f16 #116909)
A 16-bit floating-point type (specifically, the βbinary16β type defined in IEEE 754-2008).
This type is very similar to f32 but has decreased precision because it uses half as many bits. Please see the documentation for f32 or Wikipedia on half-precision values for more information.
Note that most common platforms will not support f16 in hardware without enabling extra target features, with the notable exception of Apple Silicon (also known as M1, M2, etc.) processors. Hardware support on x86/x86-64 requires the avx512fp16 or avx10.1 features, while RISC-V requires Zfh, and Arm/AArch64 requires FEAT_FP16. Usually the fallback implementation will be to use f32 hardware if it exists, and convert between f16 and f32 when performing math.
See also the std::f16::consts module.
impl f16
pub fn powf(self, n: f16) -> f16
f16 #116909)
Raises a number to a floating point power.
Note that this function is special in that it can return non-NaN results for NaN inputs. For example, f16::powf(f16::NAN, 0.0) returns 1.0. However, if an input is a signaling NaN, then the result is non-deterministically either a NaN or the result that the corresponding quiet NaN would produce.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let x = 2.0_f16; let abs_difference = (x.powf(2.0) - (x * x)).abs(); assert!(abs_difference <= f16::EPSILON); assert_eq!(f16::powf(1.0, f16::NAN), 1.0); assert_eq!(f16::powf(f16::NAN, 0.0), 1.0); assert_eq!(f16::powf(0.0, 0.0), 1.0);
pub fn exp(self) -> f16
f16 #116909)
Returns e^(self), (the exponential function).
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let one = 1.0f16; // e^1 let e = one.exp(); // ln(e) - 1 == 0 let abs_difference = (e.ln() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn exp2(self) -> f16
f16 #116909)
Returns 2^(self).
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let f = 2.0f16; // 2^2 - 4 == 0 let abs_difference = (f.exp2() - 4.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn ln(self) -> f16
f16 #116909)
Returns the natural logarithm of the number.
This returns NaN when the number is negative, and negative infinity when number is zero.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let one = 1.0f16; // e^1 let e = one.exp(); // ln(e) - 1 == 0 let abs_difference = (e.ln() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
Non-positive values:
#![feature(f16)] assert_eq!(0_f16.ln(), f16::NEG_INFINITY); assert!((-42_f16).ln().is_nan());
pub fn log(self, base: f16) -> f16
f16 #116909)
Returns the logarithm of the number with respect to an arbitrary base.
This returns NaN when the number is negative, and negative infinity when number is zero.
The result might not be correctly rounded owing to implementation details; self.log2() can produce more accurate results for base 2, and self.log10() can produce more accurate results for base 10.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let five = 5.0f16; // log5(5) - 1 == 0 let abs_difference = (five.log(5.0) - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
Non-positive values:
#![feature(f16)] assert_eq!(0_f16.log(10.0), f16::NEG_INFINITY); assert!((-42_f16).log(10.0).is_nan());
pub fn log2(self) -> f16
f16 #116909)
Returns the base 2 logarithm of the number.
This returns NaN when the number is negative, and negative infinity when number is zero.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let two = 2.0f16; // log2(2) - 1 == 0 let abs_difference = (two.log2() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
Non-positive values:
#![feature(f16)] assert_eq!(0_f16.log2(), f16::NEG_INFINITY); assert!((-42_f16).log2().is_nan());
pub fn log10(self) -> f16
f16 #116909)
Returns the base 10 logarithm of the number.
This returns NaN when the number is negative, and negative infinity when number is zero.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let ten = 10.0f16; // log10(10) - 1 == 0 let abs_difference = (ten.log10() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
Non-positive values:
#![feature(f16)] assert_eq!(0_f16.log10(), f16::NEG_INFINITY); assert!((-42_f16).log10().is_nan());
pub fn hypot(self, other: f16) -> f16
f16 #116909)
Compute the distance between the origin and a point (x, y) on the Euclidean plane. Equivalently, compute the length of the hypotenuse of a right-angle triangle with other sides having length x.abs() and y.abs().
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the hypotf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let x = 2.0f16; let y = 3.0f16; // sqrt(x^2 + y^2) let abs_difference = (x.hypot(y) - (x.powi(2) + y.powi(2)).sqrt()).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn sin(self) -> f16
f16 #116909)
Computes the sine of a number (in radians).
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let x = std::f16::consts::FRAC_PI_2; let abs_difference = (x.sin() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn cos(self) -> f16
f16 #116909)
Computes the cosine of a number (in radians).
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let x = 2.0 * std::f16::consts::PI; let abs_difference = (x.cos() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn tan(self) -> f16
f16 #116909)
Computes the tangent of a number (in radians).
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the tanf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let x = std::f16::consts::FRAC_PI_4; let abs_difference = (x.tan() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn asin(self) -> f16
f16 #116909)
Computes the arcsine of a number. Return value is in radians in the range [-pi/2, pi/2] or NaN if the number is outside the range [-1, 1].
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the asinf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let f = std::f16::consts::FRAC_PI_4; // asin(sin(pi/2)) let abs_difference = (f.sin().asin() - f).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn acos(self) -> f16
f16 #116909)
Computes the arccosine of a number. Return value is in radians in the range [0, pi] or NaN if the number is outside the range [-1, 1].
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the acosf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let f = std::f16::consts::FRAC_PI_4; // acos(cos(pi/4)) let abs_difference = (f.cos().acos() - std::f16::consts::FRAC_PI_4).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn atan(self) -> f16
f16 #116909)
Computes the arctangent of a number. Return value is in radians in the range [-pi/2, pi/2];
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the atanf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let f = 1.0f16; // atan(tan(1)) let abs_difference = (f.tan().atan() - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn atan2(self, other: f16) -> f16
f16 #116909)
Computes the four quadrant arctangent of self (y) and other (x) in radians.
x |
y |
Piecewise Definition | Range |
|---|---|---|---|
>= +0 |
>= +0 |
arctan(y/x) |
[+0, +pi/2] |
>= +0 |
<= -0 |
arctan(y/x) |
[-pi/2, -0] |
<= -0 |
>= +0 |
arctan(y/x) + pi |
[+pi/2, +pi] |
<= -0 |
<= -0 |
arctan(y/x) - pi |
[-pi, -pi/2] |
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the atan2f from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] // Positive angles measured counter-clockwise // from positive x axis // -pi/4 radians (45 deg clockwise) let x1 = 3.0f16; let y1 = -3.0f16; // 3pi/4 radians (135 deg counter-clockwise) let x2 = -3.0f16; let y2 = 3.0f16; let abs_difference_1 = (y1.atan2(x1) - (-std::f16::consts::FRAC_PI_4)).abs(); let abs_difference_2 = (y2.atan2(x2) - (3.0 * std::f16::consts::FRAC_PI_4)).abs(); assert!(abs_difference_1 <= f16::EPSILON); assert!(abs_difference_2 <= f16::EPSILON);
pub fn sin_cos(self) -> (f16, f16)
f16 #116909)
Simultaneously computes the sine and cosine of the number, x. Returns (sin(x), cos(x)).
