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OffscreenCanvasRenderingContext2D

The OffscreenCanvasRenderingContext2D interface is a CanvasRenderingContext2D rendering context for drawing to the bitmap of an OffscreenCanvas object. It is similar to the CanvasRenderingContext2D object, with the following differences:

  • there is no support for user-interface features (drawFocusIfNeeded, and scrollPathIntoView)
  • its canvas attribute refers to an OffscreenCanvas object rather than a <canvas> element
  • it has a commit() method for pushing rendered images to the context's OffscreenCanvas object's placeholder <canvas> element

Example

The following code snippet creates a Worker object using the Worker() constructor. The transferControlToOffscreen() method is used to transfer the OffscreenCanvas object to the worker:

js

const canvas = document.getElementById("canvas");
const offscreen = canvas.transferControlToOffscreen();
const worker = new Worker("worker.js");
worker.postMessage({ canvas: offscreen }, [offscreen]);

In the worker thread, we can use the OffscreenCanvasRenderingContext2D to draw to the bitmap of the OffscreenCanvas object:

js

onmessage = (event) => {
  const canvas = event.data.canvas;
  const offCtx = canvas.getContext("2d");
  // draw to the offscreen canvas context
  offCtx.fillStyle = "red";
  offCtx.fillRect(0, 0, 100, 100);
};

For a full example, see our OffscreenCanvas worker example (run OffscreenCanvas worker).

Additional methods

The following method is new to the OffscreenCanvasRenderingContext2D interface and does not exist in the CanvasRenderingContext2D interface:

commit()

Pushes the rendered image to the context's OffscreenCanvas object's placeholder <canvas> element.

Unsupported features

The following user interface methods are not supported by the OffscreenCanvasRenderingContext2D interface:

CanvasRenderingContext2D.drawFocusIfNeeded()

If a given element is focused, this method draws a focus ring around the current path.

CanvasRenderingContext2D.scrollPathIntoView() Experimental

Scrolls the current path or a given path into the view.

Inherited properties and methods

The following properties and methods are inherited from CanvasRenderingContext2D. They have the same usage as in CanvasRenderingContext2D

Context

CanvasRenderingContext2D.isContextLost() Experimental

Returns true if the rendering context was lost.

Drawing rectangles

CanvasRenderingContext2D.clearRect()

Sets all pixels in the rectangle defined by starting point (x, y) and size (width, height) to transparent black, erasing any previously drawn content.

CanvasRenderingContext2D.fillRect()

Draws a filled rectangle at (x, y) position whose size is determined by width and height.

CanvasRenderingContext2D.strokeRect()

Paints a rectangle which has a starting point at (x, y) and has a w width and an h height onto the canvas, using the current stroke style.

Drawing text

The following methods and properties control drawing text. See also the TextMetrics object for text properties.

CanvasRenderingContext2D.fillText()

Draws (fills) a given text at the given (x, y) position.

CanvasRenderingContext2D.strokeText()

Draws (strokes) a given text at the given (x, y) position.

CanvasRenderingContext2D.measureText()

Returns a TextMetrics object.

CanvasRenderingContext2D.textRendering

Text rendering. Possible values: auto (default), optimizeSpeed, optimizeLegibility,

Line styles

The following methods and properties control how lines are drawn.

CanvasRenderingContext2D.lineWidth

Width of lines. Default 1.0.

CanvasRenderingContext2D.lineCap

Type of endings on the end of lines. Possible values: butt (default), round, square.

CanvasRenderingContext2D.lineJoin

Defines the type of corners where two lines meet. Possible values: round, bevel, miter (default).

CanvasRenderingContext2D.miterLimit

Miter limit ratio. Default 10.

CanvasRenderingContext2D.getLineDash()

Returns the current line dash pattern array containing an even number of non-negative numbers.

CanvasRenderingContext2D.setLineDash()

Sets the current line dash pattern.

CanvasRenderingContext2D.lineDashOffset

Specifies where to start a dash array on a line.

Text styles

The following properties control how text is laid out.

CanvasRenderingContext2D.font

Font setting. Default value 10px sans-serif.

CanvasRenderingContext2D.textAlign

Text alignment setting. Possible values: start (default), end, left, right, center.

CanvasRenderingContext2D.textBaseline

Baseline alignment setting. Possible values: top, hanging, middle, alphabetic (default), ideographic, bottom.

CanvasRenderingContext2D.direction

Directionality. Possible values: ltr, rtl, inherit (default).

CanvasRenderingContext2D.letterSpacing

Letter spacing. Default: 0px.

CanvasRenderingContext2D.fontKerning

Font kerning. Possible values: auto (default), normal, none.

CanvasRenderingContext2D.fontStretch Experimental

Font stretch. Possible values: ultra-condensed, extra-condensed, condensed, semi-condensed, normal (default), semi-expanded, expanded, extra-expanded, ultra-expanded.

CanvasRenderingContext2D.fontVariantCaps Experimental

Font variant caps. Possible values: normal (default), small-caps, all-small-caps, petite-caps, all-petite-caps, unicase, titling-caps.

