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Trait std::ops::BitAnd

#[lang = "bitand"]pub trait BitAnd<Rhs = Self> {
    type Output;
    fn bitand(self, rhs: Rhs) -> Self::Output;
}

The bitwise AND operator &.

Note that Rhs is Self by default, but this is not mandatory.

Examples

An implementation of BitAnd for a wrapper around bool.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct Scalar(bool);

impl BitAnd for Scalar {
    type Output = Self;

    // rhs is the "right-hand side" of the expression `a & b`
    fn bitand(self, rhs: Self) -> Self::Output {
        Scalar(self.0 & rhs.0)
    }
}

assert_eq!(Scalar(true) & Scalar(true), Scalar(true));
assert_eq!(Scalar(true) & Scalar(false), Scalar(false));
assert_eq!(Scalar(false) & Scalar(true), Scalar(false));
assert_eq!(Scalar(false) & Scalar(false), Scalar(false));

An implementation of BitAnd for a wrapper around Vec<bool>.

use std::ops::BitAnd;

#[derive(Debug, PartialEq)]
struct BooleanVector(Vec<bool>);

impl BitAnd for BooleanVector {
    type Output = Self;

    fn bitand(self, BooleanVector(rhs): Self) -> Self::Output {
        let BooleanVector(lhs) = self;
        assert_eq!(lhs.len(), rhs.len());
        BooleanVector(lhs.iter().zip(rhs.iter()).map(|(x, y)| *x && *y).collect())
    }
}

let bv1 = BooleanVector(vec![true, true, false, false]);
let bv2 = BooleanVector(vec![true, false, true, false]);
let expected = BooleanVector(vec![true, false, false, false]);
assert_eq!(bv1 & bv2, expected);

Associated Types

type Output

The resulting type after applying the & operator.

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Required methods

fn bitand(self, rhs: Rhs) -> Self::Output

Performs the & operation.

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Implementors

impl BitAnd<bool> for bool[src]

type Output = bool

impl BitAnd<i8> for i8[src]

type Output = i8

impl BitAnd<i16> for i16[src]

type Output = i16

impl BitAnd<i32> for i32[src]

type Output = i32

impl BitAnd<i64> for i64[src]

type Output = i64

impl BitAnd<i128> for i128[src]

type Output = i128

impl BitAnd<isize> for isize[src]

type Output = isize

impl BitAnd<u8> for u8[src]

type Output = u8

impl BitAnd<u16> for u16[src]

type Output = u16

impl BitAnd<u32> for u32[src]

type Output = u32

impl BitAnd<u64> for u64[src]

type Output = u64

impl BitAnd<u128> for u128[src]

type Output = u128

impl BitAnd<usize> for usize[src]

type Output = usize

impl BitAnd<Wrapping<i8>> for Wrapping<i8>[src]

type Output = Wrapping<i8>

impl BitAnd<Wrapping<i16>> for Wrapping<i16>[src]

type Output = Wrapping<i16>

impl BitAnd<Wrapping<i32>> for Wrapping<i32>[src]

type Output = Wrapping<i32>

impl BitAnd<Wrapping<i64>> for Wrapping<i64>[src]

type Output = Wrapping<i64>

impl BitAnd<Wrapping<i128>> for Wrapping<i128>[src]

type Output = Wrapping<i128>

impl BitAnd<Wrapping<isize>> for Wrapping<isize>[src]

type Output = Wrapping<isize>

impl BitAnd<Wrapping<u8>> for Wrapping<u8>[src]

type Output = Wrapping<u8>

impl BitAnd<Wrapping<u16>> for Wrapping<u16>[src]

type Output = Wrapping<u16>

impl BitAnd<Wrapping<u32>> for Wrapping<u32>[src]

type Output = Wrapping<u32>

impl BitAnd<Wrapping<u64>> for Wrapping<u64>[src]

type Output = Wrapping<u64>

impl BitAnd<Wrapping<u128>> for Wrapping<u128>[src]

type Output = Wrapping<u128>

impl BitAnd<Wrapping<usize>> for Wrapping<usize>[src]

type Output = Wrapping<usize>

impl<'_> BitAnd<&'_ bool> for bool[src]

type Output = <bool as BitAnd<bool>>::Output

impl<'_> BitAnd<&'_ i8> for i8[src]

type Output = <i8 as BitAnd<i8>>::Output

impl<'_> BitAnd<&'_ i16> for i16[src]

type Output = <i16 as BitAnd<i16>>::Output

impl<'_> BitAnd<&'_ i32> for i32[src]

type Output = <i32 as BitAnd<i32>>::Output

impl<'_> BitAnd<&'_ i64> for i64[src]

type Output = <i64 as BitAnd<i64>>::Output

impl<'_> BitAnd<&'_ i128> for i128[src]

