std] use core::fmt::{self, Write}; use core::panic::PanicInfo; struct Sink { // .. _0: (), } impl Sink { fn new() -> Sink { Sink { _0: () }} } impl fmt::Write for Sink { fn write_str(&mut self, _: &str) -> fmt::Result { Ok(()) } } #[panic_handler] fn panic(info: &PanicInfo) -> ! { let mut sink = Sink::new(); // logs "panicked at '$reason', src/main.rs:27:4" to some `sink` let _ = writeln!(sink, "{}", info); loop {} }
The standard library provides an implementation of panic_handler
that defaults to unwinding the stack but that can be changed to abort the process. The standard library's panic behavior can be modified at runtime with the set_hook function.
global_allocator
attributeThe global_allocator
attribute is used on a static item implementing the GlobalAlloc
trait to set the global allocator.
windows_subsystem
attributeThe windows_subsystem
attribute may be applied at the crate level to set the subsystem when linking on a Windows target. It uses the MetaNameValueStr syntax to specify the subsystem with a value of either console
or windows
. This attribute is ignored on non-Windows targets, and for non-bin
crate types.
#![allow(unused)] #![windows_subsystem = "windows"] fn main() { }
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/reference/runtime.html