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/Rust

Primitive Type pointer

Raw, unsafe pointers, *const T, and *mut T.

See also the std::ptr module.

Working with raw pointers in Rust is uncommon, typically limited to a few patterns. Raw pointers can be unaligned or null. However, when a raw pointer is dereferenced (using the * operator), it must be non-null and aligned.

Storing through a raw pointer using *ptr = data calls drop on the old value, so write must be used if the type has drop glue and memory is not already initialized - otherwise drop would be called on the uninitialized memory.

Use the null and null_mut functions to create null pointers, and the is_null method of the *const T and *mut T types to check for null. The *const T and *mut T types also define the offset method, for pointer math.

Common ways to create raw pointers

1. Coerce a reference (&T) or mutable reference (&mut T).

let my_num: i32 = 10;
let my_num_ptr: *const i32 = &my_num;
let mut my_speed: i32 = 88;
let my_speed_ptr: *mut i32 = &mut my_speed;

To get a pointer to a boxed value, dereference the box:

let my_num: Box<i32> = Box::new(10);
let my_num_ptr: *const i32 = &*my_num;
let mut my_speed: Box<i32> = Box::new(88);
let my_speed_ptr: *mut i32 = &mut *my_speed;

This does not take ownership of the original allocation and requires no resource management later, but you must not use the pointer after its lifetime.

2. Consume a box (Box<T>).

The into_raw function consumes a box and returns the raw pointer. It doesn't destroy T or deallocate any memory.

let my_speed: Box<i32> = Box::new(88);
let my_speed: *mut i32 = Box::into_raw(my_speed);

// By taking ownership of the original `Box<T>` though
// we are obligated to put it together later to be destroyed.
unsafe {
    drop(Box::from_raw(my_speed));
}

Note that here the call to drop is for clarity - it indicates that we are done with the given value and it should be destroyed.

3. Get it from C.

extern crate libc;

use std::mem;

unsafe {
    let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32;
    if my_num.is_null() {
        panic!("failed to allocate memory");
    }
    libc::free(my_num as *mut libc::c_void);
}

Usually you wouldn't literally use malloc and free from Rust, but C APIs hand out a lot of pointers generally, so are a common source of raw pointers in Rust.

Implementations

impl<T> *const T where
    T: ?Sized
[src]

pub fn is_null(self) -> bool[src]

Returns true if the pointer is null.

Note that unsized types have many possible null pointers, as only the raw data pointer is considered, not their length, vtable, etc. Therefore, two pointers that are null may still not compare equal to each other.

Behavior during const evaluation

When this function is used during const evaluation, it may return false for pointers that turn out to be null at runtime. Specifically, when a pointer to some memory is offset beyond its bounds in such a way that the resulting pointer is null, the function will still return false. There is no way for CTFE to know the absolute position of that memory, so we cannot tell if the pointer is null or not.

Examples

Basic usage:

let s: &str = "Follow the rabbit";
let ptr: *const u8 = s.as_ptr();
assert!(!ptr.is_null());

pub const fn cast<U>(self) -> *const U[src]1.38.0

Casts to a pointer of another type.

pub unsafe fn as_ref<'a>(self) -> Option<&'a T>[src]1.9.0

Returns None if the pointer is null, or else returns a shared reference to the value wrapped in Some. If the value may be uninitialized, as_uninit_ref must be used instead.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be properly aligned.

  • It must be "dereferencable" in the sense defined in the module documentation.

  • The pointer must point to an initialized instance of T.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get mutated (except inside UnsafeCell).

This applies even if the result of this method is unused! (The part about being initialized is not yet fully decided, but until it is, the only safe approach is to ensure that they are indeed initialized.)

Examples

Basic usage:

let ptr: *const u8 = &10u8 as *const u8;

unsafe {
    if let Some(val_back) = ptr.as_ref() {
        println!("We got back the value: {}!", val_back);
    }
}

Null-unchecked version

If you are sure the pointer can never be null and are looking for some kind of as_ref_unchecked that returns the &T instead of Option<&T>, know that you can dereference the pointer directly.

let ptr: *const u8 = &10u8 as *const u8;

unsafe {
    let val_back = &*ptr;
    println!("We got back the value: {}!", val_back);
}

pub unsafe fn as_uninit_ref<'a>(self) -> Option<&'a MaybeUninit<T>>[src]

🔬 This is a nightly-only experimental API. (ptr_as_uninit #75402)

Returns None if the pointer is null, or else returns a shared reference to the value wrapped in Some. In contrast to as_ref, this does not require that the value has to be initialized.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be properly aligned.

  • It must be "dereferencable" in the sense defined in the module documentation.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get mutated (except inside UnsafeCell).

This applies even if the result of this method is unused!

Examples

Basic usage:

#![feature(ptr_as_uninit)]

let ptr: *const u8 = &10u8 as *const u8;

unsafe {
    if let Some(val_back) = ptr.as_uninit_ref() {
        println!("We got back the value: {}!", val_back.assume_init());
    }
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub unsafe fn offset(self, count: isize) -> *const T[src]

Calculates the offset from a pointer.

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum, in bytes must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";
let ptr: *const u8 = s.as_ptr();

unsafe {
    println!("{}", *ptr.offset(1) as char);
    println!("{}", *ptr.offset(2) as char);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn wrapping_offset(self, count: isize) -> *const T[src]1.16.0

Calculates the offset from a pointer using wrapping arithmetic.

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

In particular, the resulting pointer remains attached to the same allocated object that self points to. It may not be used to access a different allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

In other words, x.wrapping_offset((y as usize).wrapping_sub(x as usize) / size_of::<T>()) is not the same as y, and dereferencing it is undefined behavior unless x and y point into the same allocated object.