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the (f16::sin(x), f16::cos(x)). Note that this might change in the future.
#![feature(f16)] let x = std::f16::consts::FRAC_PI_4; let f = x.sin_cos(); let abs_difference_0 = (f.0 - x.sin()).abs(); let abs_difference_1 = (f.1 - x.cos()).abs(); assert!(abs_difference_0 <= f16::EPSILON); assert!(abs_difference_1 <= f16::EPSILON);
pub fn exp_m1(self) -> f16
f16 #116909)
Returns e^(self) - 1 in a way that is accurate even if the number is close to zero.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the expm1f from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let x = 1e-4_f16; // for very small x, e^x is approximately 1 + x + x^2 / 2 let approx = x + x * x / 2.0; let abs_difference = (x.exp_m1() - approx).abs(); assert!(abs_difference < 1e-4);
pub fn ln_1p(self) -> f16
f16 #116909)
Returns ln(1+n) (natural logarithm) more accurately than if the operations were performed separately.
This returns NaN when n < -1.0, and negative infinity when n == -1.0.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the log1pf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let x = 1e-4_f16; // for very small x, ln(1 + x) is approximately x - x^2 / 2 let approx = x - x * x / 2.0; let abs_difference = (x.ln_1p() - approx).abs(); assert!(abs_difference < 1e-4);
Out-of-range values:
#![feature(f16)] assert_eq!((-1.0_f16).ln_1p(), f16::NEG_INFINITY); assert!((-2.0_f16).ln_1p().is_nan());
pub fn sinh(self) -> f16
f16 #116909)
Hyperbolic sine function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the sinhf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let e = std::f16::consts::E; let x = 1.0f16; let f = x.sinh(); // Solving sinh() at 1 gives `(e^2-1)/(2e)` let g = ((e * e) - 1.0) / (2.0 * e); let abs_difference = (f - g).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn cosh(self) -> f16
f16 #116909)
Hyperbolic cosine function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the coshf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let e = std::f16::consts::E; let x = 1.0f16; let f = x.cosh(); // Solving cosh() at 1 gives this result let g = ((e * e) + 1.0) / (2.0 * e); let abs_difference = (f - g).abs(); // Same result assert!(abs_difference <= f16::EPSILON);
pub fn tanh(self) -> f16
f16 #116909)
Hyperbolic tangent function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the tanhf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let e = std::f16::consts::E; let x = 1.0f16; let f = x.tanh(); // Solving tanh() at 1 gives `(1 - e^(-2))/(1 + e^(-2))` let g = (1.0 - e.powi(-2)) / (1.0 + e.powi(-2)); let abs_difference = (f - g).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn asinh(self) -> f16
f16 #116909)
Inverse hyperbolic sine function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let x = 1.0f16; let f = x.sinh().asinh(); let abs_difference = (f - x).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn acosh(self) -> f16
f16 #116909)
Inverse hyperbolic cosine function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let x = 1.0f16; let f = x.cosh().acosh(); let abs_difference = (f - x).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn atanh(self) -> f16
f16 #116909)
Inverse hyperbolic tangent function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let x = std::f16::consts::FRAC_PI_6; let f = x.tanh().atanh(); let abs_difference = (f - x).abs(); assert!(abs_difference <= 0.01);
pub fn gamma(self) -> f16
f16 #116909)
Gamma function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the tgammaf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] #![feature(float_gamma)] let x = 5.0f16; let abs_difference = (x.gamma() - 24.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn ln_gamma(self) -> (f16, i32)
f16 #116909)
Natural logarithm of the absolute value of the gamma function
The integer part of the tuple indicates the sign of the gamma function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the lgamma_r from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] #![feature(float_gamma)] let x = 2.0f16; let abs_difference = (x.ln_gamma().0 - 0.0).abs(); assert!(abs_difference <= f16::EPSILON);
pub fn erf(self) -> f16
f16 #116909)
Error function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the erff from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)]
#![feature(float_erf)]
/// The error function relates what percent of a normal distribution lies
/// within `x` standard deviations (scaled by `1/sqrt(2)`).
fn within_standard_deviations(x: f16) -> f16 {
(x * std::f16::consts::FRAC_1_SQRT_2).erf() * 100.0
}
// 68% of a normal distribution is within one standard deviation
assert!((within_standard_deviations(1.0) - 68.269).abs() < 0.1);
// 95% of a normal distribution is within two standard deviations
assert!((within_standard_deviations(2.0) - 95.450).abs() < 0.1);
// 99.7% of a normal distribution is within three standard deviations
assert!((within_standard_deviations(3.0) - 99.730).abs() < 0.1);pub fn erfc(self) -> f16
f16 #116909)
Complementary error function.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the erfcf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] #![feature(float_erf)] let x: f16 = 0.123; let one = x.erf() + x.erfc(); let abs_difference = (one - 1.0).abs(); assert!(abs_difference <= f16::EPSILON);
impl f16
pub const RADIX: u32 = 2
f16 #116909)
The radix or base of the internal representation of f16.
pub const MANTISSA_DIGITS: u32 = 11
f16 #116909)
Number of significant digits in base 2.
Note that the size of the mantissa in the bitwise representation is one smaller than this since the leading 1 is not stored explicitly.
pub const DIGITS: u32 = 3
f16 #116909)
Approximate number of significant digits in base 10.
This is the maximum x such that any decimal number with x significant digits can be converted to f16 and back without loss.
Equal to floor(log10 2MANTISSA_DIGITS β 1).
pub const EPSILON: f16 = 9.7656e-4_f16
f16 #116909)
Machine epsilon value for f16.
This is the difference between 1.0 and the next larger representable number.
Equal to 21 β MANTISSA_DIGITS.
pub const MIN: f16 = -6.5504e+4_f16
f16 #116909)
Smallest finite f16 value.
Equal to βMAX.
pub const MIN_POSITIVE: f16 = 6.1035e-5_f16
f16 #116909)
Smallest positive normal f16 value.
Equal to 2MIN_EXP β 1.
pub const MAX: f16 = 6.5504e+4_f16
f16 #116909)
Largest finite f16 value.
