#[lang = "add"]pub trait Add<Rhs = Self> { type Output; fn add(self, rhs: Rhs) -> Self::Output; }
The addition operator +
.
Note that Rhs
is Self
by default, but this is not mandatory. For example, std::time::SystemTime
implements Add<Duration>
, which permits operations of the form SystemTime = SystemTime + Duration
.
Add
able pointsuse std::ops::Add; #[derive(Debug, Copy, Clone, PartialEq)] struct Point { x: i32, y: i32, } impl Add for Point { type Output = Self; fn add(self, other: Self) -> Self { Self { x: self.x + other.x, y: self.y + other.y, } } } assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 }, Point { x: 3, y: 3 });
Add
with genericsHere is an example of the same Point
struct implementing the Add
trait using generics.
use std::ops::Add; #[derive(Debug, Copy, Clone, PartialEq)] struct Point<T> { x: T, y: T, } // Notice that the implementation uses the associated type `Output`. impl<T: Add<Output = T>> Add for Point<T> { type Output = Self; fn add(self, other: Self) -> Self::Output { Self { x: self.x + other.x, y: self.y + other.y, } } } assert_eq!(Point { x: 1, y: 0 } + Point { x: 2, y: 3 }, Point { x: 3, y: 3 });
type Output
The resulting type after applying the +
operator.
impl Add<f32> for f32
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impl Add<f64> for f64
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impl Add<i8> for i8
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impl Add<i16> for i16
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impl Add<i32> for i32
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impl Add<i64> for i64
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impl Add<i128> for i128
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impl Add<isize> for isize
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impl Add<u8> for u8
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impl Add<u16> for u16
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impl Add<u32> for u32
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impl Add<u64> for u64
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impl Add<u128> for u128
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impl Add<usize> for usize
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impl Add<Wrapping<i8>> for Wrapping<i8>
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impl Add<Wrapping<i16>> for Wrapping<i16>
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impl Add<Wrapping<i32>> for Wrapping<i32>
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impl Add<Wrapping<i64>> for Wrapping<i64>
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impl Add<Wrapping<i128>> for Wrapping<i128>
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impl Add<Wrapping<isize>> for Wrapping<isize>
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impl Add<Wrapping<u8>> for Wrapping<u8>
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impl Add<Wrapping<u16>> for Wrapping<u16>
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impl Add<Wrapping<u32>> for Wrapping<u32>
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impl Add<Wrapping<u64>> for Wrapping<u64>
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impl Add<Wrapping<u128>> for Wrapping<u128>
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impl Add<Wrapping<usize>> for Wrapping<usize>
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impl Add<Duration> for Duration
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impl Add<Duration> for Instant
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type Output = Instant
fn add(self, other: Duration) -> Instant
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This function may panic if the resulting point in time cannot be represented by the underlying data structure. See Instant::checked_add
for a version without panic.
impl Add<Duration> for SystemTime
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type Output = SystemTime
fn add(self, dur: Duration) -> SystemTime
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This function may panic if the resulting point in time cannot be represented by the underlying data structure. See SystemTime::checked_add
for a version without panic.
impl<'_> Add<&'_ f32> for f32
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impl<'_> Add<&'_ f64> for f64
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impl<'_> Add<&'_ i8> for i8
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impl<'_> Add<&'_ i16> for i16
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impl<'_> Add<&'_ i32> for i32
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impl<'_> Add<&'_ i64> for i64
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impl<'_> Add<&'_ i128> for i128
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type Output = <i128 as Add<i128>>::Output
fn add(self, other: &i128) -> <i128 as Add<i128>>::Output
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impl<'_> Add<&'_ isize> for isize
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type Output = <isize as Add<isize>>::Output
fn add(self, other: &isize) -> <isize as Add<isize>>::Output
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impl<'_> Add<&'_ str> for String
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Implements the +
operator for concatenating two strings.
This consumes the String
on the left-hand side and re-uses its buffer (growing it if necessary). This is done to avoid allocating a new String
and copying the entire contents on every operation, which would lead to O(n^2) running time when building an n-byte string by repeated concatenation.
The string on the right-hand side is only borrowed; its contents are copied into the returned String
.