Compared to offset, this method basically delays the requirement of staying within the same allocated object: offset is immediate Undefined Behavior when crossing object boundaries; wrapping_offset produces a pointer but still leads to Undefined Behavior if that pointer is dereferenced. offset can be optimized better and is thus preferable in performance-sensitive code.

If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_offset(6);

// This loop prints "1, 3, 5, "
while ptr != end_rounded_up {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_offset(step);
}

pub unsafe fn offset_from(self, origin: *const T) -> isize[src]1.47.0

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

This function is the inverse of offset.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and other pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • Both pointers must be derived from a pointer to the same object. (See below for an example.)

  • The distance between the pointers, in bytes, cannot overflow an isize.

  • The distance between the pointers, in bytes, must be an exact multiple of the size of T.

  • The distance being in bounds cannot rely on "wrapping around" the address space.

The compiler and standard library generally try to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so ptr_into_vec.offset_from(vec.as_ptr()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Panics

This function panics if T is a Zero-Sized Type ("ZST").

Examples

Basic usage:

let a = [0; 5];
let ptr1: *const i32 = &a[1];
let ptr2: *const i32 = &a[3];
unsafe {
    assert_eq!(ptr2.offset_from(ptr1), 2);
    assert_eq!(ptr1.offset_from(ptr2), -2);
    assert_eq!(ptr1.offset(2), ptr2);
    assert_eq!(ptr2.offset(-2), ptr1);
}

Incorrect usage:

let ptr1 = Box::into_raw(Box::new(0u8)) as *const u8;
let ptr2 = Box::into_raw(Box::new(1u8)) as *const u8;
let diff = (ptr2 as isize).wrapping_sub(ptr1 as isize);
// Make ptr2_other an "alias" of ptr2, but derived from ptr1.
let ptr2_other = (ptr1 as *const u8).wrapping_offset(diff);
assert_eq!(ptr2 as usize, ptr2_other as usize);
// Since ptr2_other and ptr2 are derived from pointers to different objects,
// computing their offset is undefined behavior, even though
// they point to the same address!
unsafe {
    let zero = ptr2_other.offset_from(ptr2); // Undefined Behavior
}

pub fn guaranteed_eq(self, other: *const T) -> bool[src]

🔬 This is a nightly-only experimental API. (const_raw_ptr_comparison #53020)

Returns whether two pointers are guaranteed to be equal.

At runtime this function behaves like self == other. However, in some contexts (e.g., compile-time evaluation), it is not always possible to determine equality of two pointers, so this function may spuriously return false for pointers that later actually turn out to be equal. But when it returns true, the pointers are guaranteed to be equal.

This function is the mirror of guaranteed_ne, but not its inverse. There are pointer comparisons for which both functions return false.

The return value may change depending on the compiler version and unsafe code may not rely on the result of this function for soundness. It is suggested to only use this function for performance optimizations where spurious false return values by this function do not affect the outcome, but just the performance. The consequences of using this method to make runtime and compile-time code behave differently have not been explored. This method should not be used to introduce such differences, and it should also not be stabilized before we have a better understanding of this issue.

pub fn guaranteed_ne(self, other: *const T) -> bool[src]

🔬 This is a nightly-only experimental API. (const_raw_ptr_comparison #53020)

Returns whether two pointers are guaranteed to be unequal.

At runtime this function behaves like self != other. However, in some contexts (e.g., compile-time evaluation), it is not always possible to determine the inequality of two pointers, so this function may spuriously return false for pointers that later actually turn out to be unequal. But when it returns true, the pointers are guaranteed to be unequal.

This function is the mirror of guaranteed_eq, but not its inverse. There are pointer comparisons for which both functions return false.

The return value may change depending on the compiler version and unsafe code may not rely on the result of this function for soundness. It is suggested to only use this function for performance optimizations where spurious false return values by this function do not affect the outcome, but just the performance. The consequences of using this method to make runtime and compile-time code behave differently have not been explored. This method should not be used to introduce such differences, and it should also not be stabilized before we have a better understanding of this issue.

#[must_use = "returns a new pointer rather than modifying its argument"]pub unsafe fn add(self, count: usize) -> *const T[src]1.26.0

Calculates the offset from a pointer (convenience for .offset(count as isize)).

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_add instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";
let ptr: *const u8 = s.as_ptr();

unsafe {
    println!("{}", *ptr.add(1) as char);
    println!("{}", *ptr.add(2) as char);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub unsafe fn sub(self, count: usize) -> *const T[src]1.26.0

Calculates the offset from a pointer (convenience for .offset((count as isize).wrapping_neg())).

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • The computed offset cannot exceed isize::MAX bytes.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()).sub(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_sub instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";

unsafe {
    let end: *const u8 = s.as_ptr().add(3);
    println!("{}", *end.sub(1) as char);
    println!("{}", *end.sub(2) as char);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn wrapping_add(self, count: usize) -> *const T[src]1.26.0

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset(count as isize))

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

In particular, the resulting pointer remains attached to the same allocated object that self points to. It may not be used to access a different allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

Compared to add, this method basically delays the requirement of staying within the same allocated object: add is immediate Undefined Behavior when crossing object boundaries; wrapping_add produces a pointer but still leads to Undefined Behavior if that pointer is dereferenced. add can be optimized better and is thus preferable in performance-sensitive code.