Equal to (1 β 2βMANTISSA_DIGITS) 2MAX_EXP.
pub const MIN_EXP: i32 = -13
f16 #116909)
One greater than the minimum possible normal power of 2 exponent for a significand bounded by 1 β€ x < 2 (i.e. the IEEE definition).
This corresponds to the exact minimum possible normal power of 2 exponent for a significand bounded by 0.5 β€ x < 1 (i.e. the C definition). In other words, all normal numbers representable by this type are greater than or equal to 0.5 Γ 2MIN_EXP.
pub const MAX_EXP: i32 = 16
f16 #116909)
One greater than the maximum possible power of 2 exponent for a significand bounded by 1 β€ x < 2 (i.e. the IEEE definition).
This corresponds to the exact maximum possible power of 2 exponent for a significand bounded by 0.5 β€ x < 1 (i.e. the C definition). In other words, all numbers representable by this type are strictly less than 2MAX_EXP.
pub const MIN_10_EXP: i32 = -4
f16 #116909)
Minimum x for which 10x is normal.
Equal to ceil(log10 MIN_POSITIVE).
pub const MAX_10_EXP: i32 = 4
f16 #116909)
Maximum x for which 10x is normal.
Equal to floor(log10 MAX).
pub const NAN: f16
f16 #116909)
Not a Number (NaN).
Note that IEEE 754 doesnβt define just a single NaN value; a plethora of bit patterns are considered to be NaN. Furthermore, the standard makes a difference between a βsignalingβ and a βquietβ NaN, and allows inspecting its βpayloadβ (the unspecified bits in the bit pattern) and its sign. See the specification of NaN bit patterns for more info.
This constant is guaranteed to be a quiet NaN (on targets that follow the Rust assumptions that the quiet/signaling bit being set to 1 indicates a quiet NaN). Beyond that, nothing is guaranteed about the specific bit pattern chosen here: both payload and sign are arbitrary. The concrete bit pattern may change across Rust versions and target platforms.
pub const INFINITY: f16
f16 #116909)
Infinity (β).
pub const NEG_INFINITY: f16
f16 #116909)
Negative infinity (ββ).
pub const fn is_nan(self) -> bool
f16 #116909)
Returns true if this value is NaN.
#![feature(f16)] let nan = f16::NAN; let f = 7.0_f16; assert!(nan.is_nan()); assert!(!f.is_nan());
pub const fn is_infinite(self) -> bool
f16 #116909)
Returns true if this value is positive infinity or negative infinity, and false otherwise.
#![feature(f16)] let f = 7.0f16; let inf = f16::INFINITY; let neg_inf = f16::NEG_INFINITY; let nan = f16::NAN; assert!(!f.is_infinite()); assert!(!nan.is_infinite()); assert!(inf.is_infinite()); assert!(neg_inf.is_infinite());
pub const fn is_finite(self) -> bool
f16 #116909)
Returns true if this number is neither infinite nor NaN.
#![feature(f16)] let f = 7.0f16; let inf: f16 = f16::INFINITY; let neg_inf: f16 = f16::NEG_INFINITY; let nan: f16 = f16::NAN; assert!(f.is_finite()); assert!(!nan.is_finite()); assert!(!inf.is_finite()); assert!(!neg_inf.is_finite());
pub const fn is_subnormal(self) -> bool
f16 #116909)
Returns true if the number is subnormal.
#![feature(f16)] let min = f16::MIN_POSITIVE; // 6.1035e-5 let max = f16::MAX; let lower_than_min = 1.0e-7_f16; let zero = 0.0_f16; assert!(!min.is_subnormal()); assert!(!max.is_subnormal()); assert!(!zero.is_subnormal()); assert!(!f16::NAN.is_subnormal()); assert!(!f16::INFINITY.is_subnormal()); // Values between `0` and `min` are Subnormal. assert!(lower_than_min.is_subnormal());
pub const fn is_normal(self) -> bool
f16 #116909)
Returns true if the number is neither zero, infinite, subnormal, or NaN.
#![feature(f16)] let min = f16::MIN_POSITIVE; // 6.1035e-5 let max = f16::MAX; let lower_than_min = 1.0e-7_f16; let zero = 0.0_f16; assert!(min.is_normal()); assert!(max.is_normal()); assert!(!zero.is_normal()); assert!(!f16::NAN.is_normal()); assert!(!f16::INFINITY.is_normal()); // Values between `0` and `min` are Subnormal. assert!(!lower_than_min.is_normal());
pub const fn classify(self) -> FpCategory
f16 #116909)
Returns the floating point category of the number. If only one property is going to be tested, it is generally faster to use the specific predicate instead.
#![feature(f16)] use std::num::FpCategory; let num = 12.4_f16; let inf = f16::INFINITY; assert_eq!(num.classify(), FpCategory::Normal); assert_eq!(inf.classify(), FpCategory::Infinite);
pub const fn is_sign_positive(self) -> bool
f16 #116909)
Returns true if self has a positive sign, including +0.0, NaNs with positive sign bit and positive infinity.
Note that IEEE 754 doesnβt assign any meaning to the sign bit in case of a NaN, and as Rust doesnβt guarantee that the bit pattern of NaNs are conserved over arithmetic operations, the result of is_sign_positive on a NaN might produce an unexpected or non-portable result. See the specification of NaN bit patterns for more info. Use self.signum() == 1.0 if you need fully portable behavior (will return false for all NaNs).
#![feature(f16)] let f = 7.0_f16; let g = -7.0_f16; assert!(f.is_sign_positive()); assert!(!g.is_sign_positive());
pub const fn is_sign_negative(self) -> bool
f16 #116909)
Returns true if self has a negative sign, including -0.0, NaNs with negative sign bit and negative infinity.
Note that IEEE 754 doesnβt assign any meaning to the sign bit in case of a NaN, and as Rust doesnβt guarantee that the bit pattern of NaNs are conserved over arithmetic operations, the result of is_sign_negative on a NaN might produce an unexpected or non-portable result. See the specification of NaN bit patterns for more info. Use self.signum() == -1.0 if you need fully portable behavior (will return false for all NaNs).
#![feature(f16)] let f = 7.0_f16; let g = -7.0_f16; assert!(!f.is_sign_negative()); assert!(g.is_sign_negative());
pub const fn next_up(self) -> f16
f16 #116909)
Returns the least number greater than self.