Concatenating two String
s takes the first by value and borrows the second:
let a = String::from("hello"); let b = String::from(" world"); let c = a + &b; // `a` is moved and can no longer be used here.
If you want to keep using the first String
, you can clone it and append to the clone instead:
let a = String::from("hello"); let b = String::from(" world"); let c = a.clone() + &b; // `a` is still valid here.
Concatenating &str
slices can be done by converting the first to a String
:
let a = "hello"; let b = " world"; let c = a.to_string() + b;
impl<'_> Add<&'_ u8> for u8
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impl<'_> Add<&'_ u16> for u16
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impl<'_> Add<&'_ u32> for u32
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impl<'_> Add<&'_ u64> for u64
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impl<'_> Add<&'_ u128> for u128
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type Output = <u128 as Add<u128>>::Output
fn add(self, other: &u128) -> <u128 as Add<u128>>::Output
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impl<'_> Add<&'_ usize> for usize
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type Output = <usize as Add<usize>>::Output
fn add(self, other: &usize) -> <usize as Add<usize>>::Output
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impl<'_> Add<&'_ Wrapping<i8>> for Wrapping<i8>
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type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output
fn add(
self,
other: &Wrapping<i8>
) -> <Wrapping<i8> as Add<Wrapping<i8>>>::Output
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impl<'_> Add<&'_ Wrapping<i16>> for Wrapping<i16>
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type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output
fn add(
self,
other: &Wrapping<i16>
) -> <Wrapping<i16> as Add<Wrapping<i16>>>::Output
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impl<'_> Add<&'_ Wrapping<i32>> for Wrapping<i32>
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type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output
fn add(
self,
other: &Wrapping<i32>
) -> <Wrapping<i32> as Add<Wrapping<i32>>>::Output
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impl<'_> Add<&'_ Wrapping<i64>> for Wrapping<i64>
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type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output
fn add(
self,
other: &Wrapping<i64>
) -> <Wrapping<i64> as Add<Wrapping<i64>>>::Output
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impl<'_> Add<&'_ Wrapping<i128>> for Wrapping<i128>
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type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output
fn add(
self,
other: &Wrapping<i128>
) -> <Wrapping<i128> as Add<Wrapping<i128>>>::Output
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impl<'_> Add<&'_ Wrapping<isize>> for Wrapping<isize>
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type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output
fn add(
self,
other: &Wrapping<isize>
) -> <Wrapping<isize> as Add<Wrapping<isize>>>::Output
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impl<'_> Add<&'_ Wrapping<u8>> for Wrapping<u8>
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type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output
fn add(
self,
other: &Wrapping<u8>
) -> <Wrapping<u8> as Add<Wrapping<u8>>>::Output
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impl<'_> Add<&'_ Wrapping<u16>> for Wrapping<u16>
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type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output
fn add(
self,
other: &Wrapping<u16>
) -> <Wrapping<u16> as Add<Wrapping<u16>>>::Output
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impl<'_> Add<&'_ Wrapping<u32>> for Wrapping<u32>
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type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output
fn add(
self,
other: &Wrapping<u32>
) -> <Wrapping<u32> as Add<Wrapping<u32>>>::Output
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impl<'_> Add<&'_ Wrapping<u64>> for Wrapping<u64>
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type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output
fn add(
self,
other: &Wrapping<u64>
) -> <Wrapping<u64> as Add<Wrapping<u64>>>::Output
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impl<'_> Add<&'_ Wrapping<u128>> for Wrapping<u128>
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type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output
fn add(
self,
other: &Wrapping<u128>
) -> <Wrapping<u128> as Add<Wrapping<u128>>>::Output
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impl<'_> Add<&'_ Wrapping<usize>> for Wrapping<usize>
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type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output
fn add(
self,
other: &Wrapping<usize>
) -> <Wrapping<usize> as Add<Wrapping<usize>>>::Output
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impl<'_, '_> Add<&'_ f32> for &'_ f32
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impl<'_, '_> Add<&'_ f64> for &'_ f64
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impl<'_, '_> Add<&'_ i8> for &'_ i8
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impl<'_, '_> Add<&'_ i16> for &'_ i16