If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_add(6);

// This loop prints "1, 3, 5, "
while ptr != end_rounded_up {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_add(step);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn wrapping_sub(self, count: usize) -> *const T[src]1.26.0

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset((count as isize).wrapping_sub()))

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

In particular, the resulting pointer remains attached to the same allocated object that self points to. It may not be used to access a different allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

Compared to sub, this method basically delays the requirement of staying within the same allocated object: sub is immediate Undefined Behavior when crossing object boundaries; wrapping_sub produces a pointer but still leads to Undefined Behavior if that pointer is dereferenced. sub can be optimized better and is thus preferable in performance-sensitive code.

If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements (backwards)
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let start_rounded_down = ptr.wrapping_sub(2);
ptr = ptr.wrapping_add(4);
let step = 2;
// This loop prints "5, 3, 1, "
while ptr != start_rounded_down {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_sub(step);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn set_ptr_value(self, val: *const u8) -> *const T[src]

🔬 This is a nightly-only experimental API. (set_ptr_value #75091)

Sets the pointer value to ptr.

In case self is a (fat) pointer to an unsized type, this operation will only affect the pointer part, whereas for (thin) pointers to sized types, this has the same effect as a simple assignment.

The resulting pointer will have provenance of val, i.e., for a fat pointer, this operation is semantically the same as creating a new fat pointer with the data pointer value of val but the metadata of self.

Examples

This function is primarily useful for allowing byte-wise pointer arithmetic on potentially fat pointers:

#![feature(set_ptr_value)]
let arr: [i32; 3] = [1, 2, 3];
let mut ptr = &arr[0] as *const dyn Debug;
let thin = ptr as *const u8;
unsafe {
    ptr = ptr.set_ptr_value(thin.add(8));
    println!("{:?}", &*ptr); // will print "3"
}

pub unsafe fn read(self) -> T[src]1.26.0

Reads the value from self without moving it. This leaves the memory in self unchanged.

See ptr::read for safety concerns and examples.

pub unsafe fn read_volatile(self) -> T[src]1.26.0

Performs a volatile read of the value from self without moving it. This leaves the memory in self unchanged.

Volatile operations are intended to act on I/O memory, and are guaranteed to not be elided or reordered by the compiler across other volatile operations.

See ptr::read_volatile for safety concerns and examples.

pub unsafe fn read_unaligned(self) -> T[src]1.26.0

Reads the value from self without moving it. This leaves the memory in self unchanged.

Unlike read, the pointer may be unaligned.

See ptr::read_unaligned for safety concerns and examples.

pub unsafe fn copy_to(self, dest: *mut T, count: usize)[src]1.26.0

Copies count * size_of<T> bytes from self to dest. The source and destination may overlap.

NOTE: this has the same argument order as ptr::copy.

See ptr::copy for safety concerns and examples.

pub unsafe fn copy_to_nonoverlapping(self, dest: *mut T, count: usize)[src]1.26.0

Copies count * size_of<T> bytes from self to dest. The source and destination may not overlap.

NOTE: this has the same argument order as ptr::copy_nonoverlapping.

See ptr::copy_nonoverlapping for safety concerns and examples.

pub fn align_offset(self, align: usize) -> usize[src]1.36.0

Computes the offset that needs to be applied to the pointer in order to make it aligned to align.

If it is not possible to align the pointer, the implementation returns usize::MAX. It is permissible for the implementation to always return usize::MAX. Only your algorithm's performance can depend on getting a usable offset here, not its correctness.

The offset is expressed in number of T elements, and not bytes. The value returned can be used with the wrapping_add method.

There are no guarantees whatsoever that offsetting the pointer will not overflow or go beyond the allocation that the pointer points into. It is up to the caller to ensure that the returned offset is correct in all terms other than alignment.

Panics

The function panics if align is not a power-of-two.

Examples

Accessing adjacent u8 as u16

let x = [5u8, 6u8, 7u8, 8u8, 9u8];
let ptr = &x[n] as *const u8;
let offset = ptr.align_offset(align_of::<u16>());
if offset < x.len() - n - 1 {
    let u16_ptr = ptr.add(offset) as *const u16;
    assert_ne!(*u16_ptr, 500);
} else {
    // while the pointer can be aligned via `offset`, it would point
    // outside the allocation
}

impl<T> *mut T where
    T: ?Sized
[src]

pub fn is_null(self) -> bool[src]

Returns true if the pointer is null.

Note that unsized types have many possible null pointers, as only the raw data pointer is considered, not their length, vtable, etc. Therefore, two pointers that are null may still not compare equal to each other.

Behavior during const evaluation

When this function is used during const evaluation, it may return false for pointers that turn out to be null at runtime. Specifically, when a pointer to some memory is offset beyond its bounds in such a way that the resulting pointer is null, the function will still return false. There is no way for CTFE to know the absolute position of that memory, so we cannot tell if the pointer is null or not.

Examples

Basic usage:

let mut s = [1, 2, 3];
let ptr: *mut u32 = s.as_mut_ptr();
assert!(!ptr.is_null());

pub const fn cast<U>(self) -> *mut U[src]1.38.0

Casts to a pointer of another type.

pub unsafe fn as_ref<'a>(self) -> Option<&'a T>[src]1.9.0

Returns None if the pointer is null, or else returns a shared reference to the value wrapped in Some. If the value may be uninitialized, as_uninit_ref must be used instead.

For the mutable counterpart see as_mut.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be properly aligned.

  • It must be "dereferencable" in the sense defined in the module documentation.

  • The pointer must point to an initialized instance of T.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get mutated (except inside UnsafeCell).

This applies even if the result of this method is unused! (The part about being initialized is not yet fully decided, but until it is, the only safe approach is to ensure that they are indeed initialized.)