Let TINY be the smallest representable positive f16. Then,
self.is_nan(), this returns self;self is NEG_INFINITY, this returns MIN;self is -TINY, this returns -0.0;self is -0.0 or +0.0, this returns TINY;self is MAX or INFINITY, this returns INFINITY;self is returned.The identity x.next_up() == -(-x).next_down() holds for all non-NaN x. When x is finite x == x.next_up().next_down() also holds.
#![feature(f16)] // f16::EPSILON is the difference between 1.0 and the next number up. assert_eq!(1.0f16.next_up(), 1.0 + f16::EPSILON); // But not for most numbers. assert!(0.1f16.next_up() < 0.1 + f16::EPSILON); assert_eq!(4356f16.next_up(), 4360.0);
This operation corresponds to IEEE-754 nextUp.
pub const fn next_down(self) -> f16
f16 #116909)
Returns the greatest number less than self.
Let TINY be the smallest representable positive f16. Then,
self.is_nan(), this returns self;self is INFINITY, this returns MAX;self is TINY, this returns 0.0;self is -0.0 or +0.0, this returns -TINY;self is MIN or NEG_INFINITY, this returns NEG_INFINITY;self is returned.The identity x.next_down() == -(-x).next_up() holds for all non-NaN x. When x is finite x == x.next_down().next_up() also holds.
#![feature(f16)] let x = 1.0f16; // Clamp value into range [0, 1). let clamped = x.clamp(0.0, 1.0f16.next_down()); assert!(clamped < 1.0); assert_eq!(clamped.next_up(), 1.0);
This operation corresponds to IEEE-754 nextDown.
pub const fn recip(self) -> f16
f16 #116909)
Takes the reciprocal (inverse) of a number, 1/x.
#![feature(f16)] let x = 2.0_f16; let abs_difference = (x.recip() - (1.0 / x)).abs(); assert!(abs_difference <= f16::EPSILON);
pub const fn to_degrees(self) -> f16
f16 #116909)
Converts radians to degrees.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let angle = std::f16::consts::PI; let abs_difference = (angle.to_degrees() - 180.0).abs(); assert!(abs_difference <= 0.5);
pub const fn to_radians(self) -> f16
f16 #116909)
Converts degrees to radians.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let angle = 180.0f16; let abs_difference = (angle.to_radians() - std::f16::consts::PI).abs(); assert!(abs_difference <= 0.01);
pub const fn max(self, other: f16) -> f16
f16 #116909)
Returns the maximum of the two numbers, ignoring NaN.
If exactly one of the arguments is NaN, then the other argument is returned. If both arguments are NaN, the return value is NaN, with the bit pattern picked using the usual rules for arithmetic operations. If the inputs compare equal (such as for the case of +0.0 and -0.0), either input may be returned non-deterministically.
This follows the IEEE 754-2008 semantics for maxNum, except for handling of signaling NaNs; this function handles all NaNs the same way and avoids maxNumβs problems with associativity. This also matches the behavior of libmβs fmax.
#![feature(f16)] let x = 1.0f16; let y = 2.0f16; assert_eq!(x.max(y), y); assert_eq!(x.max(f16::NAN), x);
pub const fn min(self, other: f16) -> f16
f16 #116909)
Returns the minimum of the two numbers, ignoring NaN.
If exactly one of the arguments is NaN, then the other argument is returned. If both arguments are NaN, the return value is NaN, with the bit pattern picked using the usual rules for arithmetic operations. If the inputs compare equal (such as for the case of +0.0 and -0.0), either input may be returned non-deterministically.
This follows the IEEE 754-2008 semantics for minNum, except for handling of signaling NaNs; this function handles all NaNs the same way and avoids minNumβs problems with associativity. This also matches the behavior of libmβs fmin.
#![feature(f16)] let x = 1.0f16; let y = 2.0f16; assert_eq!(x.min(y), x); assert_eq!(x.min(f16::NAN), x);
pub const fn maximum(self, other: f16) -> f16
f16 #116909)
Returns the maximum of the two numbers, propagating NaN.
If at least one of the arguments is NaN, the return value is NaN, with the bit pattern picked using the usual rules for arithmetic operations. Furthermore, -0.0 is considered to be less than +0.0, making this function fully deterministic for non-NaN inputs.
This is in contrast to f16::max which only returns NaN when both arguments are NaN, and which does not reliably order -0.0 and +0.0.
This follows the IEEE 754-2019 semantics for maximum.
#![feature(f16)] #![feature(float_minimum_maximum)] let x = 1.0f16; let y = 2.0f16; assert_eq!(x.maximum(y), y); assert!(x.maximum(f16::NAN).is_nan());
pub const fn minimum(self, other: f16) -> f16
f16 #116909)
Returns the minimum of the two numbers, propagating NaN.
If at least one of the arguments is NaN, the return value is NaN, with the bit pattern picked using the usual rules for arithmetic operations. Furthermore, -0.0 is considered to be less than +0.0, making this function fully deterministic for non-NaN inputs.
This is in contrast to f16::min which only returns NaN when both arguments are NaN, and which does not reliably order -0.0 and +0.0.
This follows the IEEE 754-2019 semantics for minimum.
#![feature(f16)] #![feature(float_minimum_maximum)] let x = 1.0f16; let y = 2.0f16; assert_eq!(x.minimum(y), x); assert!(x.minimum(f16::NAN).is_nan());
pub const fn midpoint(self, other: f16) -> f16
f16 #116909)
Calculates the midpoint (average) between self and rhs.
This returns NaN when either argument is NaN or if a combination of +inf and -inf is provided as arguments.
#![feature(f16)] assert_eq!(1f16.midpoint(4.0), 2.5); assert_eq!((-5.5f16).midpoint(8.0), 1.25);
pub unsafe fn to_int_unchecked<Int>(self) -> Intwhere
f16: FloatToInt<Int>,f16 #116909)
Rounds toward zero and converts to any primitive integer type, assuming that the value is finite and fits in that type.
#![feature(f16)]
let value = 4.6_f16;
let rounded = unsafe { value.to_int_unchecked::<u16>() };
assert_eq!(rounded, 4);
let value = -128.9_f16;
let rounded = unsafe { value.to_int_unchecked::<i8>() };
assert_eq!(rounded, i8::MIN);The value must:
NaN
Int, after truncating off its fractional partpub const fn to_bits(self) -> u16
f16 #116909)
Raw transmutation to u16.
This is currently identical to transmute::<f16, u16>(self) on all platforms.
See from_bits for some discussion of the portability of this operation (there are almost no issues).
Note that this function is distinct from as casting, which attempts to preserve the numeric value, and not the bitwise value.
