A texture stores the information that represents an image. All textures have a base texture.
Name | Type | Description |
---|---|---|
source | String | Canvas | the source object (image or canvas) |
scaleMode | Number | See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values |
[read-only] Set to true once the base texture has loaded
[read-only] The height of the base texture set when the image has loaded
Set this to true if a mipmap of this texture needs to be generated. This value needs to be set before the texture is used
Also the texture must be a power of two size to work
Controls if RGB channels should be pre-multiplied by Alpha (WebGL only)
The Resolution of the texture.
The scale mode to apply when scaling this texture
A BaseTexture can be set to skip the rendering phase in the WebGL Sprite Batch.
You may want to do this if you have a parent Sprite with no visible texture (i.e. uses the internal __default
texture)
that has children that you do want to render, without causing a batch flush in the process.
The image source that is used to create the texture.
[read-only] The width of the base texture set when the image has loaded
Helper function that creates a base texture from the given canvas element.
Name | Type | Description |
---|---|---|
canvas | Canvas | The canvas element source of the texture |
scaleMode | Number | See {{#crossLink "PIXI/scaleModes:property"}}PIXI.scaleModes{{/crossLink}} for possible values |
Destroys this base texture
Sets all glTextures to be dirty.
Forces this BaseTexture to be set as loaded, with the given width and height.
Then calls BaseTexture.dirty.
Important for when you don't want to modify the source object by forcing in complete
or dimension properties it may not have.
Name | Type | Description |
---|---|---|
width | Number |
|
height | Number |
|
Removes the base texture from the GPU, useful for managing resources on the GPU.
Atexture is still 100% usable and will simply be reuploaded if there is a sprite on screen that is using it.
Changes the source image of the texture
Name | Type | Description |
---|---|---|
newSrc | String | the path of the image |
© 2016 Richard Davey, Photon Storm Ltd.
Licensed under the MIT License.
http://phaser.io/docs/2.6.2/PIXI.BaseTexture.html