Removed in LÖVE 0.9.0
It has been merged into SpriteBatch:add.
Adds a Quad to the batch.
Available since LÖVE 0.8.0
This variant is not supported in earlier versions.
id = SpriteBatch:addq( quad, x, y, r, sx, sy, ox, oy, kx, ky )
Quad quadnumber xnumber ynumber r (0)number sx (1)number sy (sx)number ox (0)number oy (0)number kx (0)number ky (0)number id Removed in LÖVE 0.8.0
This variant is not supported in that and later versions.
SpriteBatch:addq( quad, x, y, r, sx, sy, ox, oy )
Quad quadnumber xnumber ynumber r (0)number sx (1)number sy (sx)number ox (0)number oy (0)Nothing.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/SpriteBatch:addq