#![feature(f16)] assert_eq!((12.5f16).to_bits(), 0x4a40);
pub const fn from_bits(v: u16) -> f16
f16 #116909)
Raw transmutation from u16.
This is currently identical to transmute::<u16, f16>(v) on all platforms. It turns out this is incredibly portable, for two reasons:
However there is one caveat: prior to the 2008 version of IEEE 754, how to interpret the NaN signaling bit wasnβt actually specified. Most platforms (notably x86 and ARM) picked the interpretation that was ultimately standardized in 2008, but some didnβt (notably MIPS). As a result, all signaling NaNs on MIPS are quiet NaNs on x86, and vice-versa.
Rather than trying to preserve signaling-ness cross-platform, this implementation favors preserving the exact bits. This means that any payloads encoded in NaNs will be preserved even if the result of this method is sent over the network from an x86 machine to a MIPS one.
If the results of this method are only manipulated by the same architecture that produced them, then there is no portability concern.
If the input isnβt NaN, then there is no portability concern.
If you donβt care about signalingness (very likely), then there is no portability concern.
Note that this function is distinct from as casting, which attempts to preserve the numeric value, and not the bitwise value.
#![feature(f16)] let v = f16::from_bits(0x4a40); assert_eq!(v, 12.5);
pub const fn to_be_bytes(self) -> [u8; 2]
f16 #116909)
Returns the memory representation of this floating point number as a byte array in big-endian (network) byte order.
See from_bits for some discussion of the portability of this operation (there are almost no issues).
#![feature(f16)] let bytes = 12.5f16.to_be_bytes(); assert_eq!(bytes, [0x4a, 0x40]);
pub const fn to_le_bytes(self) -> [u8; 2]
f16 #116909)
Returns the memory representation of this floating point number as a byte array in little-endian byte order.
See from_bits for some discussion of the portability of this operation (there are almost no issues).
#![feature(f16)] let bytes = 12.5f16.to_le_bytes(); assert_eq!(bytes, [0x40, 0x4a]);
pub const fn to_ne_bytes(self) -> [u8; 2]
f16 #116909)
Returns the memory representation of this floating point number as a byte array in native byte order.
As the target platformβs native endianness is used, portable code should use to_be_bytes or to_le_bytes, as appropriate, instead.
See from_bits for some discussion of the portability of this operation (there are almost no issues).
#![feature(f16)]
let bytes = 12.5f16.to_ne_bytes();
assert_eq!(
bytes,
if cfg!(target_endian = "big") {
[0x4a, 0x40]
} else {
[0x40, 0x4a]
}
);pub const fn from_be_bytes(bytes: [u8; 2]) -> f16
f16 #116909)
Creates a floating point value from its representation as a byte array in big endian.
See from_bits for some discussion of the portability of this operation (there are almost no issues).
#![feature(f16)] let value = f16::from_be_bytes([0x4a, 0x40]); assert_eq!(value, 12.5);
pub const fn from_le_bytes(bytes: [u8; 2]) -> f16
f16 #116909)
Creates a floating point value from its representation as a byte array in little endian.
See from_bits for some discussion of the portability of this operation (there are almost no issues).
#![feature(f16)] let value = f16::from_le_bytes([0x40, 0x4a]); assert_eq!(value, 12.5);
pub const fn from_ne_bytes(bytes: [u8; 2]) -> f16
f16 #116909)
Creates a floating point value from its representation as a byte array in native endian.
As the target platformβs native endianness is used, portable code likely wants to use from_be_bytes or from_le_bytes, as appropriate instead.
See from_bits for some discussion of the portability of this operation (there are almost no issues).
#![feature(f16)]
let value = f16::from_ne_bytes(if cfg!(target_endian = "big") {
[0x4a, 0x40]
} else {
[0x40, 0x4a]
});
assert_eq!(value, 12.5);pub const fn total_cmp(&self, other: &f16) -> Ordering
f16 #116909)
Returns the ordering between self and other.
Unlike the standard partial comparison between floating point numbers, this comparison always produces an ordering in accordance to the totalOrder predicate as defined in the IEEE 754 (2008 revision) floating point standard. The values are ordered in the following sequence:
The ordering established by this function does not always agree with the PartialOrd and PartialEq implementations of f16. For example, they consider negative and positive zero equal, while total_cmp doesnβt.
The interpretation of the signaling NaN bit follows the definition in the IEEE 754 standard, which may not match the interpretation by some of the older, non-conformant (e.g. MIPS) hardware implementations.
#![feature(f16)]
struct GoodBoy {
name: &'static str,
weight: f16,
}
let mut bois = vec![
GoodBoy { name: "Pucci", weight: 0.1 },
GoodBoy { name: "Woofer", weight: 99.0 },
GoodBoy { name: "Yapper", weight: 10.0 },
GoodBoy { name: "Chonk", weight: f16::INFINITY },
GoodBoy { name: "Abs. Unit", weight: f16::NAN },
GoodBoy { name: "Floaty", weight: -5.0 },
];
bois.sort_by(|a, b| a.weight.total_cmp(&b.weight));
// `f16::NAN` could be positive or negative, which will affect the sort order.
if f16::NAN.is_sign_negative() {
bois.into_iter().map(|b| b.weight)
.zip([f16::NAN, -5.0, 0.1, 10.0, 99.0, f16::INFINITY].iter())
.for_each(|(a, b)| assert_eq!(a.to_bits(), b.to_bits()))
} else {
bois.into_iter().map(|b| b.weight)
.zip([-5.0, 0.1, 10.0, 99.0, f16::INFINITY, f16::NAN].iter())
.for_each(|(a, b)| assert_eq!(a.to_bits(), b.to_bits()))
}pub const fn clamp(self, min: f16, max: f16) -> f16
f16 #116909)
Restrict a value to a certain interval unless it is NaN.
Returns max if self is greater than max, and min if self is less than min. Otherwise this returns self.
Note that this function returns NaN if the initial value was NaN as well. If the result is zero and among the three inputs self, min, and max there are zeros with different sign, either 0.0 or -0.0 is returned non-deterministically.
Panics if min > max, min is NaN, or max is NaN.
#![feature(f16)] assert!((-3.0f16).clamp(-2.0, 1.0) == -2.0); assert!((0.0f16).clamp(-2.0, 1.0) == 0.0); assert!((2.0f16).clamp(-2.0, 1.0) == 1.0); assert!((f16::NAN).clamp(-2.0, 1.0).is_nan()); // These always returns zero, but the sign (which is ignored by `==`) is non-deterministic. assert!((0.0f16).clamp(-0.0, -0.0) == 0.0); assert!((1.0f16).clamp(-0.0, 0.0) == 0.0); // This is definitely a negative zero. assert!((-1.0f16).clamp(-0.0, 1.0).is_sign_negative());
pub fn clamp_magnitude(self, limit: f16) -> f16
clamp_magnitude #148519)
Clamps this number to a symmetric range centered around zero.
