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HTMLCanvasElement: webglcontextcreationerror event

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since ⁨September 2016⁩.

The webglcontextcreationerror event of the WebGL API is fired if the user agent is unable to create a WebGLRenderingContext context.

This event has a WebGLContextEvent.statusMessage property, which can contain a platform dependent string with more information about the failure.

This event does not bubble.

Syntax

Use the event name in methods like addEventListener(), or set an event handler property.

addEventListener("webglcontextcreationerror", (event) => { })

onwebglcontextcreationerror = (event) => { }

Event type

A WebGLContextEvent. Inherits from Event.

Event WebGLContextEvent

Event properties

This interface inherits properties from its parent interface, Event.

WebGLContextEvent.statusMessage

A read-only property containing additional information about the event.

Example

const canvas = document.getElementById("canvas");

canvas.addEventListener(
  "webglcontextcreationerror",
  (e) => {
    console.log(e.statusMessage || "Unknown error");
  },
  false,
);

const gl = canvas.getContext("webgl");
// logs statusMessage or "Unknown error" if unable to create WebGL context

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Opera Safari Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet WebView Android WebView on iOS
webglcontextcreationerror_event 9 12 49 12 5.1 25 49 12 8 1.5 4.4 8

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/webglcontextcreationerror_event