Examples

Basic usage:

let ptr: *mut u8 = &mut 10u8 as *mut u8;

unsafe {
    if let Some(val_back) = ptr.as_ref() {
        println!("We got back the value: {}!", val_back);
    }
}

Null-unchecked version

If you are sure the pointer can never be null and are looking for some kind of as_ref_unchecked that returns the &T instead of Option<&T>, know that you can dereference the pointer directly.

let ptr: *mut u8 = &mut 10u8 as *mut u8;

unsafe {
    let val_back = &*ptr;
    println!("We got back the value: {}!", val_back);
}

pub unsafe fn as_uninit_ref<'a>(self) -> Option<&'a MaybeUninit<T>>[src]

🔬 This is a nightly-only experimental API. (ptr_as_uninit #75402)

Returns None if the pointer is null, or else returns a shared reference to the value wrapped in Some. In contrast to as_ref, this does not require that the value has to be initialized.

For the mutable counterpart see as_uninit_mut.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be properly aligned.

  • It must be "dereferencable" in the sense defined in the module documentation.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get mutated (except inside UnsafeCell).

This applies even if the result of this method is unused!

Examples

Basic usage:

#![feature(ptr_as_uninit)]

let ptr: *mut u8 = &mut 10u8 as *mut u8;

unsafe {
    if let Some(val_back) = ptr.as_uninit_ref() {
        println!("We got back the value: {}!", val_back.assume_init());
    }
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub unsafe fn offset(self, count: isize) -> *mut T[src]

Calculates the offset from a pointer.

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum, in bytes must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_offset instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let mut s = [1, 2, 3];
let ptr: *mut u32 = s.as_mut_ptr();

unsafe {
    println!("{}", *ptr.offset(1));
    println!("{}", *ptr.offset(2));
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn wrapping_offset(self, count: isize) -> *mut T[src]1.16.0

Calculates the offset from a pointer using wrapping arithmetic. count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

In particular, the resulting pointer remains attached to the same allocated object that self points to. It may not be used to access a different allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

In other words, x.wrapping_offset((y as usize).wrapping_sub(x as usize) / size_of::<T>()) is not the same as y, and dereferencing it is undefined behavior unless x and y point into the same allocated object.

Compared to offset, this method basically delays the requirement of staying within the same allocated object: offset is immediate Undefined Behavior when crossing object boundaries; wrapping_offset produces a pointer but still leads to Undefined Behavior if that pointer is dereferenced. offset can be optimized better and is thus preferable in performance-sensitive code.

If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let mut data = [1u8, 2, 3, 4, 5];
let mut ptr: *mut u8 = data.as_mut_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_offset(6);

while ptr != end_rounded_up {
    unsafe {
        *ptr = 0;
    }
    ptr = ptr.wrapping_offset(step);
}
assert_eq!(&data, &[0, 2, 0, 4, 0]);

pub unsafe fn as_mut<'a>(self) -> Option<&'a mut T>[src]1.9.0

Returns None if the pointer is null, or else returns a unique reference to the value wrapped in Some. If the value may be uninitialized, as_uninit_mut must be used instead.

For the shared counterpart see as_ref.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be properly aligned.

  • It must be "dereferencable" in the sense defined in the module documentation.

  • The pointer must point to an initialized instance of T.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get accessed (read or written) through any other pointer.

This applies even if the result of this method is unused! (The part about being initialized is not yet fully decided, but until it is, the only safe approach is to ensure that they are indeed initialized.)

Examples

Basic usage:

let mut s = [1, 2, 3];
let ptr: *mut u32 = s.as_mut_ptr();
let first_value = unsafe { ptr.as_mut().unwrap() };
*first_value = 4;
println!("{:?}", s); // It'll print: "[4, 2, 3]".

Null-unchecked version

If you are sure the pointer can never be null and are looking for some kind of as_mut_unchecked that returns the &mut T instead of Option<&mut T>, know that you can dereference the pointer directly.

let mut s = [1, 2, 3];
let ptr: *mut u32 = s.as_mut_ptr();
let first_value = unsafe { &mut *ptr };
*first_value = 4;
println!("{:?}", s); // It'll print: "[4, 2, 3]".

pub unsafe fn as_uninit_mut<'a>(self) -> Option<&'a mut MaybeUninit<T>>[src]

🔬 This is a nightly-only experimental API. (ptr_as_uninit #75402)

Returns None if the pointer is null, or else returns a unique reference to the value wrapped in Some. In contrast to as_mut, this does not require that the value has to be initialized.

For the shared counterpart see as_uninit_ref.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be properly aligned.

  • It must be "dereferencable" in the sense defined in the module documentation.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get accessed (read or written) through any other pointer.

This applies even if the result of this method is unused!

pub fn guaranteed_eq(self, other: *mut T) -> bool[src]

🔬 This is a nightly-only experimental API. (const_raw_ptr_comparison #53020)

Returns whether two pointers are guaranteed to be equal.

At runtime this function behaves like self == other. However, in some contexts (e.g., compile-time evaluation), it is not always possible to determine equality of two pointers, so this function may spuriously return false for pointers that later actually turn out to be equal. But when it returns true, the pointers are guaranteed to be equal.

This function is the mirror of guaranteed_ne, but not its inverse. There are pointer comparisons for which both functions return false.

The return value may change depending on the compiler version and unsafe code may not rely on the result of this function for soundness. It is suggested to only use this function for performance optimizations where spurious false return values by this function do not affect the outcome, but just the performance. The consequences of using this method to make runtime and compile-time code behave differently have not been explored. This method should not be used to introduce such differences, and it should also not be stabilized before we have a better understanding of this issue.

pub unsafe fn guaranteed_ne(self, other: *mut T) -> bool[src]

🔬 This is a nightly-only experimental API. (const_raw_ptr_comparison #53020)

Returns whether two pointers are guaranteed to be unequal.