The method clamps the numberβs magnitude (absolute value) to be at most limit.
This is functionally equivalent to self.clamp(-limit, limit), but is more explicit about the intent.
Panics if limit is negative or NaN, as this indicates a logic error.
#![feature(f16)] #![feature(clamp_magnitude)] assert_eq!(5.0f16.clamp_magnitude(3.0), 3.0); assert_eq!((-5.0f16).clamp_magnitude(3.0), -3.0); assert_eq!(2.0f16.clamp_magnitude(3.0), 2.0); assert_eq!((-2.0f16).clamp_magnitude(3.0), -2.0);
pub const fn abs(self) -> f16
f16 #116909)
Computes the absolute value of self.
This function always returns the precise result.
#![feature(f16)] let x = 3.5_f16; let y = -3.5_f16; assert_eq!(x.abs(), x); assert_eq!(y.abs(), -y); assert!(f16::NAN.abs().is_nan());
pub const fn signum(self) -> f16
f16 #116909)
Returns a number that represents the sign of self.
1.0 if the number is positive, +0.0 or INFINITY
-1.0 if the number is negative, -0.0 or NEG_INFINITY
#![feature(f16)] let f = 3.5_f16; assert_eq!(f.signum(), 1.0); assert_eq!(f16::NEG_INFINITY.signum(), -1.0); assert!(f16::NAN.signum().is_nan());
pub const fn copysign(self, sign: f16) -> f16
f16 #116909)
Returns a number composed of the magnitude of self and the sign of sign.
Equal to self if the sign of self and sign are the same, otherwise equal to -self. If self is a NaN, then a NaN with the same payload as self and the sign bit of sign is returned.
If sign is a NaN, then this operation will still carry over its sign into the result. Note that IEEE 754 doesnβt assign any meaning to the sign bit in case of a NaN, and as Rust doesnβt guarantee that the bit pattern of NaNs are conserved over arithmetic operations, the result of copysign with sign being a NaN might produce an unexpected or non-portable result. See the specification of NaN bit patterns for more info.
#![feature(f16)] let f = 3.5_f16; assert_eq!(f.copysign(0.42), 3.5_f16); assert_eq!(f.copysign(-0.42), -3.5_f16); assert_eq!((-f).copysign(0.42), 3.5_f16); assert_eq!((-f).copysign(-0.42), -3.5_f16); assert!(f16::NAN.copysign(1.0).is_nan());
pub const fn algebraic_add(self, rhs: f16) -> f16
float_algebraic #136469)
Float addition that allows optimizations based on algebraic rules.
See algebraic operators for more info.
pub const fn algebraic_sub(self, rhs: f16) -> f16
float_algebraic #136469)
Float subtraction that allows optimizations based on algebraic rules.
See algebraic operators for more info.
pub const fn algebraic_mul(self, rhs: f16) -> f16
float_algebraic #136469)
Float multiplication that allows optimizations based on algebraic rules.
See algebraic operators for more info.
pub const fn algebraic_div(self, rhs: f16) -> f16
float_algebraic #136469)
Float division that allows optimizations based on algebraic rules.
See algebraic operators for more info.
pub const fn algebraic_rem(self, rhs: f16) -> f16
float_algebraic #136469)
Float remainder that allows optimizations based on algebraic rules.
See algebraic operators for more info.
impl f16
pub const fn floor(self) -> f16
f16 #116909)
Returns the largest integer less than or equal to self.
This function always returns the precise result.
#![feature(f16)] let f = 3.7_f16; let g = 3.0_f16; let h = -3.7_f16; assert_eq!(f.floor(), 3.0); assert_eq!(g.floor(), 3.0); assert_eq!(h.floor(), -4.0);
pub const fn ceil(self) -> f16
f16 #116909)
Returns the smallest integer greater than or equal to self.
This function always returns the precise result.
#![feature(f16)] let f = 3.01_f16; let g = 4.0_f16; assert_eq!(f.ceil(), 4.0); assert_eq!(g.ceil(), 4.0);
pub const fn round(self) -> f16
f16 #116909)
Returns the nearest integer to self. If a value is half-way between two integers, round away from 0.0.
This function always returns the precise result.
#![feature(f16)] let f = 3.3_f16; let g = -3.3_f16; let h = -3.7_f16; let i = 3.5_f16; let j = 4.5_f16; assert_eq!(f.round(), 3.0); assert_eq!(g.round(), -3.0); assert_eq!(h.round(), -4.0); assert_eq!(i.round(), 4.0); assert_eq!(j.round(), 5.0);
pub const fn round_ties_even(self) -> f16
f16 #116909)
Returns the nearest integer to a number. Rounds half-way cases to the number with an even least significant digit.
This function always returns the precise result.
#![feature(f16)] let f = 3.3_f16; let g = -3.3_f16; let h = 3.5_f16; let i = 4.5_f16; assert_eq!(f.round_ties_even(), 3.0); assert_eq!(g.round_ties_even(), -3.0); assert_eq!(h.round_ties_even(), 4.0); assert_eq!(i.round_ties_even(), 4.0);
pub const fn trunc(self) -> f16
f16 #116909)
Returns the integer part of self. This means that non-integer numbers are always truncated towards zero.
This function always returns the precise result.
#![feature(f16)] let f = 3.7_f16; let g = 3.0_f16; let h = -3.7_f16; assert_eq!(f.trunc(), 3.0); assert_eq!(g.trunc(), 3.0); assert_eq!(h.trunc(), -3.0);
pub const fn fract(self) -> f16
f16 #116909)
Returns the fractional part of self.
This function always returns the precise result.
#![feature(f16)] let x = 3.6_f16; let y = -3.6_f16; let abs_difference_x = (x.fract() - 0.6).abs(); let abs_difference_y = (y.fract() - (-0.6)).abs(); assert!(abs_difference_x <= f16::EPSILON); assert!(abs_difference_y <= f16::EPSILON);
pub const fn mul_add(self, a: f16, b: f16) -> f16
f16 #116909)
Fused multiply-add. Computes (self * a) + b with only one rounding error, yielding a more accurate result than an unfused multiply-add.
Using mul_add may be more performant than an unfused multiply-add if the target architecture has a dedicated fma CPU instruction. However, this is not always true, and will be heavily dependant on designing algorithms with specific target hardware in mind.