CanvasRenderingContext2D.textRendering Experimental

Text rendering. Possible values: auto (default), optimizeSpeed, optimizeLegibility, geometricPrecision.

CanvasRenderingContext2D.wordSpacing

Word spacing. Default value: 0px

Fill and stroke styles

Fill styling is used for colors and styles inside shapes and stroke styling is used for the lines around shapes.

CanvasRenderingContext2D.fillStyle

Color or style to use inside shapes. Default #000 (black).

CanvasRenderingContext2D.strokeStyle

Color or style to use for the lines around shapes. Default #000 (black).

Gradients and patterns

CanvasRenderingContext2D.createConicGradient()

Creates a conic gradient around a point given by coordinates represented by the parameters.

CanvasRenderingContext2D.createLinearGradient()

Creates a linear gradient along the line given by the coordinates represented by the parameters.

CanvasRenderingContext2D.createRadialGradient()

Creates a radial gradient given by the coordinates of the two circles represented by the parameters.

CanvasRenderingContext2D.createPattern()

Creates a pattern using the specified image. It repeats the source in the directions specified by the repetition argument. This method returns a CanvasPattern.

Shadows

CanvasRenderingContext2D.shadowBlur

Specifies the blurring effect. Default: 0.

CanvasRenderingContext2D.shadowColor

Color of the shadow. Default: fully-transparent black.

CanvasRenderingContext2D.shadowOffsetX

Horizontal distance the shadow will be offset. Default: 0.

CanvasRenderingContext2D.shadowOffsetY

Vertical distance the shadow will be offset. Default: 0.

Paths

The following methods can be used to manipulate paths of objects.

CanvasRenderingContext2D.beginPath()

Starts a new path by emptying the list of sub-paths. Call this method when you want to create a new path.

CanvasRenderingContext2D.closePath()

Causes the point of the pen to move back to the start of the current sub-path. It tries to draw a straight line from the current point to the start. If the shape has already been closed or has only one point, this function does nothing.

CanvasRenderingContext2D.moveTo()

Moves the starting point of a new sub-path to the (x, y) coordinates.

CanvasRenderingContext2D.lineTo()

Connects the last point in the current sub-path to the specified (x, y) coordinates with a straight line.

CanvasRenderingContext2D.bezierCurveTo()

Adds a cubic Bézier curve to the current path.

CanvasRenderingContext2D.quadraticCurveTo()

Adds a quadratic Bézier curve to the current path.

CanvasRenderingContext2D.arc()

Adds a circular arc to the current path.

CanvasRenderingContext2D.arcTo()

Adds an arc to the current path with the given control points and radius, connected to the previous point by a straight line.

CanvasRenderingContext2D.ellipse()

Adds an elliptical arc to the current path.

CanvasRenderingContext2D.rect()

Creates a path for a rectangle at position (x, y) with a size that is determined by width and height.

Drawing paths

CanvasRenderingContext2D.fill()

Fills the current sub-paths with the current fill style.

CanvasRenderingContext2D.stroke()

Strokes the current sub-paths with the current stroke style.

CanvasRenderingContext2D.clip()

Creates a clipping path from the current sub-paths. Everything drawn after clip() is called appears inside the clipping path only. For an example, see Clipping paths in the Canvas tutorial.

CanvasRenderingContext2D.isPointInPath()

Reports whether or not the specified point is contained in the current path.

CanvasRenderingContext2D.isPointInStroke()

Reports whether or not the specified point is inside the area contained by the stroking of a path.

CanvasRenderingContext2D.roundRect()

Addition to CanvasPath that allows users to render rectangles with rounded corners.

Transformations

Objects in the CanvasRenderingContext2D rendering context have a current transformation matrix and methods to manipulate it. The transformation matrix is applied when creating the current default path, painting text, shapes and Path2D objects. The methods listed below remain for historical and compatibility reasons as DOMMatrix objects are used in most parts of the API nowadays and will be used in the future instead.

CanvasRenderingContext2D.getTransform()

Retrieves the current transformation matrix being applied to the context.

CanvasRenderingContext2D.rotate()

Adds a rotation to the transformation matrix. The angle argument represents a clockwise rotation angle and is expressed in radians.

CanvasRenderingContext2D.scale()

Adds a scaling transformation to the canvas units by x horizontally and by y vertically.

CanvasRenderingContext2D.translate()

Adds a translation transformation by moving the canvas and its origin x horizontally and y vertically on the grid.

CanvasRenderingContext2D.transform()

Multiplies the current transformation matrix with the matrix described by its arguments.

CanvasRenderingContext2D.setTransform()

Resets the current transform to the identity matrix, and then invokes the transform() method with the same arguments.

CanvasRenderingContext2D.resetTransform()

Resets the current transform by the identity matrix.

Compositing

CanvasRenderingContext2D.globalAlpha

Alpha value that is applied to shapes and images before they are composited onto the canvas. Default 1.0 (opaque).