At runtime this function behaves like self != other. However, in some contexts (e.g., compile-time evaluation), it is not always possible to determine the inequality of two pointers, so this function may spuriously return false for pointers that later actually turn out to be unequal. But when it returns true, the pointers are guaranteed to be unequal.

This function is the mirror of guaranteed_eq, but not its inverse. There are pointer comparisons for which both functions return false.

The return value may change depending on the compiler version and unsafe code may not rely on the result of this function for soundness. It is suggested to only use this function for performance optimizations where spurious false return values by this function do not affect the outcome, but just the performance. The consequences of using this method to make runtime and compile-time code behave differently have not been explored. This method should not be used to introduce such differences, and it should also not be stabilized before we have a better understanding of this issue.

pub unsafe fn offset_from(self, origin: *const T) -> isize[src]1.47.0

Calculates the distance between two pointers. The returned value is in units of T: the distance in bytes is divided by mem::size_of::<T>().

This function is the inverse of offset.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and other pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • Both pointers must be derived from a pointer to the same object. (See below for an example.)

  • The distance between the pointers, in bytes, cannot overflow an isize.

  • The distance between the pointers, in bytes, must be an exact multiple of the size of T.

  • The distance being in bounds cannot rely on "wrapping around" the address space.

The compiler and standard library generally try to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so ptr_into_vec.offset_from(vec.as_ptr()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Panics

This function panics if T is a Zero-Sized Type ("ZST").

Examples

Basic usage:

let mut a = [0; 5];
let ptr1: *mut i32 = &mut a[1];
let ptr2: *mut i32 = &mut a[3];
unsafe {
    assert_eq!(ptr2.offset_from(ptr1), 2);
    assert_eq!(ptr1.offset_from(ptr2), -2);
    assert_eq!(ptr1.offset(2), ptr2);
    assert_eq!(ptr2.offset(-2), ptr1);
}

Incorrect usage:

let ptr1 = Box::into_raw(Box::new(0u8));
let ptr2 = Box::into_raw(Box::new(1u8));
let diff = (ptr2 as isize).wrapping_sub(ptr1 as isize);
// Make ptr2_other an "alias" of ptr2, but derived from ptr1.
let ptr2_other = (ptr1 as *mut u8).wrapping_offset(diff);
assert_eq!(ptr2 as usize, ptr2_other as usize);
// Since ptr2_other and ptr2 are derived from pointers to different objects,
// computing their offset is undefined behavior, even though
// they point to the same address!
unsafe {
    let zero = ptr2_other.offset_from(ptr2); // Undefined Behavior
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub unsafe fn add(self, count: usize) -> *mut T[src]1.26.0

Calculates the offset from a pointer (convenience for .offset(count as isize)).

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • The computed offset, in bytes, cannot overflow an isize.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_add instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";
let ptr: *const u8 = s.as_ptr();

unsafe {
    println!("{}", *ptr.add(1) as char);
    println!("{}", *ptr.add(2) as char);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub unsafe fn sub(self, count: usize) -> *mut T[src]1.26.0

Calculates the offset from a pointer (convenience for .offset((count as isize).wrapping_neg())).

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

If any of the following conditions are violated, the result is Undefined Behavior:

  • Both the starting and resulting pointer must be either in bounds or one byte past the end of the same allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

  • The computed offset cannot exceed isize::MAX bytes.

  • The offset being in bounds cannot rely on "wrapping around" the address space. That is, the infinite-precision sum must fit in a usize.

The compiler and standard library generally tries to ensure allocations never reach a size where an offset is a concern. For instance, Vec and Box ensure they never allocate more than isize::MAX bytes, so vec.as_ptr().add(vec.len()).sub(vec.len()) is always safe.

Most platforms fundamentally can't even construct such an allocation. For instance, no known 64-bit platform can ever serve a request for 263 bytes due to page-table limitations or splitting the address space. However, some 32-bit and 16-bit platforms may successfully serve a request for more than isize::MAX bytes with things like Physical Address Extension. As such, memory acquired directly from allocators or memory mapped files may be too large to handle with this function.

Consider using wrapping_sub instead if these constraints are difficult to satisfy. The only advantage of this method is that it enables more aggressive compiler optimizations.

Examples

Basic usage:

let s: &str = "123";

unsafe {
    let end: *const u8 = s.as_ptr().add(3);
    println!("{}", *end.sub(1) as char);
    println!("{}", *end.sub(2) as char);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn wrapping_add(self, count: usize) -> *mut T[src]1.26.0

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset(count as isize))

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

In particular, the resulting pointer remains attached to the same allocated object that self points to. It may not be used to access a different allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

Compared to add, this method basically delays the requirement of staying within the same allocated object: add is immediate Undefined Behavior when crossing object boundaries; wrapping_add produces a pointer but still leads to Undefined Behavior if that pointer is dereferenced. add can be optimized better and is thus preferable in performance-sensitive code.

If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let step = 2;
let end_rounded_up = ptr.wrapping_add(6);

// This loop prints "1, 3, 5, "
while ptr != end_rounded_up {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_add(step);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn wrapping_sub(self, count: usize) -> *mut T[src]1.26.0

Calculates the offset from a pointer using wrapping arithmetic. (convenience for .wrapping_offset((count as isize).wrapping_sub()))

count is in units of T; e.g., a count of 3 represents a pointer offset of 3 * size_of::<T>() bytes.

