The webglcontextlost
event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext
object has been lost.
This event does not bubble.
The webglcontextlost
event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext
object has been lost.
This event does not bubble.
Use the event name in methods like addEventListener()
, or set an event handler property.
js
addEventListener("webglcontextlost", (event) => {}); onwebglcontextlost = (event) => {};
A WebGLContextEvent
. Inherits from Event
.
This interface inherits properties from its parent interface, Event
.
WebGLContextEvent.statusMessage
A read-only property containing additional information about the event.
With the help of the WEBGL_lose_context
extension, you can simulate the webglcontextlost
event:
js
const canvas = document.getElementById("canvas"); const gl = canvas.getContext("webgl"); canvas.addEventListener("webglcontextlost", (event) => { console.log(event); }); gl.getExtension("WEBGL_lose_context").loseContext(); // "webglcontextlost" event is logged.
Specification |
---|
WebGL Specification # 5.15.2 |
Desktop | Mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | WebView Android | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | |
webglcontextlost_event |
9 | 12 | 4 | 11 | 12 | 5.1 | 4.4 | 25 | 4 | 12 | 8 | 1.5 |
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https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/webglcontextlost_event