Kotlin/JS projects use Gradle as a build system. To let developers easily manage their Kotlin/JS projects, we offer the kotlin.js
Gradle plugin that provides project configuration tools together with helper tasks for automating routines typical for JavaScript development. For example, the plugin downloads the Yarn package manager for managing npm dependencies in background and can build a JavaScript bundle from a Kotlin project using webpack. Dependency management and configuration adjustments can be done to a large part directly from the Gradle build file, with the option to override automatically generated configurations for full control.
To create a Kotlin/JS project in IntelliJ IDEA, go to File | New | Project and select Gradle | Kotlin/JS for browser or Kotlin/JS for Node.js. Be sure to clear the Java checkbox. If you want to use the Kotlin DSL for Gradle, make sure to check the Kotlin DSL build script option.
Alternatively, you can apply the org.jetbrains.kotlin.js
plugin to a Gradle project manually in the Gradle build file (build.gradle
or build.gradle.kts
).
plugins { id 'org.jetbrains.kotlin.js' version '1.4.10' }
plugins { kotlin("js") version "1.4.10" }
The Kotlin/JS Gradle plugin lets you manage aspects of your project in the kotlin
section of the build script.
kotlin { //... }
Inside the kotlin
section, you can manage the following aspects:
Kotlin/JS projects can target two different execution environments:
To define the target execution environment for a Kotlin/JS project, add the js
section with browser {}
or nodejs {}
inside.
kotlin { js { browser { } binaries.executable() } }
The instruction binaries.executable()
explicitly instructs the Kotlin compiler to emit executable .js
files. This is the default behavior when using the current Kotlin/JS compiler, but the instruction is explicitly required if you are working with the Kotlin/JS IR compiler, or have set kotlin.js.generate.executable.default=false
in your gradle.properties
. In those cases, omitting binaries.executable()
will cause the compiler to only generate Kotlin-internal library files, which can be used from other projects, but not run on their own. (This is typically faster than creating executable files, and can be a possible optimization when dealing with non-leaf modules of your project.)
The Kotlin/JS plugin automatically configures its tasks for working with the selected environment. This includes downloading and installing the required environment and dependencies for running and testing the application. This allows developers to build, run and test simple projects without additional configuration.
Like any other Gradle projects, Kotlin/JS projects support traditional Gradle dependency declarations in the dependencies
section of the build script.
dependencies { implementation 'org.example.myproject:1.1.0' }
dependencies { implementation("org.example.myproject", "1.1.0") }
The Kotlin/JS Gradle plugin also supports dependency declarations for particular source sets in the kotlin
section of the build script.
kotlin { sourceSets { main { dependencies { implementation 'org.example.myproject:1.1.0' } } } }
kotlin { sourceSets["main"].dependencies { implementation("org.example.myproject", "1.1.0") } }
Please note that not all libraries available for the Kotlin programming language are available when targeting JavaScript: Only libraries that include artifacts for Kotlin/JS can be used.
If the library you are adding has dependencies on packages from npm, Gradle will automatically resolve these transitive dependencies as well.
The dependency on the Kotlin/JS standard library is mandatory for all Kotlin/JS projects, and as such is implicit – no artifacts need to be added. If your project contains tests written in Kotlin, you should add a dependency on the kotlin.test library:
dependencies { testImplementation 'org.jetbrains.kotlin:kotlin-test-js' }
dependencies { testImplementation(kotlin("test-js")) }
In the JavaScript world, the most common way to manage dependencies is npm. It offers the biggest public repository of JavaScript modules.
The Kotlin/JS Gradle plugin lets you declare npm dependencies in the Gradle build script, analogous to how you would declare any other dependencies.
To declare an npm dependency, pass its name and version to the npm()
function inside a dependency declaration. You can also specify one or multiple version range based on npm's semver syntax.
dependencies { implementation npm('react', '> 14.0.0 <=16.9.0') }
dependencies { implementation(npm("react", "> 14.0.0 <=16.9.0")) }
To download and install your declared dependencies during build time, the plugin manages its own installation of the Yarn package manager.
Besides regular dependencies, there are three more types of dependencies that can be used from the Gradle DSL. To learn more about when each type of dependency can best be used, have a look at the official documentation linked from npm:
devNpm(...)
,optionalNpm(...)
, andpeerNpm(...)
.Once an npm dependency is installed, you can use its API in your code as described in Calling JS from Kotlin.
The Kotlin/JS plugin provides a run
task that lets you run pure Kotlin/JS projects without additional configuration.
For running Kotlin/JS projects in the browser, this task is an alias for the browserDevelopmentRun
task (which is also available in Kotlin multiplatform projects). It uses the webpack-dev-server to serve your JavaScript artifacts. If you want to customize the configuration used by webpack-dev-server
, for example adjust the port the server runs on, use the webpack configuration file.
For running Kotlin/JS projects targeting Node.js, the run
task is an alias for the nodeRun
task (which is also available in Kotlin multiplatform projects).
To run a project, execute the standard lifecycle run
task, or the alias to which it corresponds:
./gradlew run
To automatically trigger a re-build of your application after making changes to the source files, use the Gradle continuous build feature:
./gradlew run --continuous
or
./gradlew run -t
Once the build of your project has succeeded, the webpack-dev-server
will automatically refresh the browser page.
The Kotlin/JS Gradle plugin automatically sets up a test infrastructure for projects. For browser projects, it downloads and installs the Karma test runner with other required dependencies; for Node.js projects, the Mocha test framework is used.
