This feature is well established and works across many devices and browser versions. It’s been available across browsers since September 2016.
* Some parts of this feature may have varying levels of support.
Note: This feature is available in Web Workers.
The WebGLContextEvent interface is part of the WebGL API and is an interface for an event that is generated in response to a status change to the WebGL rendering context.
WebGLContextEvent()Creates a new WebGLContextEvent object.
This interface inherits properties from its parent interface, Event.
WebGLContextEvent.statusMessageA read-only property containing additional information about the event.
This interface doesn't define any own methods, but inherits methods from its parent interface, Event.
With the help of the WEBGL_lose_context extension, you can simulate the webglcontextlost and webglcontextrestored events:
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
canvas.addEventListener(
"webglcontextlost",
(e) => {
console.log(e);
},
false,
);
gl.getExtension("WEBGL_lose_context").loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
| Specification |
|---|
| WebGL Specification> # 5.15> |
| Desktop | Mobile | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Chrome | Edge | Firefox | Opera | Safari | Chrome Android | Firefox for Android | Opera Android | Safari on IOS | Samsung Internet | WebView Android | WebView on iOS | |
WebGLContextEvent |
17 | 12 | 49 | 15 | 6 | 25 | 49 | 14 | 8 | 1.5 | 4.4 | 8 |
WebGLContextEvent |
9 | 12 | 49 | 12 | 5.1 | 25 | 49 | 12 | 8 | 1.5 | 4.4 | 8 |
statusMessage |
9 | 12 | 49 | 12 | 5.1 | 25 | 49 | 12 | 8 | 1.5 | 4.4 | 8 |
worker_support |
No | No | 105 | No | No | No | 105 | No | No | No | No | No |
WebGLRenderingContext.isContextLost()WEBGL_lose_context, WEBGL_lose_context.loseContext(), WEBGL_lose_context.restoreContext()
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLContextEvent