Given a shared Int32Array
:
const sab = new SharedArrayBuffer(1024);
const int32 = new Int32Array(sab);
A reading thread is sleeping and waiting on location 0 which is expected to be 0. As long as that is true, it will not go on. However, once the writing thread has stored a new value, it will be notified by the writing thread and return the new value (123).
Atomics.wait(int32, 0, 0);
console.log(int32[0]);
A writing thread stores a new value and notifies the waiting thread once it has written:
console.log(int32[0]);
Atomics.store(int32, 0, 123);
Atomics.notify(int32, 0, 1);