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HTMLCanvasElement: webglcontextlost event

The webglcontextlost event of the WebGL API is fired if the user agent detects that the drawing buffer associated with a WebGLRenderingContext object has been lost.

This event does not bubble.

Syntax

Use the event name in methods like addEventListener(), or set an event handler property.

js

addEventListener("webglcontextlost", (event) => {});

onwebglcontextlost = (event) => {};

Event type

Event properties

This interface inherits properties from its parent interface, Event.

WebGLContextEvent.statusMessage

A read-only property containing additional information about the event.

Example

With the help of the WEBGL_lose_context extension, you can simulate the webglcontextlost event:

js

const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");

canvas.addEventListener("webglcontextlost", (event) => {
  console.log(event);
});

gl.getExtension("WEBGL_lose_context").loseContext();

// "webglcontextlost" event is logged.

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
webglcontextlost_event 9 12 4 11 12 5.1 4.4 25 4 12 8 1.5

See also

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/webglcontextlost_event