Safety

The resulting pointer does not need to be in bounds, but it is potentially hazardous to dereference (which requires unsafe).

In particular, the resulting pointer remains attached to the same allocated object that self points to. It may not be used to access a different allocated object. Note that in Rust, every (stack-allocated) variable is considered a separate allocated object.

Compared to sub, this method basically delays the requirement of staying within the same allocated object: sub is immediate Undefined Behavior when crossing object boundaries; wrapping_sub produces a pointer but still leads to Undefined Behavior if that pointer is dereferenced. sub can be optimized better and is thus preferable in performance-sensitive code.

If you need to cross object boundaries, cast the pointer to an integer and do the arithmetic there.

Examples

Basic usage:

// Iterate using a raw pointer in increments of two elements (backwards)
let data = [1u8, 2, 3, 4, 5];
let mut ptr: *const u8 = data.as_ptr();
let start_rounded_down = ptr.wrapping_sub(2);
ptr = ptr.wrapping_add(4);
let step = 2;
// This loop prints "5, 3, 1, "
while ptr != start_rounded_down {
    unsafe {
        print!("{}, ", *ptr);
    }
    ptr = ptr.wrapping_sub(step);
}

#[must_use = "returns a new pointer rather than modifying its argument"]pub fn set_ptr_value(self, val: *mut u8) -> *mut T[src]

🔬 This is a nightly-only experimental API. (set_ptr_value #75091)

Sets the pointer value to ptr.

In case self is a (fat) pointer to an unsized type, this operation will only affect the pointer part, whereas for (thin) pointers to sized types, this has the same effect as a simple assignment.

The resulting pointer will have provenance of val, i.e., for a fat pointer, this operation is semantically the same as creating a new fat pointer with the data pointer value of val but the metadata of self.

Examples

This function is primarily useful for allowing byte-wise pointer arithmetic on potentially fat pointers:

#![feature(set_ptr_value)]
let mut arr: [i32; 3] = [1, 2, 3];
let mut ptr = &mut arr[0] as *mut dyn Debug;
let thin = ptr as *mut u8;
unsafe {
    ptr = ptr.set_ptr_value(thin.add(8));
    println!("{:?}", &*ptr); // will print "3"
}

pub unsafe fn read(self) -> T[src]1.26.0

Reads the value from self without moving it. This leaves the memory in self unchanged.

See ptr::read for safety concerns and examples.

pub unsafe fn read_volatile(self) -> T[src]1.26.0

Performs a volatile read of the value from self without moving it. This leaves the memory in self unchanged.

Volatile operations are intended to act on I/O memory, and are guaranteed to not be elided or reordered by the compiler across other volatile operations.

See ptr::read_volatile for safety concerns and examples.

pub unsafe fn read_unaligned(self) -> T[src]1.26.0

Reads the value from self without moving it. This leaves the memory in self unchanged.

Unlike read, the pointer may be unaligned.

See ptr::read_unaligned for safety concerns and examples.

pub unsafe fn copy_to(self, dest: *mut T, count: usize)[src]1.26.0

Copies count * size_of<T> bytes from self to dest. The source and destination may overlap.

NOTE: this has the same argument order as ptr::copy.

See ptr::copy for safety concerns and examples.

pub unsafe fn copy_to_nonoverlapping(self, dest: *mut T, count: usize)[src]1.26.0

Copies count * size_of<T> bytes from self to dest. The source and destination may not overlap.

NOTE: this has the same argument order as ptr::copy_nonoverlapping.

See ptr::copy_nonoverlapping for safety concerns and examples.

pub unsafe fn copy_from(self, src: *const T, count: usize)[src]1.26.0

Copies count * size_of<T> bytes from src to self. The source and destination may overlap.

NOTE: this has the opposite argument order of ptr::copy.

See ptr::copy for safety concerns and examples.

pub unsafe fn copy_from_nonoverlapping(self, src: *const T, count: usize)[src]1.26.0

Copies count * size_of<T> bytes from src to self. The source and destination may not overlap.

NOTE: this has the opposite argument order of ptr::copy_nonoverlapping.

See ptr::copy_nonoverlapping for safety concerns and examples.

pub unsafe fn drop_in_place(self)[src]1.26.0

Executes the destructor (if any) of the pointed-to value.

See ptr::drop_in_place for safety concerns and examples.

pub unsafe fn write(self, val: T)[src]1.26.0

Overwrites a memory location with the given value without reading or dropping the old value.

See ptr::write for safety concerns and examples.

pub unsafe fn write_bytes(self, val: u8, count: usize)[src]1.26.0

Invokes memset on the specified pointer, setting count * size_of::<T>() bytes of memory starting at self to val.

See ptr::write_bytes for safety concerns and examples.

pub unsafe fn write_volatile(self, val: T)[src]1.26.0

Performs a volatile write of a memory location with the given value without reading or dropping the old value.

Volatile operations are intended to act on I/O memory, and are guaranteed to not be elided or reordered by the compiler across other volatile operations.

See ptr::write_volatile for safety concerns and examples.

pub unsafe fn write_unaligned(self, val: T)[src]1.26.0

Overwrites a memory location with the given value without reading or dropping the old value.

Unlike write, the pointer may be unaligned.

See ptr::write_unaligned for safety concerns and examples.

pub unsafe fn replace(self, src: T) -> T[src]1.26.0

Replaces the value at self with src, returning the old value, without dropping either.

See ptr::replace for safety concerns and examples.

pub unsafe fn swap(self, with: *mut T)[src]1.26.0

Swaps the values at two mutable locations of the same type, without deinitializing either. They may overlap, unlike mem::swap which is otherwise equivalent.