The result of this operation is guaranteed to be the rounded infinite-precision result. It is specified by IEEE 754 as fusedMultiplyAdd and guaranteed not to change.
#![feature(f16)] let m = 10.0_f16; let x = 4.0_f16; let b = 60.0_f16; assert_eq!(m.mul_add(x, b), 100.0); assert_eq!(m * x + b, 100.0); let one_plus_eps = 1.0_f16 + f16::EPSILON; let one_minus_eps = 1.0_f16 - f16::EPSILON; let minus_one = -1.0_f16; // The exact result (1 + eps) * (1 - eps) = 1 - eps * eps. assert_eq!(one_plus_eps.mul_add(one_minus_eps, minus_one), -f16::EPSILON * f16::EPSILON); // Different rounding with the non-fused multiply and add. assert_eq!(one_plus_eps * one_minus_eps + minus_one, 0.0);
pub fn div_euclid(self, rhs: f16) -> f16
f16 #116909)
Calculates Euclidean division, the matching method for rem_euclid.
This computes the integer n such that self = n * rhs + self.rem_euclid(rhs). In other words, the result is self / rhs rounded to the integer n such that self >= n * rhs.
The result of this operation is guaranteed to be the rounded infinite-precision result.
#![feature(f16)] let a: f16 = 7.0; let b = 4.0; assert_eq!(a.div_euclid(b), 1.0); // 7.0 > 4.0 * 1.0 assert_eq!((-a).div_euclid(b), -2.0); // -7.0 >= 4.0 * -2.0 assert_eq!(a.div_euclid(-b), -1.0); // 7.0 >= -4.0 * -1.0 assert_eq!((-a).div_euclid(-b), 2.0); // -7.0 >= -4.0 * 2.0
pub fn rem_euclid(self, rhs: f16) -> f16
f16 #116909)
Calculates the least nonnegative remainder of self (mod rhs).
In particular, the return value r satisfies 0.0 <= r < rhs.abs() in most cases. However, due to a floating point round-off error it can result in r == rhs.abs(), violating the mathematical definition, if self is much smaller than rhs.abs() in magnitude and self < 0.0. This result is not an element of the functionβs codomain, but it is the closest floating point number in the real numbers and thus fulfills the property self == self.div_euclid(rhs) * rhs + self.rem_euclid(rhs) approximately.
The result of this operation is guaranteed to be the rounded infinite-precision result.
#![feature(f16)] let a: f16 = 7.0; let b = 4.0; assert_eq!(a.rem_euclid(b), 3.0); assert_eq!((-a).rem_euclid(b), 1.0); assert_eq!(a.rem_euclid(-b), 3.0); assert_eq!((-a).rem_euclid(-b), 1.0); // limitation due to round-off error assert!((-f16::EPSILON).rem_euclid(3.0) != 0.0);
pub fn powi(self, n: i32) -> f16
f16 #116909)
Raises a number to an integer power.
Using this function is generally faster than using powf. It might have a different sequence of rounding operations than powf, so the results are not guaranteed to agree.
Note that this function is special in that it can return non-NaN results for NaN inputs. For example, f16::powi(f16::NAN, 0) returns 1.0. However, if an input is a signaling NaN, then the result is non-deterministically either a NaN or the result that the corresponding quiet NaN would produce.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
#![feature(f16)] let x = 2.0_f16; let abs_difference = (x.powi(2) - (x * x)).abs(); assert!(abs_difference <= f16::EPSILON); assert_eq!(f16::powi(f16::NAN, 0), 1.0); assert_eq!(f16::powi(0.0, 0), 1.0);
pub fn sqrt(self) -> f16
f16 #116909)
Returns the square root of a number.
Returns NaN if self is a negative number other than -0.0.
The result of this operation is guaranteed to be the rounded infinite-precision result. It is specified by IEEE 754 as squareRoot and guaranteed not to change.
#![feature(f16)] let positive = 4.0_f16; let negative = -4.0_f16; let negative_zero = -0.0_f16; assert_eq!(positive.sqrt(), 2.0); assert!(negative.sqrt().is_nan()); assert!(negative_zero.sqrt() == negative_zero);
pub fn cbrt(self) -> f16
f16 #116909)
Returns the cube root of a number.
The precision of this function is non-deterministic. This means it varies by platform, Rust version, and can even differ within the same execution from one invocation to the next.
This function currently corresponds to the cbrtf from libc on Unix and Windows. Note that this might change in the future.
#![feature(f16)] let x = 8.0f16; // x^(1/3) - 2 == 0 let abs_difference = (x.cbrt() - 2.0).abs(); assert!(abs_difference <= f16::EPSILON);
impl Add<&f16> for &f16
type Output = <f16 as Add>::Output
+ operator.fn add(self, other: &f16) -> <f16 as Add>::Output
+ operation. Read more
impl Add<&f16> for f16
type Output = <f16 as Add>::Output
+ operator.fn add(self, other: &f16) -> <f16 as Add>::Output
+ operation. Read more
impl Add<f16> for &f16
type Output = <f16 as Add>::Output
+ operator.fn add(self, other: f16) -> <f16 as Add>::Output
+ operation. Read more
impl Add for f16
type Output = f16
+ operator.fn add(self, other: f16) -> f16
+ operation. Read more
impl AddAssign<&f16> for f16
impl AddAssign for f16
impl Clone for f16
fn clone(&self) -> f16
fn clone_from(&mut self, source: &Self)
source. Read more
impl Debug for f16
fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>
impl Default for f16
fn default() -> f16
Returns the default value of 0.0
impl Display for f16
fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>
impl Div<&f16> for &f16
type Output = <f16 as Div>::Output
/ operator.fn div(self, other: &f16) -> <f16 as Div>::Output
/ operation. Read more
impl Div<&f16> for f16
type Output = <f16 as Div>::Output
/ operator.fn div(self, other: &f16) -> <f16 as Div>::Output
/ operation. Read more
impl Div<f16> for &f16
type Output = <f16 as Div>::Output
/ operator.fn div(self, other: f16) -> <f16 as Div>::Output
/ operation. Read more
impl Div for f16
type Output = f16
/ operator.fn div(self, other: f16) -> f16
/ operation. Read more
impl DivAssign<&f16> for f16
impl DivAssign for f16
impl From<bool> for f16
fn from(small: bool) -> f16
impl From<f16> for f128
impl From<f16> for f64
impl From<i8> for f16
impl From<u8> for f16
impl FromStr for f16
fn from_str(src: &str) -> Result<f16, ParseFloatError>
Converts a string in base 10 to a float. Accepts an optional decimal exponent.