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impl<'_, '_> Add<&'_ i32> for &'_ i32
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impl<'_, '_> Add<&'_ i64> for &'_ i64
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impl<'_, '_> Add<&'_ i128> for &'_ i128
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type Output = <i128 as Add<i128>>::Output
fn add(self, other: &i128) -> <i128 as Add<i128>>::Output
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impl<'_, '_> Add<&'_ isize> for &'_ isize
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type Output = <isize as Add<isize>>::Output
fn add(self, other: &isize) -> <isize as Add<isize>>::Output
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impl<'_, '_> Add<&'_ u8> for &'_ u8
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impl<'_, '_> Add<&'_ u16> for &'_ u16
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impl<'_, '_> Add<&'_ u32> for &'_ u32
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impl<'_, '_> Add<&'_ u64> for &'_ u64
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impl<'_, '_> Add<&'_ u128> for &'_ u128
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type Output = <u128 as Add<u128>>::Output
fn add(self, other: &u128) -> <u128 as Add<u128>>::Output
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impl<'_, '_> Add<&'_ usize> for &'_ usize
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type Output = <usize as Add<usize>>::Output
fn add(self, other: &usize) -> <usize as Add<usize>>::Output
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impl<'_, '_> Add<&'_ Wrapping<i8>> for &'_ Wrapping<i8>
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type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output
fn add(
self,
other: &Wrapping<i8>
) -> <Wrapping<i8> as Add<Wrapping<i8>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<i16>> for &'_ Wrapping<i16>
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type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output
fn add(
self,
other: &Wrapping<i16>
) -> <Wrapping<i16> as Add<Wrapping<i16>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<i32>> for &'_ Wrapping<i32>
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type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output
fn add(
self,
other: &Wrapping<i32>
) -> <Wrapping<i32> as Add<Wrapping<i32>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<i64>> for &'_ Wrapping<i64>
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type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output
fn add(
self,
other: &Wrapping<i64>
) -> <Wrapping<i64> as Add<Wrapping<i64>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<i128>> for &'_ Wrapping<i128>
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type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output
fn add(
self,
other: &Wrapping<i128>
) -> <Wrapping<i128> as Add<Wrapping<i128>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<isize>> for &'_ Wrapping<isize>
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type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output
fn add(
self,
other: &Wrapping<isize>
) -> <Wrapping<isize> as Add<Wrapping<isize>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<u8>> for &'_ Wrapping<u8>
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type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output
fn add(
self,
other: &Wrapping<u8>
) -> <Wrapping<u8> as Add<Wrapping<u8>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<u16>> for &'_ Wrapping<u16>
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type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output
fn add(
self,
other: &Wrapping<u16>
) -> <Wrapping<u16> as Add<Wrapping<u16>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<u32>> for &'_ Wrapping<u32>
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type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output
fn add(
self,
other: &Wrapping<u32>
) -> <Wrapping<u32> as Add<Wrapping<u32>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<u64>> for &'_ Wrapping<u64>
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type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output
fn add(
self,
other: &Wrapping<u64>
) -> <Wrapping<u64> as Add<Wrapping<u64>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<u128>> for &'_ Wrapping<u128>
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type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output
fn add(
self,
other: &Wrapping<u128>
) -> <Wrapping<u128> as Add<Wrapping<u128>>>::Output
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impl<'_, '_> Add<&'_ Wrapping<usize>> for &'_ Wrapping<usize>
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type Output = <Wrapping<usize> as Add<Wrapping<usize>>>::Output
fn add(
self,
other: &Wrapping<usize>
) -> <Wrapping<usize> as Add<Wrapping<usize>>>::Output
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impl<'a> Add<&'a str> for Cow<'a, str>
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type Output = Cow<'a, str>
fn add(self, rhs: &'a str) -> <Cow<'a, str> as Add<&'a str>>::Output
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impl<'a> Add<Cow<'a, str>> for Cow<'a, str>
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type Output = Cow<'a, str>