See ptr::swap for safety concerns and examples.

pub fn align_offset(self, align: usize) -> usize[src]1.36.0

Computes the offset that needs to be applied to the pointer in order to make it aligned to align.

If it is not possible to align the pointer, the implementation returns usize::MAX. It is permissible for the implementation to always return usize::MAX. Only your algorithm's performance can depend on getting a usable offset here, not its correctness.

The offset is expressed in number of T elements, and not bytes. The value returned can be used with the wrapping_add method.

There are no guarantees whatsoever that offsetting the pointer will not overflow or go beyond the allocation that the pointer points into. It is up to the caller to ensure that the returned offset is correct in all terms other than alignment.

Panics

The function panics if align is not a power-of-two.

Examples

Accessing adjacent u8 as u16

let x = [5u8, 6u8, 7u8, 8u8, 9u8];
let ptr = &x[n] as *const u8;
let offset = ptr.align_offset(align_of::<u16>());
if offset < x.len() - n - 1 {
    let u16_ptr = ptr.add(offset) as *const u16;
    assert_ne!(*u16_ptr, 500);
} else {
    // while the pointer can be aligned via `offset`, it would point
    // outside the allocation
}

impl<T> *const [T][src]

pub fn len(self) -> usize[src]

🔬 This is a nightly-only experimental API. (slice_ptr_len #71146)

Returns the length of a raw slice.

The returned value is the number of elements, not the number of bytes.

This function is safe, even when the raw slice cannot be cast to a slice reference because the pointer is null or unaligned.

Examples

#![feature(slice_ptr_len)]

use std::ptr;

let slice: *const [i8] = ptr::slice_from_raw_parts(ptr::null(), 3);
assert_eq!(slice.len(), 3);

pub fn as_ptr(self) -> *const T[src]

🔬 This is a nightly-only experimental API. (slice_ptr_get #74265)

Returns a raw pointer to the slice's buffer.

This is equivalent to casting self to *const T, but more type-safe.

Examples

#![feature(slice_ptr_get)]
use std::ptr;

let slice: *const [i8] = ptr::slice_from_raw_parts(ptr::null(), 3);
assert_eq!(slice.as_ptr(), 0 as *const i8);

pub unsafe fn get_unchecked<I>(
    self,
    index: I
) -> *const <I as SliceIndex<[T]>>::Output where
    I: SliceIndex<[T]>, 
[src]

🔬 This is a nightly-only experimental API. (slice_ptr_get #74265)

Returns a raw pointer to an element or subslice, without doing bounds checking.

Calling this method with an out-of-bounds index or when self is not dereferencable is undefined behavior even if the resulting pointer is not used.

Examples

#![feature(slice_ptr_get)]

let x = &[1, 2, 4] as *const [i32];

unsafe {
    assert_eq!(x.get_unchecked(1), x.as_ptr().add(1));
}

pub unsafe fn as_uninit_slice<'a>(self) -> Option<&'a [MaybeUninit<T>]>[src]

🔬 This is a nightly-only experimental API. (ptr_as_uninit #75402)

Returns None if the pointer is null, or else returns a shared slice to the value wrapped in Some. In contrast to as_ref, this does not require that the value has to be initialized.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be valid for reads for ptr.len() * mem::size_of::<T>() many bytes, and it must be properly aligned. This means in particular:

    • The entire memory range of this slice must be contained within a single allocated object! Slices can never span across multiple allocated objects.

    • The pointer must be aligned even for zero-length slices. One reason for this is that enum layout optimizations may rely on references (including slices of any length) being aligned and non-null to distinguish them from other data. You can obtain a pointer that is usable as data for zero-length slices using NonNull::dangling().

  • The total size ptr.len() * mem::size_of::<T>() of the slice must be no larger than isize::MAX. See the safety documentation of pointer::offset.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get mutated (except inside UnsafeCell).

This applies even if the result of this method is unused!

See also slice::from_raw_parts.

impl<T> *mut [T][src]

pub fn len(self) -> usize[src]

🔬 This is a nightly-only experimental API. (slice_ptr_len #71146)

Returns the length of a raw slice.

The returned value is the number of elements, not the number of bytes.

This function is safe, even when the raw slice cannot be cast to a slice reference because the pointer is null or unaligned.

Examples

#![feature(slice_ptr_len)]
use std::ptr;

let slice: *mut [i8] = ptr::slice_from_raw_parts_mut(ptr::null_mut(), 3);
assert_eq!(slice.len(), 3);

pub fn as_mut_ptr(self) -> *mut T[src]

🔬 This is a nightly-only experimental API. (slice_ptr_get #74265)

Returns a raw pointer to the slice's buffer.

This is equivalent to casting self to *mut T, but more type-safe.

Examples

#![feature(slice_ptr_get)]
use std::ptr;

let slice: *mut [i8] = ptr::slice_from_raw_parts_mut(ptr::null_mut(), 3);
assert_eq!(slice.as_mut_ptr(), 0 as *mut i8);

pub unsafe fn get_unchecked_mut<I>(
    self,
    index: I
) -> *mut <I as SliceIndex<[T]>>::Output where
    I: SliceIndex<[T]>, 
[src]

🔬 This is a nightly-only experimental API. (slice_ptr_get #74265)

Returns a raw pointer to an element or subslice, without doing bounds checking.

Calling this method with an out-of-bounds index or when self is not dereferencable is undefined behavior even if the resulting pointer is not used.