This function accepts strings such as
Note that alphabetical characters are not case-sensitive.
Leading and trailing whitespace represent an error.
All strings that adhere to the following EBNF grammar when lowercased will result in an Ok being returned:
Float ::= Sign? ( 'inf' | 'infinity' | 'nan' | Number )
Number ::= ( Digit+ |
Digit+ '.' Digit* |
Digit* '.' Digit+ ) Exp?
Exp ::= 'e' Sign? Digit+
Sign ::= [+-]
Digit ::= [0-9]Err(ParseFloatError) if the string did not represent a valid number. Otherwise, Ok(n) where n is the closest representable floating-point number to the number represented by src (following the same rules for rounding as for the results of primitive operations).
type Err = ParseFloatError
impl LowerExp for f16
fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>
impl Mul<&f16> for &f16
type Output = <f16 as Mul>::Output
* operator.fn mul(self, other: &f16) -> <f16 as Mul>::Output
* operation. Read more
impl Mul<&f16> for f16
type Output = <f16 as Mul>::Output
* operator.fn mul(self, other: &f16) -> <f16 as Mul>::Output
* operation. Read more
impl Mul<f16> for &f16
type Output = <f16 as Mul>::Output
* operator.fn mul(self, other: f16) -> <f16 as Mul>::Output
* operation. Read more
impl Mul for f16
type Output = f16
* operator.fn mul(self, other: f16) -> f16
* operation. Read more
impl MulAssign<&f16> for f16
impl MulAssign for f16
impl Neg for &f16
type Output = <f16 as Neg>::Output
- operator.fn neg(self) -> <f16 as Neg>::Output
- operation. Read more
impl Neg for f16
type Output = f16
- operator.fn neg(self) -> f16
- operation. Read more
impl PartialEq for f16
fn eq(&self, other: &f16) -> bool
self and other values to be equal, and is used by ==.fn ne(&self, other: &f16) -> bool
!=. The default implementation is almost always sufficient, and should not be overridden without very good reason.impl PartialOrd for f16
fn partial_cmp(&self, other: &f16) -> Option<Ordering>
fn lt(&self, other: &f16) -> bool
fn le(&self, other: &f16) -> bool
fn gt(&self, other: &f16) -> bool
fn ge(&self, other: &f16) -> bool
impl<'a> Product<&'a f16> for f16
fn product<I>(iter: I) -> f16where
I: Iterator<Item = &'a f16>,Self from the elements by multiplying the items.impl Product for f16
fn product<I>(iter: I) -> f16where
I: Iterator<Item = f16>,Self from the elements by multiplying the items.impl Rem<&f16> for &f16
type Output = <f16 as Rem>::Output
% operator.fn rem(self, other: &f16) -> <f16 as Rem>::Output
% operation. Read more
impl Rem<&f16> for f16
type Output = <f16 as Rem>::Output
% operator.fn rem(self, other: &f16) -> <f16 as Rem>::Output
% operation. Read more
impl Rem<f16> for &f16
type Output = <f16 as Rem>::Output
% operator.fn rem(self, other: f16) -> <f16 as Rem>::Output
% operation. Read more
impl Rem for f16The remainder from the division of two floats.
The remainder has the same sign as the dividend and is computed as: x - (x / y).trunc() * y.
let x: f32 = 50.50; let y: f32 = 8.125; let remainder = x - (x / y).trunc() * y; // The answer to both operations is 1.75 assert_eq!(x % y, remainder);
type Output = f16
% operator.fn rem(self, other: f16) -> f16
% operation. Read more
impl RemAssign<&f16> for f16
impl RemAssign for f16
impl Sub<&f16> for &f16
type Output = <f16 as Sub>::Output
- operator.fn sub(self, other: &f16) -> <f16 as Sub>::Output
- operation. Read more
impl Sub<&f16> for f16
type Output = <f16 as Sub>::Output
- operator.fn sub(self, other: &f16) -> <f16 as Sub>::Output
- operation. Read more
impl Sub<f16> for &f16
type Output = <f16 as Sub>::Output
- operator.fn sub(self, other: f16) -> <f16 as Sub>::Output
- operation. Read more
impl Sub for f16
type Output = f16
- operator.fn sub(self, other: f16) -> f16
- operation. Read more
impl SubAssign<&f16> for f16
impl SubAssign for f16
impl<'a> Sum<&'a f16> for f16
fn sum<I>(iter: I) -> f16where
I: Iterator<Item = &'a f16>,Self from the elements by βsumming upβ the items.impl Sum for f16
fn sum<I>(iter: I) -> f16where
I: Iterator<Item = f16>,Self from the elements by βsumming upβ the items.impl UpperExp for f16
fn fmt(&self, fmt: &mut Formatter<'_>) -> Result<(), Error>
impl Copy for f16
impl FloatToInt<i128> for f16
impl FloatToInt<i16> for f16
impl FloatToInt<i32> for f16
impl FloatToInt<i64> for f16
impl FloatToInt<i8> for f16
impl FloatToInt<isize> for f16
impl FloatToInt<u128> for f16
impl FloatToInt<u16> for f16
impl FloatToInt<u32> for f16
impl FloatToInt<u64> for f16
impl FloatToInt<u8> for f16
impl FloatToInt<usize> for f16
impl UseCloned for f16
impl Freeze for f16
impl RefUnwindSafe for f16
impl Send for f16
impl Sync for f16
impl Unpin for f16
impl UnwindSafe for f16
impl<T> Any for Twhere
T: 'static + ?Sized,impl<T> Borrow<T> for Twhere
T: ?Sized,impl<T> BorrowMut<T> for Twhere
T: ?Sized,impl<T> CloneToUninit for Twhere
T: Clone,unsafe fn clone_to_uninit(&self, dest: *mut u8)
clone_to_uninit #126799)
impl<T> From<T> for T
fn from(t: T) -> T
Returns the argument unchanged.
impl<T, U> Into<U> for Twhere
U: From<T>,fn into(self) -> U
Calls U::from(self).
That is, this conversion is whatever the implementation of From<T> for U chooses to do.
impl<T> ToOwned for Twhere
T: Clone,type Owned = T
fn to_owned(&self) -> T
fn clone_into(&self, target: &mut T)
impl<T> ToString for Twhere
T: Display + ?Sized,impl<T, U> TryFrom<U> for Twhere
U: Into<T>,type Error = Infallible
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
impl<T, U> TryInto<U> for Twhere
U: TryFrom<T>,
Β© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/primitive.f16.html