CanvasRenderingContext2D.globalCompositeOperation

With globalAlpha applied this sets how shapes and images are drawn onto the existing bitmap.

Drawing images

CanvasRenderingContext2D.drawImage()

Draws the specified image. This method is available in multiple formats, providing a great deal of flexibility in its use.

Pixel manipulation

See also the ImageData object.

CanvasRenderingContext2D.createImageData()

Creates a new, blank ImageData object with the specified dimensions. All of the pixels in the new object are transparent black.

CanvasRenderingContext2D.getImageData()

Returns an ImageData object representing the underlying pixel data for the area of the canvas denoted by the rectangle which starts at (sx, sy) and has an sw width and sh height.

CanvasRenderingContext2D.putImageData()

Paints data from the given ImageData object onto the bitmap. If a dirty rectangle is provided, only the pixels from that rectangle are painted.

Image smoothing

CanvasRenderingContext2D.imageSmoothingEnabled

Image smoothing mode; if disabled, images will not be smoothed if scaled.

CanvasRenderingContext2D.imageSmoothingQuality

Allows you to set the quality of image smoothing.

The canvas state

The CanvasRenderingContext2D rendering context contains a variety of drawing style states (attributes for line styles, fill styles, shadow styles, text styles). The following methods help you to work with that state:

CanvasRenderingContext2D.save()

Saves the current drawing style state using a stack so you can revert any change you make to it using restore().

CanvasRenderingContext2D.restore()

Restores the drawing style state to the last element on the 'state stack' saved by save().

CanvasRenderingContext2D.canvas

A read-only reference to an OffscreenCanvas object.

CanvasRenderingContext2D.getContextAttributes()

Returns an object containing the actual context attributes. Context attributes can be requested with HTMLCanvasElement.getContext().

CanvasRenderingContext2D.reset()

Resets the current drawing style state to the default values.

Filters

CanvasRenderingContext2D.filter

Applies a CSS or SVG filter to the canvas; e.g., to change its brightness or blurriness.

Unsupported properties and methods

The following methods are not supported in the OffscreenCanvasRenderingContext2D interface:

CanvasRenderingContext2D.drawFocusIfNeeded()

If a given element is focused, this method draws a focus ring around the current path.

CanvasRenderingContext2D.scrollPathIntoView() Experimental

Scrolls the current path or a given path into the view.

Specifications

Browser compatibility

Desktop Mobile
Chrome Edge Firefox Internet Explorer Opera Safari WebView Android Chrome Android Firefox for Android Opera Android Safari on IOS Samsung Internet
OffscreenCanvasRenderingContext2D 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
arc 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
arcTo 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
beginPath 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
bezierCurveTo 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
canvas 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
clearRect 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
clip 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
closePath 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
commit No No 105 No No 16.4 No No 105 No 16.4 No
createConicGradient 99 99 105 No 85 16.4 99 99 105 68 16.4 18.0
createImageData 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
createLinearGradient 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
createPattern 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
createRadialGradient 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
direction 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
drawImage 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
ellipse 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
fill 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
fillRect 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
fillStyle 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
fillText 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
filter 69 79 116 No 56 No 69 69 116 48 No 10.0
font 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
fontKerning 99 99 105 No 85 No 99 99 105 68 No 18.0
fontStretch 99 99 117 No 85 No 99 99 117 68 No 18.0
fontVariantCaps 99 99 117 No 85 No 99 99 117 68 No 18.0
getImageData 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
getLineDash 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
getTransform 80 80 105 No 67 16.4 80 80 105 57 16.4 13.0
globalAlpha 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
globalCompositeOperation 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
imageSmoothingEnabled 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
imageSmoothingQuality 69 79 No No 56 16.4 69 69 No 48 16.4 10.0
isContextLost 99 99 No No 85 No 99 99 No 68 No 18.0
isPointInPath 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
isPointInStroke 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
letterSpacing 99 99 115 No 85 No 99 99 115 68 No 18.0
lineCap 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
lineDashOffset 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
lineJoin 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
lineTo 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
lineWidth 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
measureText 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
miterLimit 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
moveTo 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
putImageData 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
quadraticCurveTo 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
rect 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
reset 99 99 113 No 85 No 99 99 113 68 No 18.0
resetTransform 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
restore 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
rotate 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
roundRect 99 99 112 No 85 16.4 99 99 112 68 16.4 18.0
save 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
scale 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
setLineDash 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
setTransform 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
shadowBlur 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
shadowColor 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
shadowOffsetX 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
shadowOffsetY 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
stroke 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
strokeRect 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
strokeStyle 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
strokeText 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
textAlign 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
textBaseline 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
textRendering 99 99 116 No 85 No 99 99 116 68 No 18.0
transform 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
translate 69 79 105 No 56 16.4 69 69 105 48 16.4 10.0
wordSpacing 99 99 115 No 85 No 99 99 115 68 No 18.0

See also

© 2005–2023 MDN contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvasRenderingContext2D