Examples

#![feature(slice_ptr_get)]

let x = &mut [1, 2, 4] as *mut [i32];

unsafe {
    assert_eq!(x.get_unchecked_mut(1), x.as_mut_ptr().add(1));
}

pub unsafe fn as_uninit_slice<'a>(self) -> Option<&'a [MaybeUninit<T>]>[src]

🔬 This is a nightly-only experimental API. (ptr_as_uninit #75402)

Returns None if the pointer is null, or else returns a shared slice to the value wrapped in Some. In contrast to as_ref, this does not require that the value has to be initialized.

For the mutable counterpart see as_uninit_slice_mut.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be valid for reads for ptr.len() * mem::size_of::<T>() many bytes, and it must be properly aligned. This means in particular:

    • The entire memory range of this slice must be contained within a single allocated object! Slices can never span across multiple allocated objects.

    • The pointer must be aligned even for zero-length slices. One reason for this is that enum layout optimizations may rely on references (including slices of any length) being aligned and non-null to distinguish them from other data. You can obtain a pointer that is usable as data for zero-length slices using NonNull::dangling().

  • The total size ptr.len() * mem::size_of::<T>() of the slice must be no larger than isize::MAX. See the safety documentation of pointer::offset.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get mutated (except inside UnsafeCell).

This applies even if the result of this method is unused!

See also slice::from_raw_parts.

pub unsafe fn as_uninit_slice_mut<'a>(self) -> Option<&'a mut [MaybeUninit<T>]>[src]

🔬 This is a nightly-only experimental API. (ptr_as_uninit #75402)

Returns None if the pointer is null, or else returns a unique slice to the value wrapped in Some. In contrast to as_mut, this does not require that the value has to be initialized.

For the shared counterpart see as_uninit_slice.

Safety

When calling this method, you have to ensure that either the pointer is NULL or all of the following is true:

  • The pointer must be valid for reads and writes for ptr.len() * mem::size_of::<T>() many bytes, and it must be properly aligned. This means in particular:

    • The entire memory range of this slice must be contained within a single allocated object! Slices can never span across multiple allocated objects.

    • The pointer must be aligned even for zero-length slices. One reason for this is that enum layout optimizations may rely on references (including slices of any length) being aligned and non-null to distinguish them from other data. You can obtain a pointer that is usable as data for zero-length slices using NonNull::dangling().

  • The total size ptr.len() * mem::size_of::<T>() of the slice must be no larger than isize::MAX. See the safety documentation of pointer::offset.

  • You must enforce Rust's aliasing rules, since the returned lifetime 'a is arbitrarily chosen and does not necessarily reflect the actual lifetime of the data. In particular, for the duration of this lifetime, the memory the pointer points to must not get accessed (read or written) through any other pointer.

This applies even if the result of this method is unused!

See also slice::from_raw_parts_mut.

Trait Implementations

impl<T> Clone for *const T where
    T: ?Sized
[src]

impl<T> Clone for *mut T where
    T: ?Sized
[src]

impl<T, U> CoerceUnsized<*const U> for *const T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T, U> CoerceUnsized<*const U> for *mut T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T, U> CoerceUnsized<*mut U> for *mut T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T> Copy for *mut T where
    T: ?Sized
[src]

impl<T> Copy for *const T where
    T: ?Sized
[src]

impl<T> Debug for *const T where
    T: ?Sized
[src]

impl<T> Debug for *mut T where
    T: ?Sized
[src]

impl<T, U> DispatchFromDyn<*const U> for *const T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T, U> DispatchFromDyn<*mut U> for *mut T where
    T: Unsize<U> + ?Sized,
    U: ?Sized
[src]

impl<T> Eq for *mut T where
    T: ?Sized
[src]

impl<T> Eq for *const T where
    T: ?Sized
[src]

impl<T> Hash for *const T where
    T: ?Sized
[src]

impl<T> Hash for *mut T where
    T: ?Sized
[src]

impl<T> Ord for *mut T where
    T: ?Sized
[src]

impl<T> Ord for *const T where
    T: ?Sized
[src]

impl<T> PartialEq<*const T> for *const T where
    T: ?Sized
[src]

impl<T> PartialEq<*mut T> for *mut T where
    T: ?Sized
[src]

impl<T> PartialOrd<*const T> for *const T where
    T: ?Sized
[src]

impl<T> PartialOrd<*mut T> for *mut T where
    T: ?Sized
[src]

impl<T> Pointer for *const T where
    T: ?Sized
[src]

impl<T> Pointer for *mut T where
    T: ?Sized
[src]

impl<T> !Send for *mut T where
    T: ?Sized
[src]

impl<T> !Send for *const T where
    T: ?Sized
[src]

impl<T> !Sync for *const T where
    T: ?Sized
[src]

impl<T> !Sync for *mut T where
    T: ?Sized
[src]

impl<T> Unpin for *mut T where
    T: ?Sized
[src]1.38.0

impl<T> Unpin for *const T where
    T: ?Sized
[src]1.38.0

impl<T: RefUnwindSafe + ?Sized> UnwindSafe for *const T[src]1.9.0

impl<T: RefUnwindSafe + ?Sized> UnwindSafe for *mut T[src]1.9.0

Auto Trait Implementations

impl<T: ?Sized> RefUnwindSafe for *const T where
    T: RefUnwindSafe

impl<T: ?Sized> RefUnwindSafe for *mut T where
    T: RefUnwindSafe

impl<T> RefUnwindSafe for *const [T] where
    T: RefUnwindSafe

impl<T> RefUnwindSafe for *mut [T] where
    T: RefUnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T> From<T> for T[src]

impl<T> From<T> for T[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/primitive.pointer.html