The read-only height
property of the XRDepthInformation
interface contains the height of the depth buffer (number of rows).
An unsigned long integer.
Use XRFrame.getDepthInformation()
(CPU) or XRWebGLBinding.getDepthInformation()
(WebGL) to obtain depth information. The returned objects will contain the height
of the depth buffer, which you can use for further calculations.
const smallerDepthDimension = Math.min(depthInfo.width, depthInfo.height);
const largerDepthDimension = Math.max(depthInfo.width, depthInfo.height);