fn add(self, rhs: Cow<'a, str>) -> <Cow<'a, str> as Add<Cow<'a, str>>>::Output
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impl<'a> Add<f32> for &'a f32
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impl<'a> Add<f64> for &'a f64
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impl<'a> Add<i8> for &'a i8
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impl<'a> Add<i16> for &'a i16
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impl<'a> Add<i32> for &'a i32
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impl<'a> Add<i64> for &'a i64
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impl<'a> Add<i128> for &'a i128
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type Output = <i128 as Add<i128>>::Output
fn add(self, other: i128) -> <i128 as Add<i128>>::Output
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impl<'a> Add<isize> for &'a isize
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type Output = <isize as Add<isize>>::Output
fn add(self, other: isize) -> <isize as Add<isize>>::Output
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impl<'a> Add<u8> for &'a u8
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impl<'a> Add<u16> for &'a u16
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impl<'a> Add<u32> for &'a u32
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impl<'a> Add<u64> for &'a u64
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impl<'a> Add<u128> for &'a u128
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type Output = <u128 as Add<u128>>::Output
fn add(self, other: u128) -> <u128 as Add<u128>>::Output
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impl<'a> Add<usize> for &'a usize
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type Output = <usize as Add<usize>>::Output
fn add(self, other: usize) -> <usize as Add<usize>>::Output
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impl<'a> Add<Wrapping<i8>> for &'a Wrapping<i8>
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type Output = <Wrapping<i8> as Add<Wrapping<i8>>>::Output
fn add(self, other: Wrapping<i8>) -> <Wrapping<i8> as Add<Wrapping<i8>>>::Output
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impl<'a> Add<Wrapping<i16>> for &'a Wrapping<i16>
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type Output = <Wrapping<i16> as Add<Wrapping<i16>>>::Output
fn add(
self,
other: Wrapping<i16>
) -> <Wrapping<i16> as Add<Wrapping<i16>>>::Output
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impl<'a> Add<Wrapping<i32>> for &'a Wrapping<i32>
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type Output = <Wrapping<i32> as Add<Wrapping<i32>>>::Output
fn add(
self,
other: Wrapping<i32>
) -> <Wrapping<i32> as Add<Wrapping<i32>>>::Output
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impl<'a> Add<Wrapping<i64>> for &'a Wrapping<i64>
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type Output = <Wrapping<i64> as Add<Wrapping<i64>>>::Output
fn add(
self,
other: Wrapping<i64>
) -> <Wrapping<i64> as Add<Wrapping<i64>>>::Output
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impl<'a> Add<Wrapping<i128>> for &'a Wrapping<i128>
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type Output = <Wrapping<i128> as Add<Wrapping<i128>>>::Output
fn add(
self,
other: Wrapping<i128>
) -> <Wrapping<i128> as Add<Wrapping<i128>>>::Output
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impl<'a> Add<Wrapping<isize>> for &'a Wrapping<isize>
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type Output = <Wrapping<isize> as Add<Wrapping<isize>>>::Output
fn add(
self,
other: Wrapping<isize>
) -> <Wrapping<isize> as Add<Wrapping<isize>>>::Output
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impl<'a> Add<Wrapping<u8>> for &'a Wrapping<u8>
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type Output = <Wrapping<u8> as Add<Wrapping<u8>>>::Output
fn add(self, other: Wrapping<u8>) -> <Wrapping<u8> as Add<Wrapping<u8>>>::Output
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impl<'a> Add<Wrapping<u16>> for &'a Wrapping<u16>
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type Output = <Wrapping<u16> as Add<Wrapping<u16>>>::Output
fn add(
self,
other: Wrapping<u16>
) -> <Wrapping<u16> as Add<Wrapping<u16>>>::Output
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impl<'a> Add<Wrapping<u32>> for &'a Wrapping<u32>
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type Output = <Wrapping<u32> as Add<Wrapping<u32>>>::Output
fn add(
self,
other: Wrapping<u32>
) -> <Wrapping<u32> as Add<Wrapping<u32>>>::Output
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impl<'a> Add<Wrapping<u64>> for &'a Wrapping<u64>
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type Output = <Wrapping<u64> as Add<Wrapping<u64>>>::Output
fn add(
self,
other: Wrapping<u64>
) -> <Wrapping<u64> as Add<Wrapping<u64>>>::Output
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impl<'a> Add<Wrapping<u128>> for &'a Wrapping<u128>
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type Output = <Wrapping<u128> as Add<Wrapping<u128>>>::Output
fn add(
self,
other: Wrapping<u128>
) -> <Wrapping<u128> as Add<Wrapping<u128>>>::Output
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impl<'a> Add<Wrapping<usize>> for &'a Wrapping<usize>
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© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.Add.html