type Output = <i128 as BitAnd<i128>>::Output

impl<'_> BitAnd<&'_ isize> for isize[src]

type Output = <isize as BitAnd<isize>>::Output

impl<'_> BitAnd<&'_ u8> for u8[src]

type Output = <u8 as BitAnd<u8>>::Output

impl<'_> BitAnd<&'_ u16> for u16[src]

type Output = <u16 as BitAnd<u16>>::Output

impl<'_> BitAnd<&'_ u32> for u32[src]

type Output = <u32 as BitAnd<u32>>::Output

impl<'_> BitAnd<&'_ u64> for u64[src]

type Output = <u64 as BitAnd<u64>>::Output

impl<'_> BitAnd<&'_ u128> for u128[src]

type Output = <u128 as BitAnd<u128>>::Output

impl<'_> BitAnd<&'_ usize> for usize[src]

type Output = <usize as BitAnd<usize>>::Output

impl<'_> BitAnd<&'_ Wrapping<i8>> for Wrapping<i8>[src]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i16>> for Wrapping<i16>[src]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i32>> for Wrapping<i32>[src]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i64>> for Wrapping<i64>[src]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'_> BitAnd<&'_ Wrapping<i128>> for Wrapping<i128>[src]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'_> BitAnd<&'_ Wrapping<isize>> for Wrapping<isize>[src]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u8>> for Wrapping<u8>[src]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u16>> for Wrapping<u16>[src]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u32>> for Wrapping<u32>[src]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u64>> for Wrapping<u64>[src]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'_> BitAnd<&'_ Wrapping<u128>> for Wrapping<u128>[src]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'_> BitAnd<&'_ Wrapping<usize>> for Wrapping<usize>[src]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'_, '_> BitAnd<&'_ bool> for &'_ bool[src]

type Output = <bool as BitAnd<bool>>::Output

impl<'_, '_> BitAnd<&'_ i8> for &'_ i8[src]

type Output = <i8 as BitAnd<i8>>::Output

impl<'_, '_> BitAnd<&'_ i16> for &'_ i16[src]

type Output = <i16 as BitAnd<i16>>::Output

impl<'_, '_> BitAnd<&'_ i32> for &'_ i32[src]

type Output = <i32 as BitAnd<i32>>::Output

impl<'_, '_> BitAnd<&'_ i64> for &'_ i64[src]

type Output = <i64 as BitAnd<i64>>::Output

impl<'_, '_> BitAnd<&'_ i128> for &'_ i128[src]

type Output = <i128 as BitAnd<i128>>::Output

impl<'_, '_> BitAnd<&'_ isize> for &'_ isize[src]

type Output = <isize as BitAnd<isize>>::Output

impl<'_, '_> BitAnd<&'_ u8> for &'_ u8[src]

type Output = <u8 as BitAnd<u8>>::Output

impl<'_, '_> BitAnd<&'_ u16> for &'_ u16[src]

type Output = <u16 as BitAnd<u16>>::Output

impl<'_, '_> BitAnd<&'_ u32> for &'_ u32[src]

type Output = <u32 as BitAnd<u32>>::Output

impl<'_, '_> BitAnd<&'_ u64> for &'_ u64[src]

type Output = <u64 as BitAnd<u64>>::Output

impl<'_, '_> BitAnd<&'_ u128> for &'_ u128[src]

type Output = <u128 as BitAnd<u128>>::Output

impl<'_, '_> BitAnd<&'_ usize> for &'_ usize[src]

type Output = <usize as BitAnd<usize>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i8>> for &'_ Wrapping<i8>[src]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i16>> for &'_ Wrapping<i16>[src]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i32>> for &'_ Wrapping<i32>[src]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i64>> for &'_ Wrapping<i64>[src]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<i128>> for &'_ Wrapping<i128>[src]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<isize>> for &'_ Wrapping<isize>[src]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u8>> for &'_ Wrapping<u8>[src]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u16>> for &'_ Wrapping<u16>[src]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u32>> for &'_ Wrapping<u32>[src]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u64>> for &'_ Wrapping<u64>[src]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<u128>> for &'_ Wrapping<u128>[src]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'_, '_> BitAnd<&'_ Wrapping<usize>> for &'_ Wrapping<usize>[src]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<'_, '_, T> BitAnd<&'_ BTreeSet<T>> for &'_ BTreeSet<T> where
    T: Clone + Ord
[src]

type Output = BTreeSet<T>

fn bitand(self, rhs: &BTreeSet<T>) -> BTreeSet<T>[src]

Returns the intersection of self and rhs as a new BTreeSet<T>.

Examples

use std::collections::BTreeSet;

let a: BTreeSet<_> = vec![1, 2, 3].into_iter().collect();
let b: BTreeSet<_> = vec![2, 3, 4].into_iter().collect();

let result = &a & &b;
let result_vec: Vec<_> = result.into_iter().collect();
assert_eq!(result_vec, [2, 3]);

impl<'a> BitAnd<bool> for &'a bool[src]

type Output = <bool as BitAnd<bool>>::Output

impl<'a> BitAnd<i8> for &'a i8[src]

type Output = <i8 as BitAnd<i8>>::Output

impl<'a> BitAnd<i16> for &'a i16[src]

type Output = <i16 as BitAnd<i16>>::Output

impl<'a> BitAnd<i32> for &'a i32[src]

type Output = <i32 as BitAnd<i32>>::Output

impl<'a> BitAnd<i64> for &'a i64[src]

type Output = <i64 as BitAnd<i64>>::Output

impl<'a> BitAnd<i128> for &'a i128[src]

type Output = <i128 as BitAnd<i128>>::Output

impl<'a> BitAnd<isize> for &'a isize[src]

type Output = <isize as BitAnd<isize>>::Output

impl<'a> BitAnd<u8> for &'a u8[src]

type Output = <u8 as BitAnd<u8>>::Output

impl<'a> BitAnd<u16> for &'a u16[src]

type Output = <u16 as BitAnd<u16>>::Output

impl<'a> BitAnd<u32> for &'a u32[src]

type Output = <u32 as BitAnd<u32>>::Output

impl<'a> BitAnd<u64> for &'a u64[src]

type Output = <u64 as BitAnd<u64>>::Output

impl<'a> BitAnd<u128> for &'a u128[src]

type Output = <u128 as BitAnd<u128>>::Output

impl<'a> BitAnd<usize> for &'a usize[src]

type Output = <usize as BitAnd<usize>>::Output

impl<'a> BitAnd<Wrapping<i8>> for &'a Wrapping<i8>[src]

type Output = <Wrapping<i8> as BitAnd<Wrapping<i8>>>::Output

impl<'a> BitAnd<Wrapping<i16>> for &'a Wrapping<i16>[src]

type Output = <Wrapping<i16> as BitAnd<Wrapping<i16>>>::Output

impl<'a> BitAnd<Wrapping<i32>> for &'a Wrapping<i32>[src]

type Output = <Wrapping<i32> as BitAnd<Wrapping<i32>>>::Output

impl<'a> BitAnd<Wrapping<i64>> for &'a Wrapping<i64>[src]

type Output = <Wrapping<i64> as BitAnd<Wrapping<i64>>>::Output

impl<'a> BitAnd<Wrapping<i128>> for &'a Wrapping<i128>[src]

type Output = <Wrapping<i128> as BitAnd<Wrapping<i128>>>::Output

impl<'a> BitAnd<Wrapping<isize>> for &'a Wrapping<isize>[src]

type Output = <Wrapping<isize> as BitAnd<Wrapping<isize>>>::Output

impl<'a> BitAnd<Wrapping<u8>> for &'a Wrapping<u8>[src]

type Output = <Wrapping<u8> as BitAnd<Wrapping<u8>>>::Output

impl<'a> BitAnd<Wrapping<u16>> for &'a Wrapping<u16>[src]

type Output = <Wrapping<u16> as BitAnd<Wrapping<u16>>>::Output

impl<'a> BitAnd<Wrapping<u32>> for &'a Wrapping<u32>[src]

type Output = <Wrapping<u32> as BitAnd<Wrapping<u32>>>::Output

impl<'a> BitAnd<Wrapping<u64>> for &'a Wrapping<u64>[src]

type Output = <Wrapping<u64> as BitAnd<Wrapping<u64>>>::Output

impl<'a> BitAnd<Wrapping<u128>> for &'a Wrapping<u128>[src]

type Output = <Wrapping<u128> as BitAnd<Wrapping<u128>>>::Output

impl<'a> BitAnd<Wrapping<usize>> for &'a Wrapping<usize>[src]

type Output = <Wrapping<usize> as BitAnd<Wrapping<usize>>>::Output

impl<T, S, '_, '_> BitAnd<&'_ HashSet<T, S>> for &'_ HashSet<T, S> where
    T: Eq + Hash + Clone,
    S: BuildHasher + Default
[src]

type Output = HashSet<T, S>

fn bitand(self, rhs: &HashSet<T, S>) -> HashSet<T, S>[src]

Returns the intersection of self and rhs as a new HashSet<T, S>.

Examples

use std::collections::HashSet;

let a: HashSet<_> = vec![1, 2, 3].into_iter().collect();
let b: HashSet<_> = vec![2, 3, 4].into_iter().collect();

let set = &a & &b;

let mut i = 0;
let expected = [2, 3];
for x in &set {
    assert!(expected.contains(x));
    i += 1;
}
assert_eq!(i, expected.len());
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© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.BitAnd.html