The plugin also provides useful testing features, for example:
For running browser tests, the plugin uses Headless Chrome by default. You can also choose other browser to run tests in, by adding the corresponding entries inside the useKarma
section of the build script:
kotlin { js { browser { testTask { useKarma { useIe() useSafari() useFirefox() useChrome() useChromeCanary() useChromeHeadless() usePhantomJS() useOpera() } } } binaries.executable() // . . . } }
Please note that the Kotlin/JS Gradle plugin does not automatically install these browsers for you, but only uses those that are available in its execution environment. If you are executing Kotlin/JS tests on a continuous integration server, for example, make sure that the browsers you want to test against are installed.
If you want to skip tests, add the line enabled = false
to the testTask
.
kotlin { js { browser { testTask { enabled = false } } binaries.executable() // . . . } }
To run tests, execute the standard lifecycle check
task:
./gradlew check
The Kotlin/JS Gradle plugin automatically generates a Karma configuration file at build time which includes your settings from the kotlin.js.browser.testTask.useKarma
block in your build.gradle(.kts)
. You can find the file at build/js/packages/projectName-test/karma.conf.js
. To make adjustments to the configuration used by Karma, place your additional configuration files inside a directory called karma.config.d
in the root of your project. All .js
configuration files in this directory will be picked up and are automatically merged into the generated karma.conf.js
at build time.
All karma configuration abilities are well described in Karma's documentation.
For browser targets, the Kotlin/JS plugin uses the widely known webpack module bundler.
The Kotlin/JS Gradle plugin automatically generates a standard webpack configuration file at build time which you can find the at build/js/packages/projectName/webpack.config.js
.
The most common webpack adjustments can be made directly via the kotlin.js.browser.webpackTask
configuration block in the Gradle build file.
If you want to make further adjustments to the webpack configuration, place your additional configuration files inside a directory called webpack.config.d
in the root of your project. When building your project, all .js
configuration files will automatically be merged into the build/js/packages/projectName/webpack.config.js
file. To add a new webpack loader, for example, add the following to a .js
file inside the webpack.config.d
:
config.module.rules.push({ test: /\.extension$/, loader: 'loader-name' });
All webpack configuration capabilities are well described in its documentation.
For building executable JavaScript artifacts through webpack, the Kotlin/JS plugin contains the browserDevelopmentWebpack
and browserProductionWebpack
Gradle tasks.
browserDevelopmentWebpack
creates development artifacts, which are larger in size, but take little time to create. As such, use the browserDevelopmentWebpack
tasks during active development.
browserProductionWebpack
applies dead code elimination to the generated artifacts and minifies the resulting JavaScript file, which takes more time, but generates executables that are smaller in size. As such, use the browserProductionWebpack
task when preparing your project for production use.
Execute either of these tasks to obtain the respective artifacts for development or production. The generated files will be available in build/distributions
unless specified otherwise.
./gradlew browserProductionWebpack
Note that these tasks will only be available if your target is configured to generate executable files (via binaries.executable()
).
The Kotlin/JS Gradle plugin also provides support for webpack's CSS and style loaders. While all options can be changed by directly modifying the webpack configuration files that are used to build your project, the most commonly used settings are available directly from the build.gradle(.kts)
file.
To turn on CSS support in your project, set the cssSupport.enabled
flag in the Gradle build file for webpackTask
, runTask
, and testTask
respectively. This configuration is also enabled by default when creating a new project using the wizard.
webpackTask { cssSupport.enabled = true } runTask { cssSupport.enabled = true } testTask { useKarma { // . . . webpackConfig.cssSupport.enabled = true } }
Activating CSS support in your project helps prevent common errors that occur when trying to use style sheets from an unconfigured project, such as Module parse failed: Unexpected character '@' (14:0)
.
You can use cssSupport.mode
to specify how encountered CSS should be handled. The following values are available:
"inline"
(default): styles are added to the global <style>
tag."extract"
: styles are extracted into a separate file. They can then be included from an HTML page."import"
: styles are processed as strings. This can be useful if you need access to the CSS from your code (e.g. val styles = require("main.css")
).To use different modes for the same project, use cssSupport.rules
. Here, you can specify a list of KotlinWebpackCssRules
, each of which define a mode, as well as include and exclude patterns.
To configure additional Yarn features, place a .yarnrc
file in the root of your project. At build time, it gets picked up automatically.
For example, to use a custom registry for npm packages, add the following line to a file called .yarnrc
in the project root:
registry "http://my.registry/api/npm/"
To learn more about .yarnrc
, please visit the official Yarn documentation.
By default, the results of a Kotlin/JS project build reside in the /build/distribution
directory within the project root.
To set another location for project distribution files, add the distribution
block inside browser
in the build script and assign a value to the directory
property. Once you run a project build task, Gradle will save the output bundle in this location together with project resources.
kotlin { js { browser { distribution { directory = file("$projectDir/output/") } } binaries.executable() // . . . } }
kotlin { js { browser { distribution { directory = File("$projectDir/output/") } } binaries.executable() // . . . } }
To adjust the name for the JavaScript module (which is generated in build/js/packages/myModuleName
), including the corresponding .js
and .d.ts
files, use the moduleName
option:
js { moduleName = "myModuleName" }
Note that this does not affect the webpacked output in build/distributions
.
When building a Kotlin/JS project using Kotlin 1.3.xx, you may encounter a Gradle error if one of your dependencies (or any transitive dependency) was built using Kotlin 1.4 or higher: Could not determine the dependencies of task ':client:jsTestPackageJson'.
/ Cannot choose between the following variants
. This is a known problem, a workaround is provided here.
© 2010–2020 JetBrains s.r.o. and Kotlin Programming Language contributors
Licensed under the Apache License, Version 2.0.
https://kotlinlang.org/docs/reference/js-project-setup.html