Base class for quaternion expressions.
This is defined in the Geometry module.
#include <Eigen/Geometry>
Derived | derived type (CRTP) |
typedef AngleAxis< Scalar > | AngleAxisType |
typedef Matrix< Scalar, 3, 3 > | Matrix3 |
typedef Matrix< Scalar, 3, 1 > | Vector3 |
| |
typedef Matrix< Scalar, Dim, Dim > | RotationMatrixType |
typedef internal::traits< Derived >::Scalar | Scalar |
Vector3 | _transformVector (const Vector3 &v) const |
template<class OtherDerived > | |
internal::traits< Derived >::Scalar | angularDistance (const QuaternionBase< OtherDerived > &other) const |
template<typename NewScalarType > | |
internal::cast_return_type< Derived, Quaternion< NewScalarType > >::type | cast () const |
internal::traits< Derived >::Coefficients & | coeffs () |
const internal::traits< Derived >::Coefficients & | coeffs () const |
Quaternion< Scalar > | conjugate () const |
template<class OtherDerived > | |
Scalar | dot (const QuaternionBase< OtherDerived > &other) const |
Quaternion< Scalar > | inverse () const |
template<class OtherDerived > | |
bool | isApprox (const QuaternionBase< OtherDerived > &other, const RealScalar &prec=NumTraits< Scalar >::dummy_precision()) const |
Scalar | norm () const |
void | normalize () |
Quaternion< Scalar > | normalized () const |
template<class OtherDerived > | |
bool | operator!= (const QuaternionBase< OtherDerived > &other) const |
template<class OtherDerived > | |
Quaternion< typename internal::traits< Derived >::Scalar > | operator* (const QuaternionBase< OtherDerived > &other) const |
template<class OtherDerived > | |
Derived & | operator*= (const QuaternionBase< OtherDerived > &q) |
Derived & | operator= (const AngleAxisType &aa) |
template<class MatrixDerived > | |
Derived & | operator= (const MatrixBase< MatrixDerived > &xpr) |
template<class OtherDerived > | |
bool | operator== (const QuaternionBase< OtherDerived > &other) const |
template<typename Derived1 , typename Derived2 > | |
Derived & | setFromTwoVectors (const MatrixBase< Derived1 > &a, const MatrixBase< Derived2 > &b) |
QuaternionBase & | setIdentity () |
template<class OtherDerived > | |
Quaternion< typename internal::traits< Derived >::Scalar > | slerp (const Scalar &t, const QuaternionBase< OtherDerived > &other) const |
Scalar | squaredNorm () const |
Matrix3 | toRotationMatrix () const |
VectorBlock< Coefficients, 3 > | vec () |
const VectorBlock< const Coefficients, 3 > | vec () const |
NonConstCoeffReturnType | w () |
CoeffReturnType | w () const |
NonConstCoeffReturnType | x () |
CoeffReturnType | x () const |
NonConstCoeffReturnType | y () |
CoeffReturnType | y () const |
NonConstCoeffReturnType | z () |
CoeffReturnType | z () const |
| |
Derived | inverse () const |
RotationMatrixType | matrix () const |
internal::rotation_base_generic_product_selector< Derived, OtherDerived, OtherDerived::IsVectorAtCompileTime >::ReturnType | operator* (const EigenBase< OtherDerived > &e) const |
Transform< Scalar, Dim, Mode > | operator* (const Transform< Scalar, Dim, Mode, Options > &t) const |
Transform< Scalar, Dim, Isometry > | operator* (const Translation< Scalar, Dim > &t) const |
RotationMatrixType | operator* (const UniformScaling< Scalar > &s) const |
RotationMatrixType | toRotationMatrix () const |
static Quaternion< Scalar > | Identity () |
typedef AngleAxis<Scalar> Eigen::QuaternionBase< Derived >::AngleAxisType |
the equivalent angle-axis type
typedef Matrix<Scalar,3,3> Eigen::QuaternionBase< Derived >::Matrix3 |
the equivalent rotation matrix type
typedef Matrix<Scalar,3,1> Eigen::QuaternionBase< Derived >::Vector3 |
the type of a 3D vector
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return the result vector of v through the rotation
Rotation of a vector by a quaternion.
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*this
with scalar type casted to NewScalarType Note that if NewScalarType is equal to the current scalar type of *this
then this function smartly returns a const reference to *this
.
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*this
which is equal to the multiplicative inverse if the quaternion is normalized. The conjugate of a quaternion represents the opposite rotation.
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*this
and other Geometrically speaking, the dot product of two unit quaternions corresponds to the cosine of half the angle between the two rotations.
| inlinestatic |
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*this
Note that in most cases, i.e., if you simply want the opposite rotation, and/or the quaternion is normalized, then it is enough to use the conjugate.
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true
if *this
is approximately equal to other, within the precision determined by prec.
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Normalizes the quaternion *this
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*this
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*this
and other are not exactly equal to each other.
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Set *this
from an angle-axis aa and returns a reference to *this
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Set *this
from the expression xpr:
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*this
and other are all exactly equal.
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Sets *this
to be a quaternion representing a rotation between the two arbitrary vectors a and b. In other words, the built rotation represent a rotation sending the line of direction a to the line of direction b, both lines passing through the origin.
*this
.Note that the two input vectors do not have to be normalized, and do not need to have the same norm.
| inline |
Quaternion<typename internal::traits<Derived>::Scalar> Eigen::QuaternionBase< Derived >::slerp | ( | const Scalar & | t, |
const QuaternionBase< OtherDerived > & | other | ||
) | const |
*this
and other at the parameter t in [0;1].This represents an interpolation for a constant motion between *this
and other, see also http://en.wikipedia.org/wiki/Slerp.
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Convert the quaternion to a 3x3 rotation matrix. The quaternion is required to be normalized, otherwise the result is undefined.
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w
coefficient (if Derived is a non-const lvalue)
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w
coefficient
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x
coefficient (if Derived is a non-const lvalue)
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x
coefficient
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y
coefficient (if Derived is a non-const lvalue)
| inline |
y
coefficient
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z
coefficient (if Derived is a non-const lvalue)
| inline |
z
coefficient
© Eigen.
Licensed under the MPL2 License.
https://eigen.tuxfamily.org/dox/classEigen_1_1QuaternionBase.html