Sets the initial value of an object to zero.
Note that this is not the syntax for zero-initialization, which does not have a dedicated syntax in the language. These are examples of other types of initializations, which might perform zero-initialization.
static T object ; | (1) | |
T () ; T t T | (2) | |
CharT array [ n ] = " short-sequence "; | (3) |
Zero-initialization is performed in the following situations:
The effects of zero-initialization are:
T is a scalar type, the object is initialized to the value obtained by explicitly converting the integer literal 0 (zero) to T. T is a non-union class type: T is a union type: T is array type, each element is zero-initialized. T is reference type, nothing is done. As described in non-local initialization, static and thread-local (since C++11) variables that aren't constant-initialized are zero-initialized before any other initialization takes place. If the definition of a non-class non-local variable has no initializer, then default initialization does nothing, leaving the result of the earlier zero-initialization unmodified.
A zero-initialized pointer is the null pointer value of its type, even if the value of the null pointer is not integral zero.
#include <iostream>
#include <string>
struct A
{
int a, b, c;
};
double f[3]; // zero-initialized to three 0.0's
int* p; // zero-initialized to null pointer value
// (even if the value is not integral 0)
std::string s; // zero-initialized to indeterminate value, then
// default-initialized to "" by the std::string default constructor
int main(int argc, char*[])
{
delete p; // safe to delete a null pointer
static int n = argc; // zero-initialized to 0 then copy-initialized to argc
std::cout << "n = " << n << '\n';
A a = A(); // the effect is same as: A a{}; or A a = {};
std::cout << "a = {" << a.a << ' ' << a.b << ' ' << a.c << "}\n";
}Possible output:
n = 1
a = {0 0 0}The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior |
|---|---|---|---|
| CWG 277 | C++98 | pointers might be initialized with a non-constant expression of value 0, which is not a null pointer constant | must initialize with an integral constant expression of value 0 |
| CWG 694 | C++98 | zero-initialization for class types ignored padding | padding is initialized to zero bits |
| CWG 903 | C++98 | zero-initialization for scalar types set the initial value to the value converted from an integral constant expression with value 0 | the object is initialized to the value converted from the integer literal 0 |
| CWG 2026 | C++98 | zero-initialization was specified to always occur first, even before constant initialization | no zero-initialization if constant initialization applies |
| CWG 2196 | C++98 | zero-initialization for class types ignored base class subobjects | they are also zero-initialized |
| CWG 2253 | C++98 | it was unclear whether zero-initialization applies to unnamed bit-fields | it applies (all padding bits are initialized to zero bits) |
© cppreference.com
Licensed under the Creative Commons Attribution-ShareAlike Unported License v3.0.
https://en.cppreference.com/w/cpp/language/zero_initialization